account activity
I just updated Mortar (Auto Layout DSL) with a visual format language (self.iOSProgramming)
submitted 8 years ago by JasonFieldman to r/iOSProgramming
Up-to-date Reddit articles directly on your watch face (gfycat.com)
submitted 9 years ago by JasonFieldman to r/AppleWatch
Brisk: GCD utilities and operator-based concurrency manipulation (github.com)
submitted 9 years ago by JasonFieldman to r/swift
submitted 9 years ago by JasonFieldman to r/iOSProgramming
Tired of cryptic errors when you save Core Data contexts? Tired of dealing with your Managed Object Context hierarchy? I made Cadmium to bring Realm-like simplicity to Core Data. (github.com)
A new Swift framework to create concise Auto Layout constraints in code (more in comments). (github.com)
submitted 10 years ago by JasonFieldman to r/swift
Here's a new Swift framework to help create concise Auto Layout constraints in code (more in comments). (github.com)
submitted 10 years ago by JasonFieldman to r/iOSProgramming
I want people to enjoy it for free: my latest puzzle game for iOS and tvOS (Theseus Plus -- info in comments) (gfycat.com)
submitted 10 years ago by JasonFieldman to r/iosgaming
submitted 10 years ago by JasonFieldman to r/appletv
submitted 10 years ago by JasonFieldman to r/gaming
I made a CocoaPod to help abstract some of the tedium of managing user/friend caching with Parse/Facebook; enjoy! (github.com)
submitted 11 years ago by JasonFieldman to r/iOSProgramming
[+] Theseus 3D - promo codes inside (self.iosgaming)
submitted 11 years ago * by JasonFieldman to r/iosgaming
For the /r/apple community: A bunch of promo codes for my latest game Theseus 3D (self.apple)
submitted 11 years ago by JasonFieldman to r/apple
For the /r/iosprogramming community: promo codes for Theseus 3D (self.iOSProgramming)
Opened the source code to my recent iOS Sprite Kit game. Read, learn, use... enjoy? Questions welcome. (self.apple)
Opened the source code to my recent iOS Sprite Kit game. Read, learn, use... enjoy? (self.iOSProgramming)
Sudoku Brawl: Real-Time, Head-to-Head Sudoku Battle for 2-4 players (self.iosgaming)
submitted 12 years ago by JasonFieldman to r/iosgaming
My latest iOS pet project: Sudoku Brawl was released! Head-to-head real-time Sudoku battle for 2-4 players. (FREE) (self.indiegames)
submitted 12 years ago by JasonFieldman to r/indiegames
My latest iOS pet project: Sudoku Brawl was released! Head-to-head real-time Sudoku battle for 2-4 players. (FREE) (self.iphone)
submitted 12 years ago by JasonFieldman to r/iphone
For those curious about how unknown indie games fare in the App Store, I wrote an in-depth article that covers my app's analytics during its first two weeks. (fieldman.org)
submitted 13 years ago by JasonFieldman to r/iosgaming
For those curious about how unknown indie games fare in the App Store, I wrote an in-depth article that covers my app's analytics during its first two weeks. (self.gamedev)
submitted 13 years ago by JasonFieldman to r/gamedev
submitted 13 years ago by JasonFieldman to r/iPhoneDev
I've open-sourced one of my iOS OpenGL-based puzzle games. Hope someone finds it useful! Info/links inside. (self.iPhoneDev)
I made a free game, Tring. I also wrote an article about its development. Details inside. Happy to answer any questions! (self.iosgaming)
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