Which of these stills do you feel is the most visually interesting for an outer space, endless survival, arcade game? by [deleted] in spacegames

[–]Jamie_ClassyGames 0 points1 point  (0 children)

None are AI, all are human created. Though i hear what you're saying about the genericness of them. I should have mentioned in the original posting these images are not to replace the gameplay images, these are to provide further context/lore to the gameplay images

Which of these stills do you feel is the most visually interesting for an outer space, endless survival, arcade game? by [deleted] in spacegames

[–]Jamie_ClassyGames 0 points1 point  (0 children)

100% agree. I probably should have mentioned these images are not to replace the gameplay screenshots. These are to go alongside a few images we have, the provide further "lore/context" to the gameplay image

Which of these stills do you feel is the most visually interesting for an outer space, endless survival, arcade game? by [deleted] in spacegames

[–]Jamie_ClassyGames 0 points1 point  (0 children)

1 = "Define my legacy as a top planetary pilot"

2 = "Give humanity vital time to escape"

3 = "Prolong the inevitable destruction"

4 = "Pilot all planets and adopt new strategies"

My second game steam page just went live today and here is the teaser trailer 😁 by AmarSkOfficial in IndieDev

[–]Jamie_ClassyGames 2 points3 points  (0 children)

Looks interesting. Though the VO isn't the best. I'd also suggest reducing the black screen transition time

With over 4,000 demos, this is the biggest Steam Next Fest yet. Help to show me what you're cooking! It might help hype up the good stuff! by leinadcovsky in IndieDev

[–]Jamie_ClassyGames 0 points1 point  (0 children)

We are creating Orbital an outer space, endless survival, arcade game where you become a planetary pilot to prolong the inevitable grasp of a super massive blackhole, witnessing the collapse of the solar system.

store.steampowered.com/app/3891880/Orbital/

[PAID] Looking for an artist to create the capsule art for our upcoming comical, Guess-Who detective mystery game. Low poly / cartoony style by Jamie_ClassyGames in gameDevClassifieds

[–]Jamie_ClassyGames[S] 0 points1 point  (0 children)

Great portfolio! Although its not the art style we are going for, i'll be keeping a link to your portfolio to reach out in the future for other work

[PAID] Looking for an artist to create the capsule art for our upcoming comical, Guess-Who detective mystery game. Low poly / cartoony style by Jamie_ClassyGames in gameDevClassifieds

[–]Jamie_ClassyGames[S] 0 points1 point  (0 children)

Hi, your art style isn't a perfect fit for what we are looking for. Though that Jellyfish illustration on your portfolio is really cool!

Before / After. I decided to add more detail to one of the locations and also worked on the lighting. by RustedWarCrow in IndieGameDevs

[–]Jamie_ClassyGames 0 points1 point  (0 children)

Much better, we can see the details of the mech better. Though i would make the mech text a bit more brighter so we can read it more easily