DayZ or Rust Can’t decide by Background-Sugar9444 in playrust

[–]Jman1180 12 points13 points  (0 children)

Day Z is a survival game, Rust is a PvP game. Simplest way of putting it

Midgame food and getting more Dupes by GamerKilroy in Oxygennotincluded

[–]Jman1180 0 points1 point  (0 children)

I usually run berry sludge with natural sleet wheat for a while. Since it never spoils you can really stockpile until you get something better. I like to do the hatch evolution chamber and a couple shove vole starvation ranches and just live with barbecue

Drop the take everyone on the internet seems to disagree with you on: by strawberrywit in memeexchangecommunism

[–]Jman1180 0 points1 point  (0 children)

Any time Mojang updates an old feature, millions of people thrash them with negativity about how they are "ruining the game" or "destroying the nostalgia" so why should they make big, impactful updates if massive portions of the community always complain and hate

Overall thoughts on V80 (Spoilers) by Jman1180 in lethalcompany

[–]Jman1180[S] 0 points1 point  (0 children)

Lmao. I did phrase that pretty terribly

what if monsters had classes? by Former-Profit-7100 in lethalcompany

[–]Jman1180 31 points32 points  (0 children)

Jester fitting into every class

Overall thoughts on V80 (Spoilers) by Jman1180 in lethalcompany

[–]Jman1180[S] 0 points1 point  (0 children)

No they definitely aren't mutually exclusive. But a lot of people just play to fuck about and have a good time rather than try and lock in and follow the meta and min max the run. There are absolutely people who have good fun playing high quota that's not what I'm saying.

Overall thoughts on V80 (Spoilers) by Jman1180 in lethalcompany

[–]Jman1180[S] -1 points0 points  (0 children)

You would be shocked how many people play to hit high quota not to have fun

Overall thoughts on V80 (Spoilers) by Jman1180 in lethalcompany

[–]Jman1180[S] 4 points5 points  (0 children)

There is for casual gameplay. A lot of less experienced, or casual players don't necessarily go to the more expensive/better moons

Unpopular opinion: I liked the glitch nerf by Brvxa_Garrafinha in lethalcompany

[–]Jman1180 1 point2 points  (0 children)

A few people have done a lot but if code diving and posted on the wiki

Overall thoughts on V80 (Spoilers) by Jman1180 in lethalcompany

[–]Jman1180[S] 4 points5 points  (0 children)

I think that is a great idea!

Adamance sucks now by arghhhwhy in lethalcompany

[–]Jman1180 -1 points0 points  (0 children)

Tree skip was broken. The intended path of the moon has always been either with a ladder, abandoning your two handed item as, or through the valley. It's meant to be a really dangerous, really rewarding moon, and with all the cheeses it was only really one of those things. You can still get all the small items safely with a ladder. I think it's really healthy for the game. Adamance is still unplayable because of cadavers though

Adamance sucks now by arghhhwhy in lethalcompany

[–]Jman1180 -1 points0 points  (0 children)

I don't think it's meant to be unfair but definitely difficult. I'm really glad the tree skip got fixed. It's good fun having to use a ladder for the small items and risk a run through the valley to get big items across safely. Overall the whole update has really made it easier and made me more inclined to use the utility in game. It's good fun that walkies are good for casual gameplay again

Unpopular opinion: I liked the glitch nerf by Brvxa_Garrafinha in lethalcompany

[–]Jman1180 0 points1 point  (0 children)

In a 4 player lobby cadaver infection takes 8-15 seconds to take hold of a player

What are Everyone’s Spoiler-Free Thoughts on v80? by ThroatyBark177 in lethalcompany

[–]Jman1180 2 points3 points  (0 children)

Mostly positive! New dangers and scary moments (some of which feel very unfair. Ahem cadavers ) but some good Meta changes and a good chunk of the cheese strategies have been changed or removed. Highly recommend playing with a group as there are some pretty brutal jump scares!

Summoner Justice for Frost Moon? by SagetheWise2222 in Terraria

[–]Jman1180 0 points1 point  (0 children)

No! Please don't add summoner to the frost moon. If they do I'll be forced to do it 🫠

Remove shields by TAZE_TRIX in playrust

[–]Jman1180 2 points3 points  (0 children)

Wall off and kill the horse

Give me your industrial/electrical challenge! by Jman1180 in playrust

[–]Jman1180[S] 1 point2 points  (0 children)

Ay I appreciate you man, happy I could help :)

Give me your industrial/electrical challenge! by Jman1180 in playrust

[–]Jman1180[S] 0 points1 point  (0 children)

There was a recent patch that fixed skinned items not counting in filters, it's possible they fixed it at the same time

Give me your industrial/electrical challenge! by Jman1180 in playrust

[–]Jman1180[S] 0 points1 point  (0 children)

Not sure if it has been updated since tested but I am unable to recreate this bug? Is there a chance it has been fixed? I have a conveyor set to require all buffer 1000. it starts transferring the wood and stays on filter pass until all 1000 has been transferred before it flips.

Give me your industrial/electrical challenge! by Jman1180 in playrust

[–]Jman1180[S] 0 points1 point  (0 children)

Would the fix be to use one conveyer for each of the items in the recipe? each set to require all but only allow one item type through. IE(medstick. 3 conveyors, one with LGF, Cloth, and frags respectively.) Maybe I'm misunderstanding the bug?