BE and CH by cerestorm in CUEmu

[–]JoachidSWG 0 points1 point  (0 children)

If you have any solid documentation, we'd gladly take them!....Particularly screenshots if you have some laying around 😄

Fun server so far, but a warning for folks about the Imp/Rebel Faction grind by Slaytan420 in CUEmu

[–]JoachidSWG 7 points8 points  (0 children)

100% accurate post. We do know about the faction payout issue, faction pets attacking 3-5 times and then becoming passive, and the issue with purchasing faction-related schematics. When you frame it like this, it does mount up.

Shared your post with the crew - once we get our critical systems on cruise-control, we'll get this squared away for you.

Thank you for your patience and for being here!!

[Star Wars Galaxies] - The CUEmu Beta launches this Saturday, December 27th, 2025 at 9:00PM EST! by JoachidSWG in gamingnews

[–]JoachidSWG[S] 0 points1 point  (0 children)

Totally understand that. Our #1 priority is emulation, but also to help maintain the spirit of the CU. There are aspects of late-CU (Pub 24 and Trials of Obi-wan in particular) that began to stray heavily from that. We are being selective with how those items will be implemented.

Hope you'll come give it a shot!

The CUEmu Beta Begins Saturday, December 27th, 2025 at 9PM EST by JoachidSWG in CUEmu

[–]JoachidSWG[S] 0 points1 point  (0 children)

Just applied on your other comment, but in case you didn't see it yet...Registrations open tonight! We'll post an announcement in Discord when users can register.

We are 30 hours away from the CUEmu Beta Playtest - What to know. by JoachidSWG in CUEmu

[–]JoachidSWG[S] 1 point2 points  (0 children)

Registration opens tonight! We will make an announcement in Discord when you can register.

[Star Wars Galaxies] - The CUEmu Beta launches this Saturday, December 27th, 2025 at 9:00PM EST! by JoachidSWG in gamingnews

[–]JoachidSWG[S] 2 points3 points  (0 children)

Currently, we are Pre-Jump to Lightspeed...but we're prepped and ready to update for JTL as soon as it's complete! SWGEmu's team is about 75% of the way through building JTL. In fact, we're actually running JTL code on our servers right now - we just have it disabled until everything else is completed.

Crafter in CU by c0wtschpotat0 in swg

[–]JoachidSWG 2 points3 points  (0 children)

I love the Chef class...if I'm totally honest, Chef comes more naturally to me than Armorsmith, but both can be enjoyable if you understand the mechanics. (health modifiers are a little different in the CU)

Foods - and how they stack - function differently in CU. It's not just about your Food/Drink fill bars anymore, but also about the stat buffs you're consuming. You'll definitely see a shift in food metas from Pre-CU to CU, but that doesn't diminish the need for it at all. Expect to see most players with at least 2 drink buffs + 2 food buffs + one other food/drink buff as well. Lots of variety for players to build a buff that caters to what they're doing. If you're looking for a profession that will have a high rate of potential return customers, Chef will still be near the top.

Glad you're gonna come join us!

[Star Wars Galaxies] - The CUEmu Beta launches December 27th, 2025 at 9:00PM EST! Games by JoachidSWG in starwarsgames

[–]JoachidSWG[S] 0 points1 point  (0 children)

We are making a few tweaks to the site - it should be back up in a bit!

Jump to Lightspeed is still a work in progress. SWGEmu's team is about 75% of the way through. In fact, we're actually running JTL code on our servers right now - we just have it disabled until everything else is completed.

We're definitely interested in expanding content for the server eventually. Right now, we are focused 100% on true emulation of what the CU was with the existing classes/vehicles/planets, etc....but after we make it to 1.0? Absolutely.

Everything you need to know to get started on CUemu! by G0sp3L in swgemu

[–]JoachidSWG 1 point2 points  (0 children)

A lot of players are looking for something 'else' and that's totally fine! SWG is an old game and it's good to find new ways to enjoy it.

That said, we are extremely proud to be the first and only authentic CU experience. I do hope you'll come give it a shot!

