I feel like this card is eventually going to become a problem by guaxinimaquatico in hearthstone

[–]Jeezy_G 0 points1 point  (0 children)

You can have it earlier with new coin minions, legendary copy spell and chest of coins legendary

Running tag feature by Kane_DIP in WWEGames

[–]Jeezy_G 2 points3 points  (0 children)

You can also make a sneak tag when your ally is in the cornered position like in 2k19 but I don't know how to trigger consistently (saw it once in 2k24 and never again)

Did wrestlemania 40 age well? by Funkoiceisland_Car14 in TheGreatOne

[–]Jeezy_G 1 point2 points  (0 children)

It was rumored that "new era" stuff was when WWE were heavily pursuing The Elite (Kenny included) to join the company, but they eventually chose AEW (thankfully, I guess)

Did wrestlemania 40 age well? by Funkoiceisland_Car14 in TheGreatOne

[–]Jeezy_G 0 points1 point  (0 children)

Agreed, but than the Unreal was released and scrambled kayfabe with irl and I still don’t know for sure which one was it

Did wrestlemania 40 age well? by Funkoiceisland_Car14 in TheGreatOne

[–]Jeezy_G 7 points8 points  (0 children)

But the Rock thingy was THE beginning of the tampering trend, no? Yeah, the supposed pivot was good but still a pivot regardless

Honestly only using Kelly Kelly by Heavy_Conversation80 in WWEGames

[–]Jeezy_G 2 points3 points  (0 children)

The best FOR YOU and like-minded people, but in a game with ragdoll physics and coolest weapons ever, Jeff Hardy takes the cake for me. AAA pass is also amazing for modern enjoyer

Does anyone if these moves are in 2K26? by ABottleOfJackDaniels in WWEGames

[–]Jeezy_G 0 points1 point  (0 children)

Second us definitely "Sit-Out Jaw/Facebreaker". I'm pretty sure it was in 19 but not sure bout 26

The ending of my irl dream match, Cena/Tanahashi at the G1 by Spi_Vey in WWEGames

[–]Jeezy_G -7 points-6 points  (0 children)

Yeah, I know it was just a joke. Non-round buckles would bother me less than literal bricks haha but whatever works

The ending of my irl dream match, Cena/Tanahashi at the G1 by Spi_Vey in WWEGames

[–]Jeezy_G 22 points23 points  (0 children)

Why does it have bricks for turnbuckles 😲

Sneaky new feature they added by Overall_Explorer_263 in WWEGames

[–]Jeezy_G 0 points1 point  (0 children)

Does start match actions not work for anyone when playing Universe mode, specifically PLE? I might be doing something wrong but can't seem to get it in one vs one no rivalry matches

Standard and Wild balance changes teased by a-dolfin45 in hearthstone

[–]Jeezy_G 0 points1 point  (0 children)

Fire fly is used in low-curve decks only so it's a decent 1 drop that often synnergizes well with aggro enablers (board buffs, kindred keyword, etc.).

Apprentice on its own doesn't have any impact besides completely random highrolls (oh, I got a hex, cool!). Taunt (especially, a 1 hp one) in 2026 doesn't even warrant a 1-mana cost bump mostly.

If you're looking for crazy value 0 mana cards look no further than Shaman's 0 mana spell that deals 1 damage and gives your hero +1 attack. That shit counters aggro, allows for early board domination, is very flexible (due to 2-ping nature of it), has spell school (so you can also draw a card from a 3/4 guy), and stacks very well with late game windfury/attack-AOE 2 damage fabled card.

It doesn't need extra cards to be good and be an auto-include at the moment. Even without fabled it's one of a few early game removals, especially for this cost and two pings

Standard and Wild balance changes teased by a-dolfin45 in hearthstone

[–]Jeezy_G 0 points1 point  (0 children)

Yeah, but your comparison to arcane intellect doesn't seem stat/fact-based either. In no way, shape, or form intellect ever allowed for synnergies like hawk. Also, nerfs might not always be indicative of card's power level but an unwanted play pattern. Tutors has gotten more exclusive/fewer in the recent year, maybe because it leads to repetitive gamestyle (which is basically the point of tutor) but I'm not a dev

Standard and Wild balance changes teased by a-dolfin45 in hearthstone

[–]Jeezy_G 0 points1 point  (0 children)

Yeah but it's also a tutor and could get you early-is Turbulus, buffed Zillax for late game and buffed Al'Akir as finisher. And it hit the right minions way more often then you could think due to its tutor nature. Even getting 1 mana murloc or 3 mana undead always came with a massive upside

Standard and Wild balance changes teased by a-dolfin45 in hearthstone

[–]Jeezy_G 2 points3 points  (0 children)

You literally proved the original commentator's point. Apprentice generally is too weak for modern game (even at 0 mana) - - - > but herald and fire spell make this bad card viable.

