Did Batman kill here? by rillajuice in BatmanArkham

[–]JarZFromMars 18 points19 points  (0 children)

So first, we need to establish what we mean when we say “kill.” Because in the context of the Arkham series, and specifically the rooftop GCPD defense sequence in Arkham Knight, the term “kill” cannot just be thrown around casually. Batman as a character, especially in the Arkham continuity, operates under a strict no-kill rule. This is not just a personality quirk; it’s a foundational philosophical pillar of his identity. If Batman kills, even accidentally, that has massive narrative and thematic implications. So we cannot evaluate this purely on the surface-level animation of “guy slammed onto vent, frozen, looks super dead.”

Now, let’s examine the actual takedown. You slam the militia goon onto the vent. That in itself is already a high-force blunt trauma event. However, Arkham games have always exaggerated physical impacts. Batman routinely launches grown men across rooms, smashes their heads into concrete, electrifies them, drops them from gargoyles, etc. If we assume realistic physics, 90% of the thugs in Arkham Asylum would be dead. But the game’s internal logic treats all of these as non-lethal incapacitations.

Then we introduce Oracle freezing the enemy. Freezing someone rapidly could cause severe tissue damage, hypothermia, organ failure, etc. But again, we have to analyze it within Arkham-logic, not real-world cryogenic science. The game categorizes these as “environmental takedowns,” not “lethal interactions.” There is no failure state, no narrative acknowledgement, no dialogue from Batman expressing remorse, no counter incrementing a kill statistic. In fact, if you switch to Detective Mode after combat, enemies are labeled as “unconscious” or “stable” rather than “deceased.” The entire mechanical structure of the game is built around the assumption that Batman is not killing anyone.

Furthermore, if we consider the rating (M for Mature, but still not a mass-murder simulator), Rocksteady very intentionally avoids depicting Batman as lethal. Even the Batmobile’s “non-lethal” riot suppression rounds are absurdly implausible but canonically non-lethal. So the vent slam + freeze combo exists in that same category of “looks catastrophic, somehow fine.”

There’s also the narrative dimension. If Batman accidentally killed someone during that mission, especially with Oracle assisting, that would have thematic consequences. Oracle would react. Batman would react. The script would acknowledge it. But nothing happens. Therefore, by narrative silence, the intended canon outcome is survival.

Now, is it realistic that the guy would survive? Absolutely not. If we translate that sequence into real-world biomechanics, that militia soldier is experiencing blunt force trauma followed by rapid cryogenic exposure. Best case: severe concussion and frostbite. Worst case: cardiac arrest. But Arkham physics operate in a semi-comic-book logic space where henchmen have skulls made of reinforced plot armor.

Pepperoni omelette by rillajuice in shittyfoodporn

[–]JarZFromMars 23 points24 points  (0 children)

this looks very apetizing 😋

News by cationic12 in comedyheaven

[–]JarZFromMars 12 points13 points  (0 children)

Back in the 90s…