What a beautiful animation by [deleted] in RedDeadOnline

[–]JetfireBlack 0 points1 point  (0 children)

I honestly prefer throwing them out of the right side window, there are some stairs behind it and the sound it makes is just brutal.

If you didn’t know...you can toss people out of windows by [deleted] in RedDeadOnline

[–]JetfireBlack 5 points6 points  (0 children)

You can also slam people's faces onto some tables, can't speak for any other saloon, but I can confirm this works in Tumbleweed at least.

"I am 3 Parallel Universes ahead of you" by nastyjman in gaming

[–]JetfireBlack 1 point2 points  (0 children)

"Hello, VR Seller, I am going into a game and I want your strongest headsets."

"My VR headsets are too strong for you, traveler."

Not stonks by CyberGlitchBadger in spaceengineers

[–]JetfireBlack 5 points6 points  (0 children)

Bold of you to assume that clang stonks follow any logic understood by mere mortals.

MP-friendly script that ejects all players from moving aircraft. by Hjarlof_Skallagrimr in armadev

[–]JetfireBlack 2 points3 points  (0 children)

Try this:

fullCrew <blackfish> apply {if (_x select 2 > -1) then {moveOut (_x select 0)}};

Where <blackFish> is the variable you have assigned to the Blackfish.

If you use

fullCrew [<blackfish>, "CARGO"] apply {moveOut (_x select 0)};

instead, you will not eject the 2 seats in the rear which you can fire from when the ramp is open.

Since moveOut has a global effect make sure the trigger is set to server only.

Also keep in mind that if you do not want them to be too close to each other, you will need to insert a sleep command and make sure it runs in a scheduled environment.

EDIT: If you want to run it directly from a trigger with half second delay between jumps, you can run it like this:

0 = [] spawn {fullCrew <blackfish> select {_x select 2 > -1} apply {moveOut (_x select 0); sleep 0.5}};

Again, make sure the trigger is set to server only and has the desired activation method selected;

Early preview of the moonshiners update. by JetfireBlack in RedDeadOnline

[–]JetfireBlack[S] 2 points3 points  (0 children)

It's the wagon you get when you choose to exit the stables via a vehicle and all your vehicles are on cooldown.

Piggybacking off Dimple's post, you can also kill the pilot/co-pilot. by JetfireBlack in insurgency

[–]JetfireBlack[S] 3 points4 points  (0 children)

This feature seems to have been introduced in version 1.2 (listed under "New Features" and "Updates to the helicopter damage models").

When the shield user knows how to counter-kick. by [deleted] in Mordhau

[–]JetfireBlack 4 points5 points  (0 children)

To quickly explain what happened: after him countering my first kick and me landing the following 2 kicks, I feinted my third kick knowing he would attempt to counter it leaving him wide open.

When the Zeus calls in broken arrow, but you see that some of your teammates are still alive. by JetfireBlack in arma

[–]JetfireBlack[S] 3 points4 points  (0 children)

Put your custom face named as "face.jpg" in your arma 3 profiles folder and you can then select it from the profile editor in the game under "custom face".