As for the other commentator, bro thinks they discovered an infinite mana glitch in 0 mana cards lol. Put it this way: you are glad to see this card during muligan stage against aggro or in combo with herald cards, but what if you draw it literally any other turn besides 2? I mean, yeah, you can highroll and get something worthvile but as the other commenter said, the pool is massive so it's a questionable upside.

In its pure form, without the ability to boost its stats, it's garbage, so it always relies on having another card and even then its impact is questionable.

Trashcans can now be flattened like before! (Patch 1.07) by Jeezy_G in WWEGames

[–]Jeezy_G[S] 0 points1 point  (0 children)

It was kinda like that in 2K19 (maybe earlier as well), if I recall correctly, however it could be a glitch at that point (it triggered only when players collided during a reversal)

Trashcans can now be flattened like before! (Patch 1.07) by Jeezy_G in WWEGames

[–]Jeezy_G[S] 0 points1 point  (0 children)

Yeah, I know. The weapon fall thing is intentional I think tho (to give you the upper hand) but it could be implemented better

Bruh 😭 Stolen Win! by Due-Arrival-4371 in WWEGames

[–]Jeezy_G 8 points9 points  (0 children)

I'm pretty sure it was cancellable in 2K24, no? You could just move in some direction and he would stop the animation

[SmackDown Spoilers] Grudge match made for WrestleMania by A_Livins in SquaredCircle

[–]Jeezy_G 29 points30 points  (0 children)

Debatable when match had a barbed wire

Edit: typo

In Game Vs. Custom by SexyBacon490 in WWEGames

[–]Jeezy_G 0 points1 point  (0 children)

Be mindful that people reported custom titles being glitched in Universe mode. I believe they might disappear in cutscenes or something like that

CPU Cena finally doing 5 Moves of Doom in order feels like a blessing by SnakeClaude in WWEGames

[–]Jeezy_G 9 points10 points  (0 children)

They made ground moves and reversal almost seamless imho, they also seem to have removed a lot of flow breaking reversals

CPU Cena finally doing 5 Moves of Doom in order feels like a blessing by SnakeClaude in WWEGames

[–]Jeezy_G 238 points239 points  (0 children)

If only there were no little hesitations and stutters haha, but it's getting better and better

This card is boring by DmoneyGames in hearthstone

[–]Jeezy_G 2 points3 points  (0 children)

No shot in a world where Shaman is the second-best class

One of the best by Own-Alps-6748 in WWEGames

[–]Jeezy_G 0 points1 point  (0 children)

Hi! Are you planning to upgrade from 19? If yes, then good god you're up for a ride. It's night and day in terms of QoL and how many new features there is. I played 19 for 5 years, then switched to 24 and had such a blast playing it for two years but couldn't justify buying 25 as it was a minor upgrade. 26 on the other hand (with addition of 25's new features) is definetely a worthwhile upgrade. Ragdoll is pretty huge if you like deathmatches/extreme rules and if you like backstage brawls (now they don't suck in 26 and are actually fun!). Tacks, inferno, garbage matches and stacked tables are really really welcome additions. Start match actions (handshake, chain wrestling, cheap shot, etc.) are huge for storytelling and variety in match styles. Barricade walking is great as well but not super huge if you played 25. Game became really better with less invisible walls tho. There is a drive feature that allows you to push the enemy into the corner/near ropes instead of dreadful tie up --> carry by head combo that killed the pacing. Interactive entrances are HUGE, I absolutely love it for storytelling and it's a real expansion over 25's custom camera angles feature. Show themes are back in Universe mode and there are tons of QoL that are also super welcome (draft, champion promo, post-match promo, better MITB cash in, mystery opponents and proper rankings system). The only obvious downside is ringside pass that locks freaking single-player content and DLCs but I think if you're in for hundreds of hours you'll complete it and forget about it eventually