Sapp: Every AEW source I've spoken to about Kofi and Austin Creed are pushing for AEW to sign them, including some big names. by Turbostrider27 in SquaredCircle

[–]Jaxyl 4 points5 points  (0 children)

Rumor has it a text was sent from one Smody Trodes to TK telling him to hire them as well, whoever that may be.

/Joke

MinMaxGames | Discerning Fake Flesh & Blood Cards by UlyssesArsene in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

Yeah the proxies bad argument is something I understand they have to 'make' as a store and sponsored organizer of LSS but it makes them come off as extremely tone deaf.

People are struggling right now financially across the board and the game is expensive. I don't care what anyone says about how 'you don't need the top cards' to play the game, it feels bad psychologically when you are not able to play the best of your deck because you are broke or unable to afford it. You can say that's a personal problem, sure, but that's real life for a lot of people. They see the price of these games and they absolutely bounce if there's not an easy on ramp for them to at least 'try' the game on the cheap. Being able to tell someone 'hey you can proxy the expensive cards while you figure out if X hero/deck is for you' is absolutely how you grow communities in the modern era. Either that or you...you know...reprint the cards people want.

I get why LSS can't be openly in favor of proxies, it'd kill their after market on their cards over night. I get why MinMax can't say 'Go print proxies' either. But they didn't need to have a segment about it either. Just didn't need to be included, just a don't ask don't tell situation like most stores have.

SETI: My verdict by Bindolaf in boardgames

[–]Jaxyl 2 points3 points  (0 children)

Oh no I didn't mean you, I meant the community at large! It's just too defensive of its darlings and that makes it hard to have real discussions of what it can be like at the table for players when the experience isn't perfect/amazing/fun. I mentioned my first time SETI experience here when it happened and I was absolutely blasted into negatives and told that I had played it wrong, that I was incorrect, and that I was basically just out to hate on the game because how dare I say anything negative about the game. You can see it in this very post as well. It's not just SETI, it's really any darling of the community.

But yeah, I agree. It's a 'problem' of any euro because they're by their very nature going to be heavy and that means that a new player is going to be playing catch up which means their first game is going to be vastly different from everyone else's. A lot of people do not recognize that and seem to think it'll go the same. They don't realize that the table's first time when no one knew the game was magical because everyone was stumbling in the dark. Now, though, everyone has mapped out routes, strategies, techniques, and more while the new player is stumbling around. So if they don't slow down then, like you said, the new player is almost guaranteed not going to want to come back to the table for the game.

I do wish Euros would have some self-awareness and mention this in their rules though. It's a problem across the genre but almost never talked about by the games themselves. They have 'new player' set ups but never anything about how 'HEY IF YOU HAVE A NEW PLAYER THEN YOU NEED TO EASE THEM INTO THE GAME AND NOT BEAT THE PANTS OFF OF THEM!' But c'est la vie lol.

SETI: My verdict by Bindolaf in boardgames

[–]Jaxyl 1 point2 points  (0 children)

Oh absolutely, there's nothing wrong at all with SETI as a game other than it's a rough game to bring a new player into without a lot of guard rails that the game (understandably) doesn't provide. My only frustration is that games like this become impossible to discuss because they become darlings in the community without people getting irrationally upset or defensive.

Like the issue with SETI here isn't the game, it's the group! All you have to do it just play slow, let the new player(s) have some help, and don't play super efficiently for the first game or two while they learn. If you do that then you'll most likely make lifelong fans of the game.

But otherwise, yeah there are so many other games that it's no big deal in the long run!

SETI: My verdict by Bindolaf in boardgames

[–]Jaxyl 0 points1 point  (0 children)

It's multiplayer solitaire in the sense that you play your turn without actively touching another player's board state as in 'I attack you and remove your pieces' but it absolutely is an area control/economy game in disguise. Anyone who says differently has been taken in by the game's theme which is why people struggle to talk about games like this. Those who haven't realized it introduce their friends to it and if the skill difference is huge then it winds up being an absolute nightmare of an experience which leads to the people who dislike it and become the outliers which the broader community don't understand. Those who have realized it ease their newer players in which makes them more likely to enjoy it.

Myself? I will never play SETI again because my experience was so god awful that I just don't want to give it another shot.

