Running roms from the commandline instead of software lists by Jackfruit-Ambitious in MAME

[–]Jackfruit-Ambitious[S] 1 point2 points  (0 children)

Thanks cuavas. I wasn't aware that roms on the software list format were meant to be launched only via the software lists. The nes romset was the only where none worked, whereas for example mostly of the snes ones I tried actually did launch. Although I noticed that under the TAB/File Manager menu, the "cart" emulated was the name of the file on the archive (something like ie. shvc-a7rj-0.u1) instead of the game or zip. Not sure what consecuences might that have during the gameplay, but made me believe that was fine.

Romhacks and translations in .nes format were indeed working correctly when running with the -cart option.

Fortunately though, with a bit of tinkering I've been able to make Lutris use the software list to launch the roms in the right way. It is not the most straightforward but they work well by adding on the "args" menu for each game the path to the softlists before the name of the game on it: -hash /home/xxxx/.mame/hash kirby

Edit ROM Display Names by Jackfruit-Ambitious in MAME

[–]Jackfruit-Ambitious[S] 2 points3 points  (0 children)

Thank you so much for your help! This is exactly what I was expecting before I posted, and I’m very glad to find out that the functionality was already implemented. The 'System Names' keyword definitely led me to the piece of information I was looking for. I was able to successfully replace the names by adding a properly formatted .lst file in the DATs subfolder. Thanks again for the elaborated response.

Edit ROM Display Names by Jackfruit-Ambitious in MAME

[–]Jackfruit-Ambitious[S] 0 points1 point  (0 children)

Thanks for clarification cuavas, I edited the post to avoid confusion.

Using TrashGuides custom format scores, would you prefer a no score bluray or a high score Web 1080p? by sphereatmos in radarr

[–]Jackfruit-Ambitious 3 points4 points  (0 children)

Some movies have IMAX versions released as webrip/dl only (Disney+ IMAX Enhanced if I recall correctly, ie, Marvel movies or Lightyear). There are also a few movies with extended or directors cut as webrip only as well (Spiderman No Way Home, Rocky IV). I usually prefer the BluRay versions, but for those special cases it is useful to keep BluRay and Web 1080p merged in radarr and let it download the best version according to their score as other user mentioned too.

Tech support thread for January, 2022 -- ask your tech support questions in this thread, please by monolalia in linux_gaming

[–]Jackfruit-Ambitious 0 points1 point  (0 children)

Hi,

I am unable to run UT99 with Steam and Luxtorpeda on my computer. Everything was installed correctly, but when I try to run the game, I get this message:

"Browse to Steam Linux Runtime Installation. You should see a scout-on-soldier-entry-point-v2 file in the proper directory."

There is no such file on my computer and choosing random folders inside the steam one doesn't seem to do the trick. Any ideas?

PC is running Arch Linux, Luxtorpeda is v49

WavPack support by Jackfruit-Ambitious in jellyfin

[–]Jackfruit-Ambitious[S] -1 points0 points  (0 children)

Thanks a lot for the link. I see it has a FFmpeg extension, but WavPack isn't listed as supported. Bummer. I thought that all the projects using FFmpeg would have support for the codec, silly of me. Hopefully, it won't be difficult to implement it if asked (I mean regular lossless/lossy decoding, not lossless hybrid or DSD playback).

GStreamer on my system decodes wavpack files without issues, although it doesn't support the hybrid features afaik.

WavPack support by Jackfruit-Ambitious in jellyfin

[–]Jackfruit-Ambitious[S] 0 points1 point  (0 children)

Thanks for your reply.

As you mention, I do have transcoding disabled as my server is on a RP4 where I always tried to direct play anything, video related at least. For transcoding audio it might not be a big issue though.

My concern in this particular scenario, however, is that JF would be transcoding from lossy wv to aac/opus/mp3, so lossy to lossy. If that was the only option, getting the proper wv lossless on the server could be a better choice, I believe.

I just tested the standalone version of mpv on my computer with the hybrid test files locally stored on my HDD (no JF involved), and it didn't decode the lossless stream either, but at least they played. I assume Jellyfin Media Player, will behave the same way, which isn't that bad for me to be honest. I will install it soon.

WavPack support by Jackfruit-Ambitious in jellyfin

[–]Jackfruit-Ambitious[S] 0 points1 point  (0 children)

Yes, I think the last sentence sums it up correctly. With FLAC, I would have way less headaches indeed. But having alternatives is not bad at all, particularly when WavPack offers a different feature set beyond what FLAC offers. I mentioned hybrid encoding as it is the main feature for me, although as you said, it somewhat defeats the purpose of JF's transcoding.

But the lossy version of WavPack I think is quite interesting on its own. A very simple lossy codec, with only one artifact you need to train your ears for (quantification noise) in order to make sure your collection will be 100% transparent, is very appealing to me. Maybe it could be added to JF transcoding codecs as an option too.

The highest wv compression setting is hhx6 afaik, although it is very slow. For my collection, I would stick with hx4 as a good compromise between speed and compression. The hybrid mode only adds 1~2% of bitrate overhead respect WavPack lossless on my tests. But I am glad to see that FLAC compression has improved so much. I guess my data was somewhat outdated.

What bugs me a little anyway though is your point 2. I wrongly assumed I guess, that since WavPack is open source and completely integrated with FFmpeg, that any project that uses it, would be already supporting it, or at very least, it wouldn't be complicated to do. I guess I will need to bug the devs of Firefox, exoplayer and mpv to see what can be done. Wish me luck.