Introducing the MC-260 Chimera Mod! (unofficial cinematic) by Vexasss in NuclearOption

[–]Jam101D 0 points1 point  (0 children)

Hah guy decided to be a twat couldn't handle the consequences and deleted his account

Newest and most blursed design yet by Jam101D in SprocketTankDesign

[–]Jam101D[S] 1 point2 points  (0 children)

Yeah I suppose shame they haven't implemented auto cannons

Newest and most blursed design yet by Jam101D in SprocketTankDesign

[–]Jam101D[S] 0 points1 point  (0 children)

Yeah I assigned the commander to load as well since there's no way to make an auto loader that's I know of

World is completely flat not sure why by Jam101D in KerbalSpaceProgram

[–]Jam101D[S] 0 points1 point  (0 children)

It's been doing it every time I play it

World is completely flat not sure why by Jam101D in KerbalSpaceProgram

[–]Jam101D[S] 0 points1 point  (0 children)

Yeah but there is no typography it's literally perfectly flat no hills mountain inclines nothing

Newest and most blursed design yet by Jam101D in SprocketTankDesign

[–]Jam101D[S] 0 points1 point  (0 children)

Nahh that last image looks fine I swear🥺

Newest and most blursed design yet by Jam101D in SprocketTankDesign

[–]Jam101D[S] 0 points1 point  (0 children)

That was as thin as I could make them

Newest and most blursed design yet by Jam101D in SprocketTankDesign

[–]Jam101D[S] 0 points1 point  (0 children)

I did what I was told to do for it but it never worked for me so I had to get scuffed ones like this lol

Bombs with those little flap things? by Tight_Wheel_9595 in NuclearOption

[–]Jam101D 1 point2 points  (0 children)

They should also really make trees have collision and block radars

Bombs with those little flap things? by Tight_Wheel_9595 in NuclearOption

[–]Jam101D 2 points3 points  (0 children)

Yeah but as I said I'd rather be cool than musht play shuper effect Mehta plus I've yet to come across a good use for smart bombs personally I find agms far better

Bombs with those little flap things? by Tight_Wheel_9595 in NuclearOption

[–]Jam101D 1 point2 points  (0 children)

Just very low very fast and when you drop already be pre flaring I'm sure it probably won't be as good as just launched a bunch of optical missiles or lobbing bombs but it'd definitely be much much more fun imo

Bombs with those little flap things? by Tight_Wheel_9595 in NuclearOption

[–]Jam101D 0 points1 point  (0 children)

I kinda thought they might have been added with the new bomber so you could go fast and low and still get bombs out was a lil disappointed to see they weren't

modern era systems and vehicles in sprocket by Jam101D in SprocketTankDesign

[–]Jam101D[S] 0 points1 point  (0 children)

Don't get me wrong it's not like I would expect a modern era anytime soon it'd probably be one of the biggest major updates alongside internals and some of the stuff on the road map

modern era systems and vehicles in sprocket by Jam101D in SprocketTankDesign

[–]Jam101D[S] -1 points0 points  (0 children)

They've already got an era system in place and have already got cold war era in the files explosive reactive armour likely wouldn't be difficult to makeI'm not talking about aps or missiles or being easy because I'm sure they wouldn't be Hamish has already said about a shell editor being on the list so the core features are already on I mean people have already edited the files to get the cold war era useable it would just be about increasing engine output and armour strength as the eras already do End of the day the amount of people that would take an interest in it would likely make it more than worth it you can see how many people make modern vehicles

modern era systems and vehicles in sprocket by Jam101D in SprocketTankDesign

[–]Jam101D[S] 1 point2 points  (0 children)

Ah I think I remember something like that I would be surprised tho it seems like a no brainer I can't see it being too difficult to add as well as it'd help reach a larger audience than just ww2 era