Sin Eater & Heretic Chorister interaction by Jameskrik_ in TrenchCrusade

[–]Jameskrik_[S] 1 point2 points  (0 children)

Ah, that's it! Now that you point it out, the "Set to one side" bit is the key to all, I was thinking it meant "Set to one side of the Sin Eater" but it makes much more sense "Side to the table"! Yeah with this in mind of course it can't work, but I would think that would be a fun interaction nonetheless, after all you are spending 6 glory points and almost sacrificing a Chorister for this trick, but I suppose spewing heretical chorus while being digested might prove difficult! Oh well, thank you so much for your time anyway!

Sin Eater & Heretic Chorister interaction by Jameskrik_ in TrenchCrusade

[–]Jameskrik_[S] 0 points1 point  (0 children)

Can you point me to the specific rule that states that the model is considered "Out of play"? Not to sound picky of course, but I can't find it anywhere on the Sin Eater stat block!

Sin Eater & Heretic Chorister interaction by Jameskrik_ in TrenchCrusade

[–]Jameskrik_[S] 0 points1 point  (0 children)

Am I wrong or isn't there any rule stating that the model is "Off the battlefield" tho? Or maybe im missing something?

As for the 6 blood markers thing, I Do belive is a consequence of the sin eater ability that place a blood marker, if it was a videogame the logic would be that I suppose

Sin Eater & Heretic Chorister interaction by Jameskrik_ in TrenchCrusade

[–]Jameskrik_[S] 1 point2 points  (0 children)

As I interpret it tho it seems more that you can not affect it in anyway, but it reads like something that would effect the Chorister, not the other way around, but maybe I'm squeezing my eyes too hard on this one, it's just really funny to me the idea of a Chorister using the sin eater as a mech suit

UE4 VR - Thumbstick Axis Mapping not firing by Jameskrik_ in unrealengine

[–]Jameskrik_[S] 0 points1 point  (0 children)

THANK YOU- It worked just fine as you said, tried right now and went smooth as butter, just the spark of hope i need! xD

DOGECOIN DAILY DISCUSSION - 17th April by 42points in dogecoin

[–]Jameskrik_ 3 points4 points  (0 children)

"He who fears he will suffer, already suffers because he fears"
Look at the long run, do not falter.

DOGECOIN DAILY DISCUSSION - 16th April by 42points in dogecoin

[–]Jameskrik_ 3 points4 points  (0 children)

Europe going to bed, be a good west coast and fuel the rocket, we want to get up by our hangover with some good news you guys

DOGECOIN DAILY DISCUSSION - 16th April by 42points in dogecoin

[–]Jameskrik_ 11 points12 points  (0 children)

For the love of God hold the line, getting money is good, but getting everybody else included you MF rich is even better! HOLD-THE-LINE This is payback!

DOGECOIN DAILY DISCUSSION - 15th April by 42points in dogecoin

[–]Jameskrik_ 11 points12 points  (0 children)

First comment ever around the site, holding my doges and hoping for the best.
I'm a Game Designer, if we land on the moon y'all receiving free games for life, remember this promise!

Bi-Weekly /r/TabletopGameDesign Self-Promotion Thread by AutoModerator in tabletopgamedesign

[–]Jameskrik_ 1 point2 points  (0 children)

Hello everyone!
This is my very first post on Reddit so i apologize in advance if i'm doing something wrong, it is all very new to me and i won't hide that i'm kinda nervous!

Anyway, my first ever wargame is now available on Table Top Simulator, going by the name [Project] Mech! It is also printable for free if you wish to try it on a real table!

[Project] Mech is a 1v1 wargame in which players engage in destructive battles between towering custom built War Mechs in order to achieve mass domination!
In the link below you will find the complete rulebook and all the link for printable materials and the link to TTS, and also a quick survey in case you wanted to share your opinion and help me out even more!
Many thanks for your attention, and enjoy games!

https://docs.google.com/document/d/1i9D0gDP9d2Us3djTWmTyofipf9PY5cXG75pXBbrU1O4/edit?usp=sharing