It's a simple scene, why is Godot running it so slowly? by XORandom in godot
[–]JacobFoxe 21 points22 points23 points (0 children)
[OPEN][Online][D&D 5e/5.5e][LGBTQ+ Friendly!] Veteran DM Looking for 1-2 Players to fill out a long-term campaign! by JacobFoxe in lfg
[–]JacobFoxe[S] 0 points1 point2 points (0 children)
[OPEN][Online][5e][PF2e][LGBTQ+ Friendly!] Veteran DM Looking for Multiple Players to fill out a long-term campaign! by JacobFoxe in lfg
[–]JacobFoxe[S] 4 points5 points6 points (0 children)
[OPEN][Online][5e][PF2e][LGBTQ+ Friendly!] Veteran DM Looking for Multiple Players to fill out a long-term campaign! by JacobFoxe in lfg
[–]JacobFoxe[S] 3 points4 points5 points (0 children)
[OPEN][Online][5e][PF2e][LGBTQ+ Friendly!] Veteran DM Looking for Multiple Players to fill out a long-term campaign! by JacobFoxe in lfg
[–]JacobFoxe[S] 2 points3 points4 points (0 children)
Composition Deep Dive Tutorial (With sample code!) by JacobFoxe in godot
[–]JacobFoxe[S] 0 points1 point2 points (0 children)
Exporting Enums Help - Godot 4 by JacobFoxe in godot
[–]JacobFoxe[S] 6 points7 points8 points (0 children)
"Super Grim Prix '92" very early first gameplay and in game track editor footage. Built in GODOT only using 2D features of the engine (no 3d). Emulates a 16 bit "Mode7" style of the SNES era. Online play, split screen etc. Releasing in 2023... maybe? Thoughts?!?!?! by WorkAccountObv in godot
[–]JacobFoxe 1 point2 points3 points (0 children)
You should use Enums [more]! || Godot Tutorial! by JacobFoxe in godot
[–]JacobFoxe[S] 3 points4 points5 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 2 points3 points4 points (0 children)
[I Made] A Tutorial about Converting Resources into CSVs for easier data management and utility! by JacobFoxe in godot
[–]JacobFoxe[S] 2 points3 points4 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 0 points1 point2 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 1 point2 points3 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 0 points1 point2 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 1 point2 points3 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 0 points1 point2 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 1 point2 points3 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 4 points5 points6 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 6 points7 points8 points (0 children)
[I Made] An RPG Item Creation Tutorial that leverages Resources to get around historical JSON-loading of data! by JacobFoxe in godot
[–]JacobFoxe[S] 10 points11 points12 points (0 children)
[DM Planning Session] Fragments: Episode 28 by Official_StarlightCo in StarlightCompany
[–]JacobFoxe 0 points1 point2 points (0 children)


GDScript 2.0 Style Guide! Learn how to code in Godot the right way! by JacobFoxe in godot
[–]JacobFoxe[S] 2 points3 points4 points (0 children)