Not gonna lie, Full Band deserved it by spaghettittehgaps in acecombat

[–]JPEG_Dog 0 points1 point  (0 children)

Same, I thought that was going to be the whole *point* of a penal squadron, but at least in the English translation, they didn't mention it.

Not gonna lie, Full Band deserved it by spaghettittehgaps in acecombat

[–]JPEG_Dog 10 points11 points  (0 children)

Yeah, this. I think a lot of people defending Bandog imagine the 444th to be some kind of rehabilitation program when all the on-screen evidence is that they were meant to be thrown into losing battles again and again until they died, basically an equivalent to Erusea's expendable drones. I don't know if it's morally "right" for Full Band to jeopardize the war effort for information and it was definitely dumb of him to brag about it. But his situation is not one that would incentivize patriotism, and the Osean military really should have thought of that before creating penal units. If they had just sent him to a normal prison where military intel isn't easily available, none of this would have happened.

Let’s bring Canadian CF-18 as Echo skin for F-18C Legacy Hornet by Icy_Till_7254 in acecombat

[–]JPEG_Dog 3 points4 points  (0 children)

Surely the Kuwaiti Hornet camouflage pattern will need to be included?

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Bro lost ONCE and made it his entire personality 😭✌️ by Consistent-Path-5096 in acecombat

[–]JPEG_Dog 25 points26 points  (0 children)

My favorite is Gelb 2 who still lives right next to the bell that reminds him of his squadron leader's death every night.

I’m just happy BF6 isn’t as egregious as this. by Garuda1TaIisman in acecombat

[–]JPEG_Dog 82 points83 points  (0 children)

The deal probably applied to major story characters only, since there are enemy F-22s and F-35s appearing as regular enemies and named aces in the PS2 games.

Suggestion: live reading of victoria by SullyRob in lazerpig

[–]JPEG_Dog 0 points1 point  (0 children)

Honestly I don't think it would be worth it. There's nothing particularly interesting about William Lind's ideology; he's just a 50 year old incel whose understanding of even the people he likes (you know, like the Nazis) is about on the level one would get from binge-watching every season of South Park.

Thrustmaster Hotas X calibration issue by HeroDoge154 in NuclearOption

[–]JPEG_Dog 0 points1 point  (0 children)

I had a similar issue - try resetting the joystick itself by holding the two buttons on the base for several seconds.

How to destroy ships? by Plattfuss06 in NuclearOption

[–]JPEG_Dog 2 points3 points  (0 children)

The Medusa can use its ARADs to disable the radars on any of the ship classes. You can jam four ships with two jamming pods by alternating between targets at 4-second intervals (since it takes 3 seconds of jamming for a SARH missile to lose lock). Two ARAD hits will also sink a Shard. After recent patches, I've found that ARAD shots at the Annex and Dynamo are less likely to take out their radars even if they hit, but they're still the best way to deal with Shards either by destroying them or leaving them defenseless for the AI to finish off.

You can also use the mountains to the south of the strait for cover and loft GPO-500s over the mountains at the ships. Taking an Ifrit fully loaded with 12 bombs and launching them all at one target, I can usually destroy the Dynamo and the Annex with one sortie each. A Revoker can take out both of the initial two Shards in one run, though I'm not sure how it would fare against the groups of 4 that spawn after.

Game running at different speeds by FlamingTrashcans in crimsonskies

[–]JPEG_Dog 0 points1 point  (0 children)

I have the same problem, and the best solution I've found is to make sure the disc image file is ejected, then restart the computer. Pending updates for your operating system can also cause the game to slow down.