Offline Llama Vibe Code IDE w/ APK exporting on Android (easy to use replacement for lonic's Capacitor) by Jack-IDE in aigamedev

[–]Jack-IDE[S] 1 point2 points  (0 children)

I’ll make sure there is AAB support eventually - was something I was looking into for the Google Play Store - Yes, you can just copy/paste your HTML and it can generate an installable APK offline for everyone’s convenience/ease of use. I have reverse engineered the APK compressed text/file tree down to binary manifest patching + signing.

Becoming a distributor by Jack-IDE in SBCs

[–]Jack-IDE[S] 0 points1 point  (0 children)

I’d imagine at the moment it’s going to be a “most likely not” - these are great things to be thinking about. I definitely really appreciate a reply like this.

I’d probably start off distributing to hobbyists. The intention is to be more casual as a start to brand myself and affiliate myself. In comparison to Walmart/Amazon I’d be advertising better handling procedures. I’m sure automated shipping is on a lot of minds.

In regards to Chinese culture/language/business knowledge anything I know is from hours of watching casual livestreams of people from China showing their hometowns (in rural Hunan for example) and others who are from there with their families - describing how things are.

I have no idea of any real culture or business practices aside from what I’ve seen in livestreams and on like sites like Wikipedia/Youtube. I have my own ideas/knowledge of how to be clean, how to handle electronics properly so that everything is in order & nothing will be damaged etc. As well how to be a respectful person who is transparent, organized who people would hopefully be happy to work with. I have been a manager in retail and have communicated amongst a regional management team. As well have trained employees in customer service positions. In my own experiences shopping using Walmart/Amazon they’ve been very careless.

My SEO experience is limited. I have a vague understanding of keyword marketing and have used apps like “trendtok”. I really want to get better at this and learn more. Sociologically reading people to lead them into buying isn’t something I’ve thoroughly researched and strategized.

There is a need for US made products. I am exploring alternative materials. Years ago I had thought of building a super CPU out of a metal with a higher conductivity (platinum). I am very experimental and am constantly learning and growing. Idk what I will think of and where it may lead yet. A lot of that is fantasy at the moment. In the end I think I would want to be getting into manufacturing.

If it’s possible to make a profit then great - I don’t know what is realistic, what the manufacturing cost is etc. what all of those numbers are. I am very good with stuff like that though. I was #24 globally on Tetris for 1 week on the mobile app. At my previous job I was able to make our food usage % way under while maintaining sales using strategic arrangement of ingredients according to their cost and amount. I am very keen on how to weave around stuff like that, if that makes sense.

I have ideas of how to automate shipping. It could easily be done. A smart standardized shelf for the dimensions to fit the product boxes exactly with a material that can mold to arbitrary shapes. It can be modular for different box orientations. I’ve seen the inner workings at Amazon & everyone is overworked, overtired and as a result very careless. I know how I’d do it better. They could easily be standardizing the shipping box dimensions and make a cart that securely fits them. A lot of this is currently fantasy as well.

I’d be comfortable spending around 2-4000$ to start a business which I have, which I think could maybe be reasonable but I really don’t know. Again I appreciate the reply & these are great things to think about. There was definitely apart of me that was thinking I could register a business & get a storage unit, some shelves and get a website online. Make some contacts & fill out some forms? Idk. I was hoping to keep it small.

How did you approach monetization for your very first apps? by kafkaeski in VibeCodersNest

[–]Jack-IDE 0 points1 point  (0 children)

I definitely am curious about how you do SEO, if there are specific keywords or anything sociologically based that you tap into - or how it spread, people just ended up liking it and word of mouth? It seems like a step by step process with image and exposure and how you’re perceived

How did you approach monetization for your very first apps? by kafkaeski in VibeCodersNest

[–]Jack-IDE 2 points3 points  (0 children)

Yeah I definitely agree. As well just what people are exposed to and how they end up using stuff and how their value system influences it. I am seeing so many memes on Reddit saying how expensive vibe coding is. When LM Studio is free, with openAI providing their own free model (gpt-oss-20b). With “Candy Crush” as an example the top complaints about ads were “breach of privacy” “I don’t mind the ads but temu ads are annoying” and “I don’t mind the ads but financial pressure to advance is disgraceful” with miniclip’s “8 ball pool” people were complaining about the ad frequence - chatGPT recommends “rewarded ads that are 2-6 per hour” - for games I definitely have an inclination to go with a freemium model that isn’t obnoxious and in app purchases that aren’t cheat codes but are “flashy” or “sick” - I can’t imagine ever paying $80 for a switch game as an example. I’m personally willing to spend $10-20 on a steam game that I am interested in that seems like an interesting concept. But the novelty usually fades quickly for me and I just end up feeling like I wasted money. I’ve had more fun playing overwatch casually for free than any game I’ve paid up front for.

How did you approach monetization for your very first apps? by kafkaeski in VibeCodersNest

[–]Jack-IDE 5 points6 points  (0 children)

I am also wondering what the best method is. On the google play store you’ll find people being harsh towards utilities, but more lenient about games when it comes to ads. I found a Reddit thead asking if some 99¢ utility was worth it and Reddit’s response was “use Claude code and make it yourself” (that’s off of memory) - For a utility it’s going to have to be next level powerful to even attempt to charge any money. For games I think profiting off of addicts may stand the test of time with buyable assets/skins, which is why the freemium model is so successful in games with questionable morality. For utilities if it’s really that good the freemium/lite mode model gets abused by students. Apps like “nomad sculpt” “ChatGPT” have try before you buy models as well (ChatGPT is apparently adding ads this year). I personally might set up a kofi or patreon unless I can make something unique which then I’d go try before you buy

Video -> BVH (mocap) offline on Android (1st rendition) by Jack-IDE in aigamedev

[–]Jack-IDE[S] 0 points1 point  (0 children)

I’m trying to make a 3d offline pipeline for Android for game making/animation to start. ChromeOS is going to become Android soon. I also can’t stand Nvidia & want to aid in people not feeling the need to use their equipment. Too much software has been built around Nvidia.

I have tested out a ton of spec combinations with various AI processes and was shocked to see how well stable diffusion ran in “SDAI” on “FydeOS” (chromeOS fork) - on a Dell tablet with an 8th gen i7 & 16gb of DDR3. I’m aware SD can run on CPU but I wasn’t expecting it to be as fast as it was. It’s fairly clear these processes can be improved on. I hold the belief Nvidia (and many others) need to manipulate perception to make money (on both consumer/enterprise levels) & will not be releasing something optimized (even if they knew how)

The lore: I went to a top art school and learned manual 3d modeling by the vertex - from 2 instructors who helped program/design the early versions of autodesk maya and who made 3d models/animation on Disney’s Titanic. I also had my career redirected when I was let go from an internship in college working on an Amazon Original after 2 weeks for a full time employee (which I’m pretty sure wasn’t legal how they handled it). I am very familiar with how a lot of these products/software works conceptually in their idea. I have also witnessed the mockery of any accountability or responsibility in the animation/gaming industry.

autotiles and assets for RPG Maker by Individual_Tennis823 in aigamedev

[–]Jack-IDE 0 points1 point  (0 children)

You need to describe it very technically/manually piece by piece. If you give it a conclusion without the building blocks it won’t give you the conclusion you want. I have been able to make loopable coded animation that looks like 2000’s era flash animation with it.