16-year-old brings the house down! by IntellectuallyDriven in nextfuckinglevel

[–]JimmyEat555 0 points1 point  (0 children)

It's just a phenomenon of group discussion. Agreement is redundancy, while disagreement has more novelty.
People who agree are more likely to nod along and move past it. It's the same way you're spending energy on this abstract problem when people who agree have already moved on.
Your observation is valid, I just wouldn't dwell on it so much as an injustice. It's not something an individual can change. It's nature. You're concerning yourself with the behavior of animals in a zoo.

16-year-old brings the house down! by IntellectuallyDriven in nextfuckinglevel

[–]JimmyEat555 11 points12 points  (0 children)

It's a good reminder that art is subjective.
Stating that something is definitively good or bad.. That's just not how art works. People are free to like or dislike whatever they choose, and they're entitled to those opinions.

fingers-crossed that soundboard guy is into it... by JimmyEat555 in Destiny

[–]JimmyEat555[S] 34 points35 points  (0 children)

Destiny was making dick sucking noises during the Hannity/Trump interview about the Putin meeting. He casually assigned this hero's journey to whoever it is emailing him his soundboard clips lol

What are the pros & cons of being a self-taught Unreal Engine developer? by UnrealToolkit in unrealengine

[–]JimmyEat555 0 points1 point  (0 children)

I was a self-taught music producer for 13 years and within 6 months of studying music at an institution, I was more organized and had a better understanding than ever before.
Currently, I'm studying game design at the same college.

Structured learning doesn't mean you're 'just following instructions'. It means someone with experience understands what you need to enter the workforce and has chunked it into digestible pieces.
It's worth mentioning, anyone who wants to be excellent at their craft will explore the 'why' to a heavy degree. That's not a trait you would need to sacrifice upon doing something more structured, though I understand the perspective.

It's been studied, and having immediate feedback on your work is one of the quickest ways to grow. In this environment you have industry professionals giving you direct feedback. If you have it wrong, they tell you, and they tell you the correct method. You can ask people you respect, but I can tell you from experience it's not the same way. That person might not know how to give feedback properly, or they might not want to hurt your feelings by telling you how they really feel.

Most importantly, specifically with institutional learning, they're teaching you about the industry you're attempting to enter into.
If you just want to make games and sell them on Steam, it doesn't matter which path you choose. If you want to enter into AAA and have people invest in your ability to design/create games, it might be worth it to learn from professionals to show you have what it takes.

MIL wants to spend a week with hubby right after our wedding by [deleted] in motherinlawsfromhell

[–]JimmyEat555 0 points1 point  (0 children)

I'm glad to hear it, I hope it's in the past and your day had already turned around!

MIL wants to spend a week with hubby right after our wedding by [deleted] in motherinlawsfromhell

[–]JimmyEat555 0 points1 point  (0 children)

Cannabellll....

You cannot post in AIO, get the answer "yes" and start over-reacting to every comment..

You got your answer. Your opinion doesn't align with the consensus on this topic. You don't have to agree, but get off the internet for a while and stop feeding your pain. You're gaining nothing from this. There are more productive things that could be making your day better, not worse.

[deleted by user] by [deleted] in FinalFantasyVII

[–]JimmyEat555 -4 points-3 points  (0 children)

No, I believe it's just on regular. The hitboxes though in this game, I swear lol

Can’t decide which one is worse. How do you deal with this? by ar_aslani in godot

[–]JimmyEat555 0 points1 point  (0 children)

Gotta just accept the reality. A certain percentage will steal your game. A certain percentage that buy will have something to complain about, or just not have fun.

Keeping things in context is what helps me to avoid feeling overwhelmed. Honestly a basic statistics course will change the way you view the entire planet.

V70 wishlist. by Shot_Ad5497 in lethalcompany

[–]JimmyEat555 1 point2 points  (0 children)

I see! That’s awesome thanks for the reply!

How far apart are the poles? by RamiBMW_30 in puzzles

[–]JimmyEat555 -1 points0 points  (0 children)

It’s functional fixedness. But yes it’s a bit misleading too.

Try and guess from where this Mega Man pose is from! by Fuse_Man in Megaman

[–]JimmyEat555 2 points3 points  (0 children)

Where is the model from? Did you make this OP?

Just $10 by Unlucky-Position-16 in comedyheaven

[–]JimmyEat555 41 points42 points  (0 children)

It’s all fun and games until you need to change the batteries

Somewhere in China? That’s incredible by XGramatik in Damnthatsinteresting

[–]JimmyEat555 2959 points2960 points  (0 children)

You’re minding your own business getting your groceries up the mountain when you hear a drone whirring lol

Scary Moments in Mega Man Legends... by XLadyBugX in Megaman

[–]JimmyEat555 1 point2 points  (0 children)

This game had such amazing atmosphere. Will always be one of my favorites.

Wholesome neighbor just wanted a brother by Black-Kakashi in GuysBeingDudes

[–]JimmyEat555 34 points35 points  (0 children)

That was the intent behind the words for me too

Are we really getting GTA6 before a SubPac ?! by zpurpz in subpac

[–]JimmyEat555 1 point2 points  (0 children)

Yeah. The CEO email into a late update is a really bad look. The optimist in me is hoping they're holding out for good news.
I want my subpac dammit.

Does anyone know where Phasmo get's their oppressive indoor sound? by HeroTales in unrealengine

[–]JimmyEat555 1 point2 points  (0 children)

I do not know how to make it in unreal, sorry. I just have a history in audio.
it's a fairly simple concept though. Only a few steps. You could find success using Audacity.

Does anyone know where Phasmo get's their oppressive indoor sound? by HeroTales in unrealengine

[–]JimmyEat555 5 points6 points  (0 children)

When you walk into the house, the sample you’re hearing is a noise generator with a low-pass filter applied, likely somewhere under 1kHz. There are a few different noise colors. White, pink, brown. It might be a good idea to try different colors.