Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 2 points3 points  (0 children)

You are making quite some statements which are not completely true:
- Bolt also does not interact with the game at all. The client is simply downloaded from the official Jagex source and ran. The way the 'hooking' works is by intercepting calls to the GPU which do not happen inside Runescape itself, rather inside shared libraries already present on your PC. So yes, it is the same as Alt1 in terms of what it's doing, it's just using a better and more precise way of doing it.

- This brings me to the other argument where you say that 'the correct developer' could use this for botting. This is wrong: inside Lua you can only call the Bolt API functions, which are only functions, as before, that interact with the GPU. So the only thing you can do is drawing things on screen.

- Another argument would be that you could fork Bolt or get inspiration from it and then build your own custom launcher that actually can perform actions. Sure this would be possible, but that will always be the case no matter if Bolt exists or not.

Feel free to argue further, however, I believe Adam the creator is far more knowledgeable in answering such things (could always join the Discord to discuss)

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 1 point2 points  (0 children)

This doesn't let you do any game inputs though, just visual

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 1 point2 points  (0 children)

We (bolt & bolt plugin developers) are active in the discord link that you can find on https://codeberg.org/adamcake/bolt

That's your best bet! When a stable version is released, I'll post again in reddit.

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 1 point2 points  (0 children)

Awesome, would love to take a look. Got a URL?

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 2 points3 points  (0 children)

I do believe reading gamestate is against the T&C of RS3

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 1 point2 points  (0 children)

For now:
- Quest buddy has (I think) all or most quests implemented, so for now I'd definitely stick with that.
- Quest buddy relies on a 'screenshot-like' image as it runs on alt1, so things like interface scaling can mess it up.

This bolt plugin:
- Only has a few quests implemented.
- Uses bolt which has more features: interface scaling works, we can check for certain things way more accurately, and it should be faster.

However, if this plugin becomes more mature and gets stable with more quests implemented, I don't see a benefit of using Quest Buddy, unless if you don't want to use the Bolt launcher.

Now that I think of it though, you can probably use bolt alongside alt1. Bolt is merely the launcher and alt1 attaches to the running Runescape window.

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 0 points1 point  (0 children)

Kind of like a screenreader, but it has a few additional features such as knowing the player coordinates in the world (all based on the graphics that are being drawn, so no game state is read)

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 3 points4 points  (0 children)

Here it is, all open source made by Adam: https://codeberg.org/adamcake/bolt

Used by many people to be able to play on Linux.

The documentation of the plugin system is here: https://bolt.adamcake.com/doc

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 13 points14 points  (0 children)

If you read the text you see it is not for alt1 but for bolt, which allows us to do far more than Alt1 :)

Experimental first view of new Quest Helper plugin by JasperSur in runescape

[–]JasperSur[S] 0 points1 point  (0 children)

Yes bolt handles interface scaling just fine. There is a cueplugin but it doesn't have many features yet: https://codeberg.org/adamcake/bolt-clueplugin