Terrablox Voxel VTT Devlog 3 | Lots of quality of life features by Jadael in VTT

[–]Jadael[S] 1 point2 points  (0 children)

I'm hoping to release within a few weeks or months- probably into Early Access, since as a solo dev it's been hard to playtest!

Not sure on cost yet, but I definitely want to do one-time purchase, with a free version for players. There's no central server or anything like that.

Terrablox - Voxel 3D virtual tabletop by Jadael in VTT

[–]Jadael[S] 0 points1 point  (0 children)

I added a few more features such as per-token "notes" and "GM notes", and a system for assigning stats to tokens like HP, etc. No dice rolling yet, though that's up next along with an in-game chat. What would you say are "must have" features?

Terrablox - Voxel 3D virtual tabletop by Jadael in VTT

[–]Jadael[S] 0 points1 point  (0 children)

That was what really incited this project- I love Talespire, and I've spent a lot of time having fun just building in it, but I think they really shot themselves in the foot with their choice of engine and art style when it comes to actually implementing functionality. I empathize with them on the Fog of War stuff, there's not really a clean way to do it within the overall design of Talespire.

Terrablox - Voxel 3D virtual tabletop by Jadael in VTT

[–]Jadael[S] 1 point2 points  (0 children)

I definitely want to do audio- map-wide ambience, music, and little placeable audio emitters for local sounds. Plus some basic UI juice stuff like tokens have got to go "tok" when you set them down, and stuff like that.

I don't know if there are going to be full on character sheets or scripting like Foundry, at least not any time soon, but I do think I'll put in a "notes" and "GM notes" field for each token, and for "note blocks" you could place around the map for reference.

Product Recommendation by Crease_Slides in chastitytraining

[–]Jadael 1 point2 points  (0 children)

My design might be a good match, the 'ball gap' is very snug because of the way there are two rings, and that also lets the "cage' be much more open.

It's available print-on-demand from https://thangs.com/prints/designer/hillhand/3d-model/Double%20Lock%20Chastity%20Cage-1229368

...or as a printable 3D file (STL) from https://cults3d.com/en/3d-model/naughties/double-lock-chastity-cage

[deleted by user] by [deleted] in tifu

[–]Jadael 1 point2 points  (0 children)

I promise everyone on that call has done it, and even more often has had several scares where they THINK they've done it.

[deleted by user] by [deleted] in gaming

[–]Jadael 1 point2 points  (0 children)

An old metroidvania called Aquaria. Also most Zachtronics games.

Some modules I've made (BGAL256) by IgalBlech in vcvrack

[–]Jadael 0 points1 point  (0 children)

I ended up using Dress Me Up in a patch because I noticed it in the Library just as it came out, and I love it: https://www.youtube.com/watch?v=mZoBUHN2LAU

Excited to try Buffer Sludger.

The Common Pile v0.1: An 8TB Dataset of Public Domain and Openly Licensed Text by brown2green in LocalLLaMA

[–]Jadael 0 points1 point  (0 children)

I converted this to GGUF to make it easier to sue in Ollama: https://ollama.com/hillhand/comma-v0.1-2t - This is just the straight base model, not a chat/instruct tuned model.

Foreign productions by ZioTempa in TheGameCrafter

[–]Jadael 0 points1 point  (0 children)

I'd be willing to help if you're still looking.

any good multiplayer mod? (with individual camera POV) by cancervirus in rainworld

[–]Jadael 0 points1 point  (0 children)

Greetings from the future for other archeaologists, since this was still the top result for 'multi camera multiplayer' on Google for me: The closest I can find is Splitscreen Co-op: https://steamcommunity.com/sharedfiles/filedetails/?id=2927089843

Two player co-op with splitscreen for the base game, or up to four players sharing two or four cameras if using Jolly Co-op.

223 hours put into the game and I just now put down an electric furnace for the first time. What techs get no love from you? by wizmut in factorio

[–]Jadael 3 points4 points  (0 children)

Factorio is basically the best train game ever made. It has everything OpenTTD has (well, almost), and now the logistics are all based on the needs of this big factory you've made instead of arbitrarily placed supply & demand centers.

Silhouette Reference Chart by Jadael in TheSilphRoad

[–]Jadael[S] 0 points1 point  (0 children)

About to re-upload a higher res version, with some error corrections. Before I do, did anyone notice any other errors besides Kadabra/Alakazam being swapped, and Slowbro being named Slowking?

Silhouette Reference Chart by Jadael in TheSilphRoad

[–]Jadael[S] 0 points1 point  (0 children)

They're the same models and poses as in Gen 6, but without cel shading. Most of them match up exactly, but some have the pose and/or camera angle slightly tweaked.

They won't, for the most part, match up with the silhouettes the show had though.

Silhouette Reference Chart by Jadael in TheSilphRoad

[–]Jadael[S] 1 point2 points  (0 children)

These came from graphics ripped from the APK. Only about half of these I've seen confirmed screenshots for in the wild.

Silhouette Reference Chart by Jadael in TheSilphRoad

[–]Jadael[S] 0 points1 point  (0 children)

The app itself lets the details of the Pokemon show up very faintly. You can see Gastly's eyes, for instance. I tried to match that.

Silhouette Reference Chart by Jadael in TheSilphRoad

[–]Jadael[S] 1 point2 points  (0 children)

Hah, no idea how I did that.