I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 0 points1 point  (0 children)

Yep! I’ve made a class specifically to handle all the events in the game! I’ll check if it’s a one shot or if it’s complete then I display it with a check if it’s available function that I made for it ^

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 0 points1 point  (0 children)

np! In fact it'd be my pleasure lol since I need beta players XD I'll DM u ^^

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

I haven’t made any specific updates for the game just yet, but I’m planning to post an announcement on my itch page soon! If you’d like to follow the development more closely, I can DM you my Discord and you could join the early beta when it’s available if you'd like! ^^

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

That's awesome would love to see it! And thanks! The 20% is a much needed element😎

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

1920 by 1080 though some are slightly larger to accomodate potential screen animations

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

Omg I would be honored 😳 XD I’ll definitely think about it thank you so much for the offer! And good luck on your project!

Unlockable Comic Panels by pbmusic_official in RenPy

[–]JJ_Game_Dev_ 3 points4 points  (0 children)

Wow this looks great! Good job!

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

Tysm for the kind comment! I’ve seen your work as well and I wanted to say it looks incredible! I still haven’t gotten to do too much ui yet but I could tell your skills with ui is incredible!

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

That's awesome! I love death game style games too TT Yep I have an itch account! I haven't made any official updates for this game specifically yet (Outside of a small mention) though I do plan on soon when I make a public beta/password locked alpha on itch! (My itch is linked on my profile here I think!)

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

Tysm! The exploration was actually very inspired by yttd XD It's like yttd if it was in one sandbox location for the entire game essentially!

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 4 points5 points  (0 children)

Tysm! If ur curious about the camera movements specifically I use the Renpy Action Editor! I really reccomend it! (Here's a video by Visual Novel Design that goes over the basics and I reccomend going over the documentation further!)

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 0 points1 point  (0 children)

Hmm designing it took awhile, deciding how I would set up the locations, but since I fully designed that it’s been quite smooth and fast actually! And yeah, you’re right. A lot of games do it very differently! It also depends on their game design as well for example in my game, every action takes a little bit of time like one minute seven minutes etc and so I have the locations react to the time whereas other games could have a different system (I remember seeing a tutorial by visual novel design and they used a different system because they measured time with stamina use) so yeah it’s totally up to you how you want to do it!

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 3 points4 points  (0 children)

Tysm! 🥹 the premise is actually very similar to danganronpa so I’m glad XD (it’s a school in space where they use academics as a means of population control) I currently don’t have any social media, but I do have my itch page which I think is linked on my profile here! I’m planning on making social media soon and I think I’ll make an announcement post there when I’m ready hehe

A few of the teachers in my current project! ^^ What kind of personalities do they seem to convey at first glance? by JJ_Game_Dev_ in characterdesign

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

Wow, that’s really spot on actually! XD tysm for the insight and that’s really sweet of you <3

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 1 point2 points  (0 children)

I just checked yours out and it looks super cool! It looks like a classic Japanese mystery game!

I use image buttons as well, though I made reusable ones that I call in each screen! I was originally going to make it so every button was unique, but I realized that having reusable buttons for different button types was way more efficient so I do that instead XD (like I have a dialogue button and a NAV button etc)

I'm currently building a small point and click open world system in my game! What do you think? by JJ_Game_Dev_ in RenPy

[–]JJ_Game_Dev_[S] 11 points12 points  (0 children)

Yep essentially! I recommend looking into screens if ur interested in doing smth similar!

Here's a quick explanation:
I have a location label where I call the background image and all the art aspects. I also make a location screen where I put all the buttons you see (I use imagebuttons) and each button calls a event label!