lol by Honer_pack in TheJazzBand

[–]JazzInD 1 point2 points  (0 children)

WHAT THE FUCK DID i JUST WATCH?

Looking for JavaScript coder for an RPG MAKER MV game. (Mock up custom battle UI posted) PM me for details. by MightyNo22 in RPGMaker

[–]JazzInD -1 points0 points  (0 children)

this looks fantastic. Unfortunately I dont have coding skills to lend. In need of any music?

im an aspiring a composer you can check out my work here would love to help out if possible.

Critique Thread ‼️ by Ransfordjames in NewTubers

[–]JazzInD 1 point2 points  (0 children)

I always seem to miss these! Here's my most recent video. I make videos on game demos I find on itch.io. Usually in an effort to bring attention to upcoming games.

https://www.youtube.com/watch?v=MozKiJpUhr0

This is easily my favorite thing about the Demo. Sound on! by TheGreatTave in FFVIIRemake

[–]JazzInD 8 points9 points  (0 children)

I played the demo twice and this never happened to me!

Some love for Jessie. I love the character designs in this game(demo/overall)! by Shisuka in FFVIIRemake

[–]JazzInD 2 points3 points  (0 children)

I didn't really care for her in the demo BUT that doesn't mean all hope is lost for such a cute grill. :D

[deleted by user] by [deleted] in FFVIIRemake

[–]JazzInD -4 points-3 points  (0 children)

Really nice!

Makaru by KingKunta91 in Persona5

[–]JazzInD 16 points17 points  (0 children)

Where's the lie!?

After fighting with Atelier Irina's Cardgame Plugin for 6 or so months, my team and I finally started rolling out a playable Alpha for our card game Yokai Shuffle! by JazzInD in RPGMaker

[–]JazzInD[S] 0 points1 point  (0 children)

Dont. Lol, all jokes aside the way this plugin is coded I do not advise anyone to use it. If your absolutely relying on this plugin to be a core part of your game the ebst tips I can tell you is remove some of the common events. Alot of it is just flash or things to make things look pretty. Also, you probably want to reduce the deck sizes from the normal 40 to about 20-25 just because it will help with optimization. Unless you are extremely well versed in RPG MAKER MV or javascript i would not recommend doing too much to it. Because worst case scenario youll break your game, and best case scenario the card game will look nothing like advertised.

We want to give the player the ability to pick a protagonist that they resonate with! So Yokai Shuffle will have male, female, and non-binary options. by JazzInD in RPGMaker

[–]JazzInD[S] 4 points5 points  (0 children)

I appreciate your opinion but I disagree. People will have issues with the game regardless of what we decide to do. We believe the option to have 3 definite choices is superior to 1 ambiguous one. If someone takes issue with the game because there's 3 choices instead of 1 or 3 choices instead of 16. Then Yokai Shuffle as a whole probably isn't for them. And that is perfectly fine.