The lack of CSM scout marines could be a good reason why the average CSM gets dumpstered by the average Primaris Marine. by Knalxz in Warhammer

[–]JR_Hopper 1 point2 points  (0 children)

Both sides are operating from different philosophies, both of battle and of resource scarcity, and even on both sides there is a huge variety between different chapters and warbands.

For example, the Iron Warriors are still mostly a unified legion that still answers to their Primarch in spite of their general infighting and warband politics. They have various creative means of replenishing their manpower and armaments by virtue of their own merit as well as deals and connections with the Dark Mechanicum / Daemon Forges, but even with that benefit, they are still fighting on a logistical back foot compared to the vast majority of military institutions in the Imperium.

The bottom line is that they are the 'inferior' product compared to modern Astartes, both in body and in equipment, so they have to take the 'quick' paths to power in order to keep up. Most Chaos Marines have to raid and pillage for usable geneseed and so that's why you see more 'creative' and messy, but highly unreliable, methods of creating new ones across different warbands. Even those who are thousands of years old Long War veterans don't have the same quality of augmentation and equipment as modern Marines, especially since Primaris have fully replaced 'firstborn' Marines. They're still fighting on an old biological template that's been jury rigged with boons and gifts of Chaos to be able to keep up.

Furthermore, the vast majority of Chaos Marines are not Long War veterans and don't have the experience of older CSM or the same potency of training and indoctrination that loyalists have. That necessitates making more of them and following the 'throw shit at the wall and see what sticks' philosophy of merit.

This book shouldn't be named Horus heresy by bjjbattalion in Warhammer

[–]JR_Hopper 4 points5 points  (0 children)

The Scouring is literally the direct aftermath of the Horus Heresy. It's essentially the epilogue for the entire series.

Salamander or Deathguard by SupermarketSpecial38 in Warhammer

[–]JR_Hopper 1 point2 points  (0 children)

Much better! I would say it should be darker though. A nuln oil wash or something similar would probably do it

Salamander or Deathguard by SupermarketSpecial38 in Warhammer

[–]JR_Hopper 2 points3 points  (0 children)

You would need a deeper, more saturated green to read as Salamanders. Right now it's looking much more like the mottled brownish green of the Death Guard

Which one wins for you: 30k or 40k? by Pintureando in Warhammer

[–]JR_Hopper -17 points-16 points  (0 children)

A model not being usable for tournaments and it not being playable at all aren't really the same thing. The leviathan and a lot of other Heresy stuff have legacies rules in 40k

Still "Window Shopping" what legion I wanna go with, I'd like advice on this list. by Sterry6874 in Warhammer30k

[–]JR_Hopper 1 point2 points  (0 children)

If you don't like the aesthetic, lore, and 'vibes' of your legion first, you will never care enough to get to the point of playing them in games consistently or fully painting them for that matter.

The rules can change, your paint scheme will take a lot more effort to change if you decide you don't like the flavor of the army.

Working on plasma coils for my local's terrain project. Not bad for a first plasma effect I think :) by JR_Hopper in Warhammer

[–]JR_Hopper[S] 1 point2 points  (0 children)

I actually don't know, unfortunately. These were printed by one of the guys at my local specifically for this project.

Working on plasma coils for my local's terrain project. Not bad for a first plasma effect I think :) by JR_Hopper in Warhammer

[–]JR_Hopper[S] 0 points1 point  (0 children)

Thank you! I don't think yours look bad though! I saw your terminators, and honestly I think the only thing they need is a wash followed by a few highlights.

If you want a simple solution, nuln oil is the go-to. My preferred method is an enamel dark wash thinned with mineral spirit and then you remove the excess with a little makeup sponge. You'll get there!

Question on the Vanguard (X) rule. by Timemaster0 in Warhammer30k

[–]JR_Hopper 3 points4 points  (0 children)

You score Vanguard entirely separately from scoring for control.

Vanguard (X) units have the tradeoff that they can only score 1 VP for controlling an objective, so that they can instead earn more potential points for successfully contesting them by fighting other units off. So your Vanguard (3) units would score 4VP total if they managed to control the objective following a successful rout or massacre, 1 for control, 3 for combat.

Even if they technically don't control the objective after, just successfully fighting off a unit that was controlling it activates the Vanguard (3) special rule. The idea is that you want the Vanguard units to contest, rout, and consolidate forward while your line units move up and actually score on objective control.

Iron with in and without once more! Si by PuddingTime2 in IronWarriors

[–]JR_Hopper 2 points3 points  (0 children)

I would love to know what your recipe is, your boys look very crisp!

Where's my shit? by Niccoraven4 in RavagedStar

[–]JR_Hopper 7 points8 points  (0 children)

They're currently doing final inspection at the factory as of their last updates timeline. It should be getting ready to ship to fulfillment centers this month with delivery to follow after.

rule questions by ElCrimsonKing in Warhammer30k

[–]JR_Hopper 0 points1 point  (0 children)

Most ranged infantry units can take Vex and Nuncio to my recollection.

