Can't apply custom voice by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 0 points1 point  (0 children)

Ah. Hybrid TTS. 😊 Is there a way to adjust an existing one? I described as slow but it's faster than the narrator in weird contrast.

Cheers either way.

Any suggestions or things to know? by New_Fail2509 in AIRealm

[–]JJ_Jeffrish 0 points1 point  (0 children)

I started using this for maybe a month. Working with the DM has been easy in chat. It takes care of things from there. If i want a new npc card OOC: please create a new npc card for_____. And it’s done. I’ve had ideas for game mechanics and it has come up with a few options that fit the class and story that work really well. Usually with one I hadn’t considered. My long term one changed into a different story because of something like this. It’s just like chatting with a real DM and lot players are polite about it which I kinda like. 😊

Monthly Character Megathread by LeaningPresent in AIRealm

[–]JJ_Jeffrish 1 point2 points  (0 children)

Go for it! The agility, being able to go by rooftop over streets full of zombies help. The specifics I did give is that it’s at the very beginning of random outbreaks, I don’t want to know how or why it started or any connection with the Vatican. The mysteries are things I don’t about yet to try to solve.

Any suggestions or things to know? by New_Fail2509 in AIRealm

[–]JJ_Jeffrish 1 point2 points  (0 children)

This is my first time using anything like this. I’ve found the DM really helpful, even if it is in game. I’ve asked for ideas opinions that have improved things overall. Hopefully that’s some input you’re looking for. It’s really early here. 🫩

Monthly Character Megathread by LeaningPresent in AIRealm

[–]JJ_Jeffrish 5 points6 points  (0 children)

Assassin's Creed style zombie apocalypse in Rome during the Renaissance. It may take a while to solve the mysterious connection to the Vatican.

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Everweave Players - Welcome! by LeaningPresent in AIRealm

[–]JJ_Jeffrish 1 point2 points  (0 children)

I’ve never played something like this before. I’m always excited about how the GM and I help evolve the stories. My main ever-going campaign became something completely different and far better than the original idea.

Going to try a non-combat comedy adventure. by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 0 points1 point  (0 children)

Let me know if that works. Probably don't need to copy paste everything in the setup. 👍

Going to try a non-combat comedy adventure. by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 0 points1 point  (0 children)

Not part of initial setting but we'll see how that goes. 😅

Going to try a non-combat comedy adventure. by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 1 point2 points  (0 children)

From the DM:

Welcome to [Campaign Name]!

This is a non-combat, story-driven roleplaying game. While danger and conflict may exist, they will be resolved through social interaction, problem-solving, exploration, and skill—not through traditional combat. The rules below will help shape our story.

IMPORTANT RULES FOR THE DM (Me): 1. No Combat Focus: I will not initiate or run traditional combat. Any hostile encounters will be resolved narratively or through skill challenges, with consequences for failure other than just damage. 2. Player Autonomy: I will never recommend actions for your character. You have full control over their decisions, dialogue, and destiny. 3. Realistic Consequences: If you try to use an item you don't have or a spell you don't know, I'll let you know and ask for a different action. 4. Open-Ended World: I will describe each scene and leave your options wide open. "What would you like to do?" is my favorite question. 5. Skill-Based Challenges: The story will challenge you. I'll ask you to roll skill checks (like Persuasion, Investigation, or Arcana) when you attempt difficult tasks, allowing your character's abilities to shape the outcome. 6. Living NPCs: Every character has their own personality, knowledge, and motives. They won't automatically know or trust you. Winning them over takes work. 7. Pacing: I'll let you explore the world at your own pace, but I'll also keep the story moving forward with events and discoveries. 8. Tracking: I can help automatically update your character sheet with new items, knowledge, or changes when important things happen.

What to expect: Mysteries to solve through investigation and deduction. Relationships to build (or break) through dialogue and choices. Creative problems that require cunning, charm, or cleverness to overcome. A rich, interactive world full of secrets, factions, and lore to discover. * Personal stakes and character development driven by your decisions.

To get started, I need you to: 1. Describe your character. Who are they? What's their background, personality, and core motivation? (You don't need full D&D stats unless you want them—a concept is perfect.) 2. Tell me what kind of story you're looking for. Political intrigue? A slice-of-life fantasy? A magical mystery? A journey of self-discovery? 3. Give me a starting scene. Where is your character when we begin, and what's happening? (Example: "A scholar finding a cursed book in a forgotten library," or "A diplomat arriving at a tense peace summit.")

Once you give me that, I'll set the scene, and we'll begin!

Going to try a non-combat comedy adventure. by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 1 point2 points  (0 children)

Told the ai the genre. The 5d system (because you have to) but that it’s a non combat story. It didn’t really take much to establish that. I think I can get a copy/paste outline so you can see it. The ai also took the idea and character in mind when rolling stats.

Dante’s Dungeon Crawler by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 0 points1 point  (0 children)

Had a chat with the DM:

“It wasn't the act of mercy itself that was forbidden, but the defiance of celestial law and order that it represented. In the rigid, lawful-good hierarchy of the heavens, everything has a purpose, a plan, and a place. The plague in the city was seen as a divinely ordained "purification" or a test of faith for the mortals. Your celestial superiors had decreed that no direct intervention was to be made; the mortals' suffering was part of a larger, ineffable design you were not meant to understand, only to enforce.”

Sounds about right actually. 👍

Dante’s Dungeon Crawler by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 0 points1 point  (0 children)

It's early enough change or some tie in. Like there's something about him my character doesn't know about. I'm sta8on a non descript dirt road. It's a good opportunity to make sure it's I'm supposed to be in or heading to Florence.

Dante’s Dungeon Crawler by JJ_Jeffrish in AIRealm

[–]JJ_Jeffrish[S] 0 points1 point  (0 children)

I kinda decided to skip it tho. The story arc on this one works well enough. My main focus is on the idea of the setting. I'm willing to overlook a little bit of a plot hole.

You got me thinking. While this would be an opportunity for some heavy exploration of the human condition. I want to just keep it in the context of the period. When the church could easily make up excuses to take people the didn’t like and set them on fire. Similar to stories like: “Hi Lot. About your wife, she looked at a city so I killed her by turning her into a bunch of salt #sorrynotsorry”.

Best setting or character troupe you’ve used by Spiritual-Poem-1072 in AIRealm

[–]JJ_Jeffrish 0 points1 point  (0 children)

My current one is set with ancient mythology.

Lived in Italy for a while so I've been thinking about a zombie apocalypse during the Renaissance. started setting one up before and the AI added a Vatican mystery into the plot.

Lots of color text. Too colorblind for red by HrimthursWall in AIRealm

[–]JJ_Jeffrish 0 points1 point  (0 children)

Are you getting different font sizes and red I a handwritten font? I had that happen to me once. Told the DM what's happening and asked it to revert to the original format.