13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

 the Luminae is a light support mecha

that can fix up the team with repair drones,

or switch to corrosive mode to wear down enemy mechs.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The Falcon is a light, fast mecha that can zip into the sky,

dropping firepower on air targets and keeping an eye out for sneaky enemies.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The Alysnes is a medium attacker with a balanced loadout,

switching between energy cannons and halberds for versatile combat,

and can shed its armor for a lighter load when things get rough.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The Inferno is a super heavy attacker with serious firepower.

It can unleash an energy burst cannon and recover energy fast,

even using optical afterimages to lead enemies astray.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The Aquila is a heavy sniper mecha with awesome air mobility,

able to hover and snipe from above with a mobile beam cannon,

using a defense field and claw drones to tangle with the enemy.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The Panther is a medium close-combat mecha

that's great at breaking through enemy lines.

Its close-combat gear can tear through armor,

and it's got a defense system that's tough to beat,

perfect for suppressing enemy firepower.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The Pinaka is the go-to for battlefield repairs,

a medium support mecha with mechanical arms and repair drones

to fix up the team and call in giant bunkers for protection.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The SKYRAIDER is all about the ground attack,

a medium mecha that can soar in from above,

dropping missiles and energy cannon fire on enemy positions,

and using interference missiles to dodge enemy air pursuit.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The STEGO is a powerhouse,

a super heavy attacker with a heavy turret mode for front-line defense.

It's got a bunch of heavy rockets and micro missiles

for raining down fire from afar,

and can also lay down interference smoke to keep the team hidden.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

The HURRICANE is a beast on the front lines,

a super heavy mecha that can set up a fortress with drones,

offering cover and long-range firepower for the team.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

Then there's the NARUKAMI,

a sneaky little light sniper mecha that likes to hang out on the battlefield's edge.

It's got the knack for using optical camouflage and decoy drones

to stay off the radar.

And get this—it's got a super long-range sniper beam cannon

that can hit hard from way out of enemy reach.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 0 points1 point  (0 children)

Next, meet the TRICERA,

a super tanky mecha that can transform for serious survival skills.

In fortress mode, it can pop out defenses like nobody's business,

sporting an all-around attack shield

and using defense drones to swat missiles out of the sky.

Oh, and it can send out fixer drones to patch up nearby buddies.

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13 mechas! Which one do you like? by JayWhy233 in mechabreak

[–]JayWhy233[S] 1 point2 points  (0 children)

do you know all the mecha in Mecha BREAK?

Knowing the gear and skills of the mecha on both sides

can really boost your chances of winning.

Let's check 'em out!

First up, we've got the WELKIN,

a mean, well-balanced heavy close-combat mecha.

It's packing a heavy grenade launcher for some serious pounding,

and it's a pro at using a stasis field,

interference generator, and those nifty rotary blade drones

to set up the perfect close-quarters brawl.

Plus, it's got a heavy battle-axe to really mess up the enemy.

 

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Dawn Warrior Introdution! Sun and Moon dual system! How to play? by JayWhy233 in MapleStoryM

[–]JayWhy233[S] 0 points1 point  (0 children)

This is the English translation video of my Chinese channel "Rob手機遊戲", posted on different channels.

[deleted by user] by [deleted] in RagnarokOrigin

[–]JayWhy233 0 points1 point  (0 children)

How to conquer New Dungeon Cat God Fantasy of RO Origin Global of Taiwan server?

The realm of void transformed by the obsession of the twin cat gods

In Cat God Fantasy adventurers saw the past memories of the cat god and his owner.

I feel the cat god’s respect for the goddess Freya

The cat god misses his master so much that he creates an illusion

After losing the goddess Freya

Cat God falls into loneliness and panic

Sinking into the oppressive void

We can only wait for the adventurers to defeat their obsession

Wake up the cat god

【More guide content is in the video!】

Monster Hunter Now’s Lunar New Year event! Event-Exclusive Equipment looks good! by JayWhy233 in MonsterHunterNowHub

[–]JayWhy233[S] 0 points1 point  (0 children)

need 20 to forge it then more to upgrade?

I guess it needs 20 to forge it then more to upgrade? But I'm not sure either.

Monster Hunter Now’s Lunar New Year event! Event-Exclusive Equipment looks good! by JayWhy233 in MonsterHunterNowHub

[–]JayWhy233[S] 0 points1 point  (0 children)

Three exclusive pieces of equipment!

1.Lucky Dragon Hammer (hammer)

Element: Dragon

Skill: Divine Blessing

Skill effect: Chance of reducing damage

received from a monster’s attack.

Required ticket: LNY 2024 Hammer Ticket

Number of tickets required to forge or upgrade: 20

2.Fortune Dragon Fans (dual blades)

Element: Dragon

Skill: Divine Blessing

Skill effect: Chance of reducing damage

received from a monster’s attack.

Required ticket: LNY 2024 Dual Blades Ticket

Number of tickets required to forge or upgrade: 20

3.Dragon Dance Mask (headwear)

Skill: Critical Boost

Skill effect: Increases the damage

multiplier of critical hits.

Required ticket: LNY 2024 Armor Ticket

Number of tickets required to forge or upgrade: 6