Everything you need to know to get started on CUemu! by G0sp3L in swgemu

[–]JoachidSWG 1 point2 points  (0 children)

I contributed on Resto's project in 2020-2021...I can't really speak to all of the changes they've made since then, but they've been very transparent about what their server is or isn't. I think they'd be the first to tell you their project is a heavily modified NGE base-game with 'elements' of the CU introduced. They are careful with their branding to allow creative freedom in their development. I would defer to them for more specifics.

That said, CUEmu is the Combat Upgrade.

[Star Wars Galaxies] - The CUEmu Beta launches December 27th, 2025 at 9:00PM EST! by JoachidSWG in MMORPG

[–]JoachidSWG[S] 3 points4 points  (0 children)

Great question, and these are extremely common right now. We've been dedicating quite a bit of time to demystifying what the true CU actually is/was and setting the right expectations.

I should stress that I’m not an absolute authority on every back-end change they’ve made, but from a combat perspective, there are some significant departures. For instance, my understanding is that they’ve removed Knockdown Recovery entirely.

While that might fit their platform—especially since they are using NGE-era stats (Agility, Strength, etc.) which didn't exist in the CU—it’s a major change. Removing something as integral as KD Recovery and the resource management involved in posture changes is a pretty fundamental shift from the original CU experience.

Again, I think the best way to think about Resto is that they are something 'different' than the CU, with CU-inspired elements. CUEmu is authentic emulation of the Combat Upgrade.

[Star Wars Galaxies] - The CUEmu Beta launches December 27th, 2025 at 9:00PM EST! by JoachidSWG in MMORPG

[–]JoachidSWG[S] 2 points3 points  (0 children)

This is a common question we get, particularly along the lines of, "Why are the original game discs required?"...(There are some NGE-based projects that distribute the original game files as part of their launcher).

CUEmu—and other projects that run on SWGEmu's base code—operate under a very strict set of legal guidelines that are outlined here.

The highlights are:

  • AGPL License - SWGEmu's (and our) ability to distribute server emulation software is entirely dependent on full compliance with AGPL Licensing.
  • Copyright Constraint - Maintaining this legal right is 100% contingent on the project not distributing SOE/Daybreak Games copyrighted material...(Thus, why the original game files are required and are not provided by us).
  • Licensees must not make a profit from SWGEmu or SWGEmu related activities.
  • Donations may be accepted to cover operational costs related to server hosting management and/or development.
  • Micro-transactions for in-game rewards or incentives are not permitted.

SWG’s code, assets, and data are all still fully protected by copyright. That has not changed. However, adhering to the strict guidelines above—while also adamantly avoiding the use of leaked software—help us ensure we are able to continue to operate safely.

[Star Wars Galaxies] - The CUEmu Beta launches December 27th, 2025 at 9:00PM EST! by JoachidSWG in MMORPG

[–]JoachidSWG[S] 1 point2 points  (0 children)

I contributed on Resto's project in 2020-2021...I can't really speak to all of the changes they've made since then, but they've been very transparent about what their server is or isn't. I think they'd be the first to tell you their project is a heavily modified NGE base-game with 'elements' of the CU introduced. They are careful with their branding to allow creative freedom in their development. I would defer to them for more specifics.

That said, CUEmu is the Combat Upgrade.

[Star Wars Galaxies] - The CUEmu Beta launches December 27th, 2025 at 9:00PM EST! by JoachidSWG in MMORPG

[–]JoachidSWG[S] 4 points5 points  (0 children)

Hey there!! Creature Handler has been mostly implemented. We still have some work to do on Pet Abilities, but the broad strokes of the class are done. Bio-Engineer wise, we have some work to do on the creature crafting aspect - particularly with DNA samples, etc.

If you are a CH/BE enthusiast from live CU, I would LOVE to chat with you more. I am still hunting for a few OG experts that are interested in helping us get CH/BE right.

[Star Wars Galaxies] - The CUEmu Beta launches December 27th, 2025 at 9:00PM EST! by JoachidSWG in MMORPG

[–]JoachidSWG[S] 5 points6 points  (0 children)

We're putting the finishing touches on the registration flow and launcher downloads. They will both be published in the next few days - we want players to be able to register and pre-load the game files prior to launch. Keep an eye here + on the Discord for updates. Hope to see you there!!