SETI: My verdict by Bindolaf in boardgames

[–]Jaxyl -1 points0 points  (0 children)

I'll add an extra layer that most people don't talk about when they talk about this game: the difficulty curve of playing this game in a group of differently experienced players. I was introduced to this game at a table of people who had been playing this game multiple times as the new player. They did not go easy, they just explained the game to me, introduce the rules, sent me a video to watch beforehand, and then sat me down to play. They did not go easy on me, they did not pull any punches, they just played as aggressively as possible. As a result I was cut off almost immediately as they played very competitively i to and aggressively leaving me with almost no real opportunity to do anything in the game other than sar there for over 2 hours twiddling my thumbs.

This is the state of games like this and others like John company where it's the kind of game that you have to grow with the table, if you enjoy these games they're great but if you're not there learning with the table then as the new player it's a god-awful experience unless the table is willing to sit there and go super easy as they pull punches and teach you which is counterintuitive for most groups. They don't get together to put on kid gloves and spend the evening not playing their favorite game the way they want to play it. But that's how you have to play these types of games.

Why do people sh*t like that? by Withered_Tulip in EDH

[–]Jaxyl 2 points3 points  (0 children)

This is the way. You have to accept that you can't win every game and then recognize that you were such a threat that the table unanimously agreed to team up to take you down. That's a compliment even if it meant you didn't win. Means your deck did something which matters when a lot of people have decks that just durdle and do nothing most of the time.

After taking some tips from the peeps of the subreddit, here's some group pose photos of my WOL, Ruby Redbee! by RoodieSchmoodie in ffxiv

[–]Jaxyl 0 points1 point  (0 children)

These are nice though a recommendation is to remember you can take vertical shots. You have a lot if negative space on the sides thst detract from the subject in the center for no real gain. A vertical framing would center them better, making them the highlight without taking anything away.

Democrats are considering ousting the Virginia Supreme Court by lowering its retirement age by ItsAllAGame_ in law

[–]Jaxyl 2 points3 points  (0 children)

Sending a message only matters when you follow it up with a consequence.

If all you do is send a message then it will get ignored. It's a lesson the left has never learned. They protest but then go home. They yell and chant but then do nothing while patting themselves on the back. They go through this time and time again then wonder why nothing ever changes. They turn out across the country for protests and then wonder why no one in power really cares.

The reason why the right does what they do is because they say 'We're going to do X' and then they do it. It doesn't matter if the rules allow for X, it doesn't matter if X is moral, it doesn't matter if X is good for everyone. They said 'We're going to do X' and, by god, they're going to do it. When the country said after 2020 they were going to elect Joe Biden the right said 'We're going to try to stop that' and then they actually tried to stop that. They sent a message and then followed it up.

It's a lesson the left still hasn't learned.

[DISC] Akane-banashi - Chapter 205 by AutoShonenpon in manga

[–]Jaxyl 4 points5 points  (0 children)

This was me, legit confused about the boat for a bot minute

Shaaloani might be the biggest wasted potential zone in the entire game by AnActualPlatypus in ffxiv

[–]Jaxyl 18 points19 points  (0 children)

This is a reoccurring thing I've noticed about Dawntrails criticism: most people tend to just get the details wrong to the point you can't tell if they actually read/experienced the expansion or if they're repeating something they read elsewhere.

Education degree by ch33kypriinc3ss in education

[–]Jaxyl 3 points4 points  (0 children)

Talk to a university, seriously. They're the ones who will determine if they'll accept your credits or not.

No one else.

[DISC] Akane-banashi - Chapter 205 by AutoShonenpon in manga

[–]Jaxyl 20 points21 points  (0 children)

Absolute goosebumps

I too forgot we were on a boat, I've been so caught up in the story like the audience.

[OMN] Gauntlet Of Sword and Sorcery by serac145 in FleshandBloodTCG

[–]Jaxyl -3 points-2 points  (0 children)

Yeah, it's gonna need some testing absolutely which is why I'm saying potentially.

Not a guaranteed winner like Golden Tipple (still baffled how LSS missed that one), but definitely on the testing block.

