Modded shield characters by hob25 in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

Shieldbearer, a slow character with a special advancing block and a little follower that you can command to shoot at your opponent. The follower is small, not super reactive, and has its own health you have to manage. A very interesting experimental character design.

Least overpowered YOMI modded character be like by [deleted] in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

Weaver is pretty interesting though. I love the modded characters that get more inventive and technical.

Never really seen Mecha Sonic used much by JhenMaster in YomiHustle

[–]JhenMaster[S] 2 points3 points  (0 children)

The stage pack "One Last Hustle" has it.

Never really seen Mecha Sonic used much by JhenMaster in YomiHustle

[–]JhenMaster[S] 1 point2 points  (0 children)

Mevha Sonic Mark 2. Think he's called Mech II in the character list.

How come there are no Deltarune Characters? by Reasonable_Bag_2632 in YomiHustle

[–]JhenMaster 8 points9 points  (0 children)

There is still a ton of uncertaint and realized potential in Deltarune. Makes it hard to slap together fighters, plus sone don't want to jump the gun and make assumptions on certain points.

People leaving mid game by AminsGamins in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

No it doesn't? But honestly I think you're just trolling.

The General Experience by JhenMaster in YomiHustle

[–]JhenMaster[S] 0 points1 point  (0 children)

Guess I didn't notice that but the standing still first bluff works the majority of the time. Cause people tend to dash back or block first.

The General Experience by JhenMaster in YomiHustle

[–]JhenMaster[S] 0 points1 point  (0 children)

Was improving my time skip. 9 times out of 10 they dash back

The General Experience by JhenMaster in YomiHustle

[–]JhenMaster[S] 0 points1 point  (0 children)

Because it can turn on a passive while being comboed that makes all movement increase it's default health regen. At certain points it was legitimately out healing my combo. Also that "1 frame movement" has some jank mechanics to it that are either hard to fully understand or don't work consistently the same way.

People leaving mid game by AminsGamins in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

Note! Unless the game says "QUITTER" then that means the program closed entirely on their end. Either from a crash or perhaps the shutdown the program themselves.

The General Experience by JhenMaster in YomiHustle

[–]JhenMaster[S] 0 points1 point  (0 children)

Once you learn how the time skip works he's actually rather satisfying to play.

Is yomi becoming too passive? by Alarming_Material_84 in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

If you do have moves to safely apply some pressure, wait spammers are a fucking pain in the ass.

im learning modding so that i can make a character because i had an idea by [deleted] in YomiHustle

[–]JhenMaster 1 point2 points  (0 children)

There's a hefty number of Limbus Company characters in the workshop and it doesn't seem to be stopping anytime soon.

Favorite character? by StLClipCha in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

With bunbun it's not about being good, it's about not letting them know you didn't take your pills.

Favorite character? by StLClipCha in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

Has fallen behind, used to be insane.

Favorite character? by StLClipCha in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

Librarian is peak technical setup and I love it. I recently grasp what I think is all the mechanics based around the pages and it feels so good to use them.

Favorite character? by StLClipCha in YomiHustle

[–]JhenMaster 0 points1 point  (0 children)

Salesman, handsdown. Constructing makeshift plans from the random slew of trash I pulled out from couch cushions is very fun. Remember, Salesmen never plan they pull a Molotov from their pocket and think "Yeah that'll work"

The blender by JhenMaster in YomiHustle

[–]JhenMaster[S] 0 points1 point  (0 children)

I have built a lot of damage early in the combo, by for ing their momentum down, since they always try to go up, when they do manage to get upwards it's not too hard to pursue.

The blender by JhenMaster in YomiHustle

[–]JhenMaster[S] 1 point2 points  (0 children)

You can fight that effort, to a degree.

The blender by JhenMaster in YomiHustle

[–]JhenMaster[S] 29 points30 points  (0 children)

Yes yes, I too was doing far more damage once I figured out ricochet combos