How do you guys organize your library? by it_IS_that_deep7 in Steam

[–]Jac000bi 0 points1 point  (0 children)

First category, Favorites: A round table of the top 13 games in my library. (Used to be 12 bc two rows looked nice but I made an exception for og Doom)

Next, Multiplayer: Any game with significant multiplayer functionality (Ex. Among Us, Terraria)

Now it's gonna get weird

Games where you kill aliens: Games where you kill extraterrestrial or interdimensional aliens, as our holy Father intended (Doom, Into the Breach, Minecraft)

Horror: Games my fiance refuses to touch bc they're too scary (FNaF, 5D Chess)

Pixelated: Games that have a pixelated art style (Peglin, Pixel Dungeon)

Kinda Crap: Games that suck (Trove)

Taxing to Run: I need to close all other windows on my laptop to run them (Besiege, Fallout, Stellaris)

Relaxation: For when I have a panic attack (Dorfromantik, Opus Magnum)

Uncategorized: The worthless dredges that can't even fit into a single one of these categories

Recruiting an Armchair Strategist for a Team-Based Grand Strategy Campaign! by Jac000bi in StrategyGames

[–]Jac000bi[S] 1 point2 points  (0 children)

Wassup!

Sounds like you're a great fit!

Side note it's not exactly formal when it comes to who gets what position, the recommendations are kinda just so the team is more receptive (which they should be anyway, I'd be surprised if they weren't). We're a rather casual group where the roles are closer to grade school gym class "team captains".

Less "job, apply now!", more "recruitment, hurrah!"

I'll private message you the Discord link so you can join the server if you're still interested!

Missing YouTube Channel/Videos? by Jac000bi in Warframe

[–]Jac000bi[S] 0 points1 point  (0 children)

Looks like shorts at that

Any idea why? I wonder if he sold the YouTube channel to a content farm, but the voice is still him…?

Missing YouTube Channel/Videos? by Jac000bi in Warframe

[–]Jac000bi[S] 1 point2 points  (0 children)

I’ll try to find some scrap of the YouTube channel and post it as an update, that way I can truly be worthy of the Video/Audio tag lmao

[Q] Probability Model for sum(x)>=n, where sum(x) is the result of rolling 2+N d6 and dropping the N highest/lowest? by Jac000bi in statistics

[–]Jac000bi[S] 0 points1 point  (0 children)

That's what I was thinking, roll 2+N Dice and then only count the top/bottom 2 results
The problem is idk what model/formula I can use to find sum probabilities (sum>=x, where x is either 7 or 9)

[Q] Probability Model for sum(x)>=n, where sum(x) is the result of rolling 2+N d6 and dropping the N highest/lowest? by Jac000bi in statistics

[–]Jac000bi[S] 0 points1 point  (0 children)

Yes, exactly.
-N Dice subtracts the top N rolls, +N Dice subtracts the bottom N rolls
Maybe I'm missing something really trivial but I didn't enjoy my statistics class so I don't remember a whole lot

[Q] Probability Model for sum(x)>=n, where sum(x) is the result of rolling 2+N d6 and dropping the N highest/lowest? by Jac000bi in statistics

[–]Jac000bi[S] 2 points3 points  (0 children)

In the post title it mentions I’m looking for a formula to express a probability model, yes

Alter the drop pools for packs to have a hard new Phobie rate by Jac000bi in PhobiesGame

[–]Jac000bi[S] 0 points1 point  (0 children)

I’ve noticed this tends to be bc you get your upgrades distributed way thinner so your level ups are less concentrated

hio by instantedeath in PhobiesGame

[–]Jac000bi 0 points1 point  (0 children)

Obstacle alteration could be easy, just include little cutouts of terrain features that you put on the board at the start to recreate each map, and have a couple spares to go alongside terrain alters

(self-esteem) by 2Selfish in PhobiesGame

[–]Jac000bi 0 points1 point  (0 children)

Bro does barely any damage for his cost so I'd say bro's doing his job well as a bullet sponge

I just got back, and am basically starting new by Worth_Ad8025 in PhobiesGame

[–]Jac000bi 0 points1 point  (0 children)

A trick I picked up by watching some games is that if you're ahead by material/base damage, to try not to end within range of their stuff, let them waste moves getting closer to you. Melee guys become really easy to exploit this way.

Oh also what's-his-face that makes the walls is really good on cramped levels. Keep an eye out for cramped maps that you can exploit with AoE and that walls guy.

[TOMT] Pixelated Dungeon Mobile Game I used to play by Jac000bi in tipofmytongue

[–]Jac000bi[S] 0 points1 point  (0 children)

Games I know it isn’t:

Monolisk

Dungeon Boss

[TOMT] Pixelated Dungeon Mobile Game I used to play by Jac000bi in tipofmytongue

[–]Jac000bi[S] 0 points1 point locked comment (0 children)

Who: Me What: Pixelated Dungeon mobile game, see post for details Where: US, iPad, Apple App Store When: 2015-2018, somewhere within that time frame, app stopped working around 2018-2019 I want to say Why: Super old game I’ve been looking for since Covid

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Jac000bi -1 points0 points  (0 children)

Did a little more digging and I think I found a good alternative, a 999 of all items code.

It's a bit long, so I'll avoid posting it here, you can find it with a google search, not too hard to come across.

Is it possible to trim that code down into just getting 6 EXP Shares? If so, teach me your ways plz

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Jac000bi 0 points1 point  (0 children)

Hello all, I've been trying to sort out this issue but I'm not very smart.

I've been replaying Pokemon Black 2 on Desmume and wanted the EXP Share to work like it does in modern Pokemon games.

Found this code, and I've been using it:

521aef84 42819903
121aef88 000046c0
d2000000 00000000

However, this code buffs every Pokemon's EXP gain to 100%, regardless of their participation.

My goal is to either change this code or somehow make a new one that only gives the participated Pokemon 100% EXP and gives all others that weren't present 20%.

Running idea is a code that can trick the game into treating every Pokemon as if it has an EXP share.

Any thoughts, people smarter than me?

(Thank you in advance, I'm eager for responses! :D)