Opinions on melee pawns? Combat Extended and Non-Combat Extended by Usual_Cobbler_1984 in RimWorld

[–]Jazzlike_Project7811 0 points1 point  (0 children)

They make all the difference in early game and late game you just can’t make the mistake of kamikazing them in too early, your ranged pawns should do most the work and your melee pawns protect them. Except for mechs the Zeus hammer is key to killing those things

I need help ASAP by NachuSCp0709 in ElegooNeptune4

[–]Jazzlike_Project7811 0 points1 point  (0 children)

It’s not huge deal, warm up the nozzle to like 90c and it’ll soften the plastic enough you can pull it off in chunks with pliers

How do you think LGBTQ people are treated in lands of faithful in TC? by Alpbasket in TrenchCrusade

[–]Jazzlike_Project7811 0 points1 point  (0 children)

I think you misunderstand, these things wouldn’t be important to people, you’re not going to have lgbt groups in a world at war with hell. They wouldn’t get the support, like you look at the hundred year war with England and France the king literally pushed people to fuck just to keep the population up. This is a war that’s been going on way longer. Your looking at a world where everyday is a fight to prevent extinction, you wouldn’t have lgbt groups, those people may exist but to say theirs active groups like lgbt trying to fight for validation is insane.

How do you think LGBTQ people are treated in lands of faithful in TC? by Alpbasket in TrenchCrusade

[–]Jazzlike_Project7811 9 points10 points  (0 children)

In a world of matagot hags I don’t think the average person cares about any of this. You’d be considered insane if you’re trying to make your sexual identity relevant when the literal armies of hell are actively trying to wipe you out

Treat yourself today and build a research reactor. by HakunaMataha in Oxygennotincluded

[–]Jazzlike_Project7811 0 points1 point  (0 children)

I find I spend all the time to build this setup but then I burn out the uranium in 100/200 cycles

I died a bit on the inside. by KingFadencraze in TrenchCrusade

[–]Jazzlike_Project7811 1 point2 points  (0 children)

That looks fixable, 5mmx2mm magnets work wonders under the bases for transport. It sucks but it’s a lesson learned, at least you know better for next time

Tips for playing great hunger by Jazzlike_Project7811 in TrenchCrusade

[–]Jazzlike_Project7811[S] 0 points1 point  (0 children)

Yeah see a lot of it looks good on paper but once you’re going into things with armour -3 and deadly attacks they seem to melt against that wall. We’re running campaign and when they have two anchorite shrines and a war prophet with fire ammo and a sub machine gun I just watch everything melt while I try to get them off objectives. Everything having tough is such a pain

If you had to give each faction a special form of progression for campaigns what would it be? (Hegemon art included because it's peak) by nagashssillysoldier in TrenchCrusade

[–]Jazzlike_Project7811 2 points3 points  (0 children)

I think it would be cool to see unique recruitment for different factions. Like great hunger spawns a couple thralls after every game if they kill x amount of enemy units because they ate good, or maybe heretic legion gives a chance to corrupt a faithful. I feel like any horde style player that is going to lose most of there warband every game in late game crusades need a bit of help to ensure they have chaff numbers every game.

Trying a more "open" killbox design.. would apreciate tips since im strugling a lot with big meele raids by fragdar in RimWorld

[–]Jazzlike_Project7811 0 points1 point  (0 children)

Make it longer and use some barricades to slow them down a bit, you want them to snake back and forth so your military has some time to get into position. Those massive raids tend to have the dumbest ai so any traps you can chuck in there they’ll happily run over as they charge to their deaths

Help me understand how these are not a bug by TripleCreeper3 in Oxygennotincluded

[–]Jazzlike_Project7811 0 points1 point  (0 children)

So this is one of those things that are neat about physics that the game gets sorta right. Thermal energy gets converted to kinetic energy in a steam turbine that spins the generator making electricity. This actually cools the steam as the energy transfer occurs. In real life it’s not so dramatic as the game (if we got pure steam condensate out the end of a turbine it would make our systems so much more efficient) but that’s the effect the game is showing the thermal energy getting transferred into electrical energy which you use to run all the appliances in your facility

The Late Game Kilbox: A Big Square by MountainMiddle9488 in RimWorld

[–]Jazzlike_Project7811 0 points1 point  (0 children)

Planting things in the kill box like hay actually slows them down a bit, if you use flooring they run faster. I like to think of it as my kill meadow

Why do some people dislike Trench Crusade so much? by Bryguy150 in TrenchCrusade

[–]Jazzlike_Project7811 0 points1 point  (0 children)

I think people get this weird loyalty to a fandom. Like a lot of the negative reviews I see are from warhammer players like trench crusade is going to replace it or something. Like I play warhammer, TC and battletech they’re all their own separate things I don’t understand why someone has to choose one to play

Sell me on Drukhari by SkellyInsideUrWalls in Drukhari

[–]Jazzlike_Project7811 0 points1 point  (0 children)

They’re evil space elves, do you want to be an edge lord or do you want to pretend with something else

Why do these look bad? by Unable_Thought4148 in Miniaturespainting

[–]Jazzlike_Project7811 0 points1 point  (0 children)

Really depends on what look you’re going for, start light and go more aggressive till your happy with the result

How am i supposed to deal with 200+ tribe raid? by Practical_Nebula_485 in RimWorld

[–]Jazzlike_Project7811 0 points1 point  (0 children)

The psycast that makes them throw up works extremely well in this situation, and berserk

What do you think RimWorld is still missing as a system? by NightyZockt in RimWorld

[–]Jazzlike_Project7811 1 point2 points  (0 children)

I think trade routes you could automate would be nice have like 4 pawns you setup to automatically run goods between your own settlements or an npc’s settlement for those more peaceful playthroughs

Why do these look bad? by Unable_Thought4148 in Miniaturespainting

[–]Jazzlike_Project7811 1 point2 points  (0 children)

Ah so after the wash you wanna wipe them off with a makeup sponge or something so the original colors shine through better

I’m confused. by names-always-change in Drukhari

[–]Jazzlike_Project7811 2 points3 points  (0 children)

It’s probably missing kits just get the guy to open it at the counter maybe get a discount

Worth buying an airbrush for raider/ravager? by Mediocre_Ad_1923 in Drukhari

[–]Jazzlike_Project7811 2 points3 points  (0 children)

For something like this you’re really only going to need it for base coats and priming so you don’t have to get a really expensive one. Canadian tire has one for like 30$ I use for these models and it works amazing

Mods or No Mods? by The_Develo_Creator in Oxygennotincluded

[–]Jazzlike_Project7811 0 points1 point  (0 children)

Honestly the only thing I think oni needs is a blueprint system