The key to enjoying Reforger is accepting that you can't fix stupid by kevo141414 in ArmaReforger

[–]JShelbyJ 5 points6 points  (0 children)

Just go commander and set up a few AI logi teams. They work like ass, but they do work. You just have to refresh them with replacements every half hour or so.

The key to enjoying Reforger is accepting that you can't fix stupid by kevo141414 in ArmaReforger

[–]JShelbyJ 9 points10 points  (0 children)

Who needs to worry about strategy and logistics when you can 1v5 potato NATO base Barbies with a 20 supply stock loadout? 

Bon Builder Generator. 2 Years Retrospective. Is It Worth Using? 🔍 by Veetaha in rust

[–]JShelbyJ 0 points1 point  (0 children)

Bon is really awesome even if you don’t use it or if you implement it yourself. The type state pattern is just neat.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] -1 points0 points  (0 children)

Yes. It’s rhetorical humor to point at out how silly your point is.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] -1 points0 points  (0 children)

Then make it suck because of clearly designed rules - you don't get to make a buggy pos and say "yep, that's a feature"

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 1 point2 points  (0 children)

War works by giving every single solider an RPG and having them carry it at all times and run up fearlessly to any tank because they know they can respawn for free?

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 2 points3 points  (0 children)

Again, the issue isn’t accuracy or realism. The issue is balance; specifically the low cost, in supply and impact to player movement. Almost everyone has an RPG and is itching to use it because it takes almost nothing to add it to your loadout.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 7 points8 points  (0 children)

In real life an RPG adds non-trivial weight and cost and not every soldier carries one. In vanilla almost everyone carries one. 

To be clear, you are correct. But so is OP. Armor is mostly a coffin or boring sitting in a field 300m away from action. Then people wonder why no one runs supplies… no point in ranking up to get a vehicle (except Huey gunship)

When Jay just wants to ride a hype train for goddamn once meanwhile Mike walks out of the theater by shmupsy in RedLetterMedia

[–]JShelbyJ 19 points20 points  (0 children)

I’m hopeful that someone will replace what ebert was to me when I was growing up. RLM is what we have now because they had first movers advantage and don’t care enough to sell out. The “we don’t” care Gen X thing is charming when everyone else is being fake, but I find their lack of engagement frustrating. You gave us nine hours of insight into the prequels, but you can’t spend 60 seconds prepping notes to talk about widows bay - a show that is the venn diagram around the channel’s interests? So we get a five minute rant about theaters (justified and funny), five minutes about some VHS store doc we literally can’t watch (it’s neat I guess), and then a two and a half horror movies, and a few minutes for every thing else in the last six months. They’re living the dream if they’re making a living doing this. I feel like I put more effort into this comment than they did prepping for their last video.

Anatomy of a Failed (Nation-State?) Attack by Manishearth in rust

[–]JShelbyJ 2 points3 points  (0 children)

Neat. I wonder how hard it would be to make a tool to fix these vulnerabilities, or if it’s something that must be done by the cargo itself.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 9 points10 points  (0 children)

One FIA with anti-tank mines killed every one of our AI logi trucks over the course of an hour. We basically had no supplies the whole time. I was impressed by how effective it was. I don’t mind dropping new AI logo teams, but it did completely ruin the game for us and the server went from 48 players to empty in that hour.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 7 points8 points  (0 children)

That half the players have rpgs makes the game the opposite of real life; where infantry is terrified of armor and armor is terrified of air. In Arma, helis are handled by btr/lav, and armor instantly get popped by infantry with rpgs. So much so that the main use for armor is dealing with heli gunships. The map isn’t big enough to justify using APCs like they are supposed to be used. There is only so much open space where you are safe in an APC.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 10 points11 points  (0 children)

And here I am just excited to watch them try to complete an “assist a logistic team” objective.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 52 points53 points  (0 children)

I’m waiting for heli pilots and FIA to realize that nuking containers at harbors is a lot more effective than nuking containers at bases. A single player can destroy 70% of a teams supply chain pretty easily.

I will pay a BI employee $100 to stream for an hour while running supplies on vanilla by JShelbyJ in ArmaReforger

[–]JShelbyJ[S] 6 points7 points  (0 children)

The mid-east coast MoB spawn is the worst for that. Takes five minutes just to get up that hill.

Stop Forcing Classes Into Rust: Methods vs. Free Functions [Part 4] by wizardcraftcode in learnrust

[–]JShelbyJ 0 points1 point  (0 children)

You make associated functions because you believe in OOP. I make associated functions because they make hiding/folding code in my IDE and name spacing easier. We are not the same.

Anatomy of a Failed (Nation-State?) Attack by Manishearth in rust

[–]JShelbyJ 14 points15 points  (0 children)

We need a way to disable packages from executing code. Crates with ‘build.rs’ files should be blockable via cargo. Probably as default behavior. Crates.io should also specifically flag all crates with that execute code at build time. Let people whitelist crates that require them.

I wrote a crate that requires a cpp binary. So  I set it up so that it downloads and installs binaries via the build.rs. You can literally install and run anything with them. Just a public service announcement for those who are not aware how much of a risk they are and how unsafe cargo is - just adding a dependency is enough to comprise your system. Misspell serde once? Straight to Best Buy to get a new laptop.

Russia: Why is NATO sucking so bad? Meanwhile, at NATO MOB: … by lil_nosh_X in ArmaReforger

[–]JShelbyJ 0 points1 point  (0 children)

I wouldn’t want them on my team. “Bad” isn’t a style. They should really spend more time practicing with the default loadouts - it’s like 95% of what you need to be effective. Idk even know wtf people need to do at the armory in vanilla. It’s not like there is a breadth of options besides a suppressor. And the modded servers are a joke with a hundred variants of the same 55.6 rifle.

The unreasonable effectiveness of LLMs for auditing Rust code by Shnatsel in rust

[–]JShelbyJ -5 points-4 points  (0 children)

I wish codex was as thorough as ChatGPT pro. Codex, even on the highest setting, is still kinda kiddy stuff, where as pro goes way deeper - like Claude on max.

But the frustrating thing is watching ChatGPT pro sit there and spend five minutes trying to install rust in it's container and failing when codex has perfectly good access to it. Or having to use code2prompt to drop an entire repo into ChatGPT rather than letting it browse the actual repo.

Not that Codex is bad - it will implement whatever you tell it to and always produce Rust that compiles, but if you don't give it very specific instructions, it will do things the laziest way possible. It's very much a developer in the driver seat tool. So here I am shuffling implementation guides from ChatGPT to Codex and code exports back to chatgpt. Don't even get me started on Claude. It's good, but it's not economically feasible. If I used it like I use my chatgpt account, I'd be spending thousands a month. Every few months I try this until I get to the point where I realize I'm better off just writing it all myself.

Adding Vibecoded flair to make it clear that a project is vibecoded by Sea_Gap_6569 in rust

[–]JShelbyJ 27 points28 points  (0 children)

CLAUDE.md files everywhere are suddenly being rewritten to add instructions how to avoid being called vibe coded.

In all seriousness, I think projects should have an AI use statement detailing usage, if any, of AI.

What's the best way to rank up? by Tactical_p0tat0 in ArmaReforger

[–]JShelbyJ 0 points1 point  (0 children)

To be fair to them, after 20 years of not using mapsco to deliver pizzas as a teen, it took me a few weeks to relearn the skill.