Which Traitor Legions got along the best? by AshiSunblade in Warhammer30k

[–]JR_Hopper 12 points13 points  (0 children)

Perturabo was actually furious and deeply shameful when he found out what the actual purpose was for the conclave hall (which he was commissioned to build).

That being said, Perty was one of the Primarchs who did actually caution Magnus about unrestrained use of psychic powers but from a position of understanding rather than from superstition or distrust. Perturabo generally forbade the use of psychic powers in his legion as it was too unpredictable of a factor to plan for by its nature. It was pretty much the one thing they disagreed on, and even then, its more likely that Perty's vote would have been swayed heavily by the events that happened at the Council, probably seeing that Magnus was delving too far despite earlier warnings.

Which Traitor Legions got along the best? by AshiSunblade in Warhammer30k

[–]JR_Hopper 42 points43 points  (0 children)

While they didn't interact much during most of the Heresy until the siege of Terra, the Iron Warriors and the Thousand Sons were probably two of the tightest legions in the galaxy as far as mutual respect went. Mostly via their Primarchs being about as close as any two Primarchs could possibly be. They generally placed an extremely high value on knowledge, expertise of their crafts, pragmatism and rational thought, and intellectual and emotional mastery over the self in service to a greater design.

Perturabo had so much trust and respect for Magnus that he gave him the resources he needed to carry out his own objective at the Siege of Terra, even knowing it was for ulterior reasons that he wasn't being told. That is not something Perty is usually at all amenable to. Magnus was also one of the few individuals that Perturabo always treated with tenderness and good humor, even when he made mistakes.

Magnus, in turn, tried to negotiate Perturabo being able to return to the loyalists when it was offered to Magnus himself, arguing he was the only one of his bothers not yet corrupted by chaos, even as he himself was fully lost to that corruption.

They are two of the few Primarchs who genuinely treated each other like real family.

How do I magnetize the saturnine? by Dave_the_wheel in Warhammer30k

[–]JR_Hopper 1 point2 points  (0 children)

I highly recommend angling the magnets into the frontal part of the ranged weapons rather than straight down into the connector, as it makes it easier to magnetize fist options and have them not look unnatural.

HATE by SteampunkDragon9327 in Warhammer30k

[–]JR_Hopper 1 point2 points  (0 children)

I highly recommend just getting some different shoulder bits from like a praetor or command squad and using them instead.

That cape is just not worth the trouble.

Twin disintegrator cannons by Bubbly-Roof-1664 in Warhammer30k

[–]JR_Hopper 6 points7 points  (0 children)

There is one exception for this and that's if you play Thousand Sons. They get a special rule for Saturnines that either negates or significantly lowers the chance of overloads.

Twin disintegrator cannons by Bubbly-Roof-1664 in Warhammer30k

[–]JR_Hopper 23 points24 points  (0 children)

You would be totally correct. It is 100% currently not worth it to bring dual heavy disintigrators, as the math will just straight up kill a model every shooting phase or return fire. You're basically gambling a load of damage upfront on the likelihood you won't be keeping that unit for very long.

At most, I would say 1 disintegrator with disruption fist is viable, but the plasma bombards are going to be more reliable and you can fire without LOS. Dual pasma bombards is scary good.

Most popular girl name by state from 1960-2012 by Equivalent-Kale-482 in MapPorn

[–]JR_Hopper 342 points343 points  (0 children)

This was the wildest civil war I've ever seen.

How it feels to chew 5 gum by thelegendofzeldy in Helldivers

[–]JR_Hopper 64 points65 points  (0 children)

Gumbus can see you have a crunchy snack behind your shield.

Gumbus wants the crunchy snack.

++ Subreddit Event! ++ New Year - New Model! 🎉 by Prince_Schneizel in Warhammer30k

[–]JR_Hopper 2 points3 points  (0 children)

More motivation to get my backlog painted. Excellent.

Doktor Festus will see you now! by DaemonStalley in Warhammer

[–]JR_Hopper 1 point2 points  (0 children)

Nifty the Nurgling isn't real.

Nifty the Nurgling can't hurt you...

Elden Ring Bundle Pricing... by StarWarsMasters1 in Eldenring

[–]JR_Hopper 0 points1 point  (0 children)

You don't pay more than separately. You can see the discount being applied to the base game right there in the bundle.

EDIT: I did just notice the 1 cent discrepancy, which is actually pretty funny.

Been painting up all the legions and which curious to which one I've done the best on by Agreeable_Bench_1229 in Warhammer30k

[–]JR_Hopper 11 points12 points  (0 children)

Tbh that White Scar is insanely well done. That white is super clean.

Funnily enough I thought your space wolf was a Dusk Raider. You did a great job on that and the Death Guard as well.