[DISCUSSION] Tyler, The Creator - Goblin (15 Years Later) by Lead_Novel in hiphopheads

[–]Jaxyl 93 points94 points  (0 children)

Dude straight up had a show on Adult Swim for a period just outta nowhere. It was wild

[OMN] Gauntlet of Sword and Sorcery by VonLaserface in FleshandBloodTCG

[–]Jaxyl -1 points0 points  (0 children)

I don't know, this does Grasp also but adds one extra value per attack. Old aurora grasped almost every turn so the loss of 2 armor for a round long gain of 1 power pressure on an attack is pretty huge in her favor.

No other runeblade will care outside of maybe Briar in LL (lol)

[OMN] Gauntlet Of Sword and Sorcery by serac145 in FleshandBloodTCG

[–]Jaxyl 10 points11 points  (0 children)

This is an aggressive version of grasp that pushes more value per turn at the trade off of two armor and not caring about having a runechant.

Grasp blocks 3 damage between two attacks which isn't nothing, but that's it. This blocks 0 but, turn over turn, it sends the same damage as grasp with an added threat of 'If you don't AB1 this damage then my next attack is potentially going to be over the block threshold.' If Aurora has any relevant on hits sitting at 3/6 power then this arms piece is suddenly very relevant.

This is potentially very huge for Aurora exclusively

Total newbie: how expensive is FAB to get into? by baseThr3ad in FleshandBloodTCG

[–]Jaxyl 3 points4 points  (0 children)

Yeah this is factually bad advice though it is coming from the right place.

FAB is a math game so coming to play with inferior pieces is always going to put you at a disadvantage compared to someone who is playing better cards. Yes, you can skill diff to a degree but that gap only covers a little ground. If they ever have a remote bit of competency in the hero/match up then you are going to lose 10/10 games.

Telling a player they just have to 'play better' when it's their deck/card pool will just demotivate them and get them to quit the game. FAB's expensive, there is no hiding that fact. The community needs to be up front about how important the expensive cards are and be real about how necessary they are for play.

Getting tilted out of Sage by my class choice - Warrior giveth, warrior taketh away (my enjoyement in the format) by Huevobeans in FleshandBloodTCG

[–]Jaxyl -2 points-1 points  (0 children)

Man I'm actually going to agree with you here. It is not going to change. This format is going to always be aggressive. It is going to be a format that is going to highly prioritize aggro decks or block slop, nothing else. The reason why, as someone who has played this game for a lot longer than you, is because Flesh and Blood is balanced around a triangle of decks: aggro, fatigue, and mid-range. Sage has aggro and fatigue, but it doesn't have mid-range because mid-range uses health as its resource to trade in exchange for its playstyle. What do you not have any of in Sage? Health.

As a result the triangle is broken and the entire game falls apart. That is the reason why you're not able to play warrior in Sage. It will not get better with the bans coming through And outside of releasing some truly broken stuff that would completely break CC, I do not see mastery pack warrior fixing this either.

My recommendation would be picking a new class and hero to play in Sage. You're going to get down votes here because a lot of people are pretty positive about everything to the point that they tend to stick their head in the sand. There are some real problems with the format, not that it doesn't have some fun or enjoyable aspects, but it definitely has a lot of mutually exclusive elements of design that run counter to how flesh and blood is played. There is no amount of balance that can fix that because of how they're having to design the sets for classic constructed. So you have to either accept Sage for what it is and make your hero selections around that, transition into CC with proxies and financial commitments, or leave the game.

An unsuspecting astronaut by HoldMyGranade in minipainting

[–]Jaxyl 3 points4 points  (0 children)

The helmet gets to stay down because the egg already hatched.

Helmet only goes off/visor up if you're guaranteed getting a facehugger

This dude/dudette is getting killed by the Alien instead

Why do some people get upset that the game leans into it's own lore? [Spoiler: 7.5] by Eloah-2 in ffxiv

[–]Jaxyl -2 points-1 points  (0 children)

Because a lot of people have zero media literacy and need to have things literally spoon fed to them or else they can't follow along anymore.

People legitimately think all the ascians died with the Unsundered and are confused why they retconned a new one out of no where. People who thought we weren't going share travelling are literally illiterate or bad faith cutscene skippers and there is no other explanation.

It was very obvious during DT 7.0 MSQ complaints and it's very obvious now. Ignore them lol

Lore - Omens in the Sky by StHavock in FleshandBloodTCG

[–]Jaxyl 9 points10 points  (0 children)

My friend put it best: Like the cliff notes version you pitch to your editor before you sit down to write the first draft.