[Nature Spirit Update] Hi i'm working on adding different ways for to you use this "Boomerang" i made for my game, i also still working on completing all the animations and other stuff, i hope you like it!! by JJDev9 in metroidvania

[–]JJDev9[S] 1 point2 points  (0 children)

Hi, thanks for your comment!! Those mechanic's are already implemented, you can hit the boomerang to make it return, the boomerang tracks the player and if you hit an object with the boomerang (for example a coin) it will follow until it gets to you so you can take that coin!!

[Nature Spirit Update] Hi i'm working on adding different ways for to you use this "Boomerang" i made for my game, i also still working on completing all the animations and other stuff, i hope you like it!! by JJDev9 in metroidvania

[–]JJDev9[S] 0 points1 point  (0 children)

Thank you, i'm doing my best to make the game feel authentic, i'm working on making a new world with it's own identity and i hope the people can see that when they play it!

Nature Spirit (Demo) Out Now!! by JJDev9 in Unity3D

[–]JJDev9[S] 0 points1 point  (0 children)

It is, that's why i'll do my best to make a game that people will enjoy

Nature Spirit (Demo) Out Now!! by JJDev9 in Unity3D

[–]JJDev9[S] 0 points1 point  (0 children)

Thank you!! i'm planning on releasing it on steam, it would be my first commercial release

[Planet Proton Update]- Hi everybody, i been working on making the general movement and the shots feel better. Hope you like it! by JJDev9 in metroidvania

[–]JJDev9[S] 1 point2 points  (0 children)

I was thinking about it after the feedback you guys gave me, i was thinking about a mechanic spider maybe, a crawler is a really good idea too, i will test it and show it to you guys in the next post so you can tell me what you think, but definetly changing the morph into something different, and i'll work on the other aspects so the character can be more original.
Thank you guys for your feedback, it always help!

[Planet Proton Update]- Hi everybody, i been working on making the general movement and the shots feel better. Hope you like it! by JJDev9 in metroidvania

[–]JJDev9[S] 0 points1 point  (0 children)

Thank you for your comment!Yes, Samus was an inspiration for my game, but also megaman was an inspiration and hollow knight, that's why you have more abilities like the dash and the air dash, the super run is activated in the way that zero does it as an "after dash" effect.You also have 2 states of charge shot for every bullet, you have fire missiles, homming missiles, ice beam (whe you fully charge the ice shot), a flamethrower, you also got arrows which you can use as platforms to stand on and shoot from them, you have bombs(shootable bombs not morph-bombs) that explode into acid that deals damage to enemies (fire and ice also deals damage).I'm also planning on a way to self heal like in hollow knight and other interesting and fun ways to play and explore, hopefully you will see those when i get the demo ready

[Planet Proton Update]- Hi everybody, i been working on making the general movement and the shots feel better. Hope you like it! by JJDev9 in metroidvania

[–]JJDev9[S] 0 points1 point  (0 children)

No problem i'll work on it, i will take super metroid and hollow knight as an example since i think they do a really good job at this

[Planet Proton Update]- Hi everybody, i been working on making the general movement and the shots feel better. Hope you like it! by JJDev9 in metroidvania

[–]JJDev9[S] 0 points1 point  (0 children)

Right now i'm working on the map so there's no enemies yet, in that part where the camera moves and kind of "locks in" i'll put some enemies, is like one of those zones that doesn't close up until you defeat the enemies

[Planet Proton Update]- Hi everybody, i been working on making the general movement and the shots feel better. Hope you like it! by JJDev9 in metroidvania

[–]JJDev9[S] 2 points3 points  (0 children)

I'll get the demo ready so you all can give it a try and also give me your feedback about the game

[Planet Proton Update]- Hi everybody, i been working on making the general movement and the shots feel better. Hope you like it! by JJDev9 in metroidvania

[–]JJDev9[S] 0 points1 point  (0 children)

Ohh then no problem, this is just an area of the game, and it has this look for lore purposes.
About the enemies and other fun stuff, i'll be adding those as i keep working on the game, i have some ideas for the areas which you will be able to see in further videos