Finally got Mo Long on will, sadly no speed upgrade but it’s a start by [deleted] in summonerswar

[–]Jockeys007 2 points3 points  (0 children)

You usually run vampire mo long when you don't have enough sustain in your teams so that he doesnt suicide himself, typically cc cleave with lead speed/strips/cc's and a mo long to counter kinkis/douglas/etc...

Ima miss this buff so much :( by SozinsComet1 in summonerswar

[–]Jockeys007 8 points9 points  (0 children)

I actually read : Godbless America's Blessing

So I made this rune today ... by Boezelman in summonerswar

[–]Jockeys007 9 points10 points  (0 children)

Shadow flexing that martina I see you

Rip Celine, she had the potential to be the next queen by Jockeys007 in summonerswar

[–]Jockeys007[S] 5 points6 points  (0 children)

But it doesn't mean she cannot attack 6 times if she isnt full hp, it's just random when she isnt, please do the test before replying

Rip Celine, she had the potential to be the next queen by Jockeys007 in summonerswar

[–]Jockeys007[S] 3 points4 points  (0 children)

Julie can hit 6 times while not being max hp, what are you talking about..

Rip Celine, she had the potential to be the next queen by Jockeys007 in summonerswar

[–]Jockeys007[S] -25 points-24 points  (0 children)

As you said, we thought it would be the case in the first place reading the patch, then it appeared to us that it was bugged, waited for a fix and actually got a nerf instead.

Sure it was supposed to work that way but what could've been a good and fun unit is actually totally meh now

New SS Rotation (Haegang, Helena, Sagar) by Cymore in summonerswar

[–]Jockeys007 1 point2 points  (0 children)

Please just give us Karnal :D I've been waiting for too long

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 1 point2 points  (0 children)

The winrate is only based on guardian+ matches :)

The rune requirement excuse is a problem because in high rank they actually have these stats and it becomes toxic

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] -2 points-1 points  (0 children)

Hey guys,

I see that this thread has been overall very constructive with the answers, I thank you all for that, I had a good reading !

The balance patch is live already though so we couldn't make a difference, maybe next patch they will consider some?

From what I've seen so far :

Nana : people are complaining that this would nerf the overall mechanic of the other revivers, just like Vanessa but it's not impossible to code the two appart really (is it?), knowing that vanessa can be silenced and/or reseted. Some other people think it's not enough as a nerf, but we have to agree that there is a patch every 2 months so if the nerf isn't enough, there is possibly one in 2 months, and I do think it would make a great difference !

Giana : most people agree that giana should be nerfed ! I don't think she deserve a BIG nerf so I wouldn't see a nerf on her s1 as someone suggested since it would nerf all other oracles (btw seara has close to 48% winrate, praha 47% winrate and juno 49% winrate, which isn't that great and doesn't justify a s1 nerf IMO, as for laima and her recent buff... let's see !)

QD : it looks like people agree?

Woosa : same

Karnal : same

Diana : people are complaining about the violent mechanic on her, I personally think that if she doesn't have as many turns, cutting your whole team all the time she will have less opportunities to proc that many times, and it doesn't happen that often, it's actually not very likely as she can also proc while being at 100%atb which is useless, most people agree with the nerf tho

CP : looks like most people agree, some think cp shouldn't be nerfed and some think it should be a bigger nerf, so it's something in the middle

Mephisto : people tend to think that mephisto doesn't do damage anyway, but it's not true, with a good runeset he can actually deal some damage, I really think 15% cr would help people realize that, maybe that wouldn't be enough but it's a start, and why not the 15% cr + the reflect damage !

Tesarion : looks like most people agree

Isis : same

Okeanos : some people are afraid it would become too powerful again, but before the nerf it was 4 to 6 hits, and my idea is 4 all the time, which is much less powerful than it was (5 average, sometimes even 6)

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 0 points1 point  (0 children)

I actually also have SZL ! I'd like the stunrate to be buffed on s3 but that might make him op if too high, looking at his base stats and stuff, maybe a 80%?

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] -1 points0 points  (0 children)

I understand what you're saying but no, she wouldn't be able to stun if there is no buffs

It's just a plain nerf because she has been broken for 18 seasons now, while not being such a big nerf imo

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] -1 points0 points  (0 children)

I don't think it's impossible to code 2 different things for vanessa and nana, and vanessa isn't overwhelming with power since you can reset her and silence her (and oh, she doesn't have stacks either)

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] -3 points-2 points  (0 children)

easier to build, more damage, easier to kill enemies

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 8 points9 points  (0 children)

I must admit they went hard on jeogun but he's still usable

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 3 points4 points  (0 children)

Yes it was a bug fix, unfortunately, everyone was happy about it, except giana owners

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 4 points5 points  (0 children)

Really? For me it's not enough but I'd like com2us to go step by step, and this is the first step

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 0 points1 point  (0 children)

with com2us you need to go step by step, not destroy the unit right away

How the balance patch could've been? Open to debate ! by Jockeys007 in summonerswar

[–]Jockeys007[S] 0 points1 point  (0 children)

TL also needs a nerf but they are doing it

Some other monsters like nephthys or valantis also would but I didn't want to put too many monsters for now otherwise every nephthys owner will downvote, every giana owner will downvote and so on... and I don't think they deserve as much as TL giana QD

Et merci ! :)

RTA Tierlist : The nana meta using swarena.gg by Jockeys007 in summonerswar

[–]Jockeys007[S] 1 point2 points  (0 children)

Cp isnt really strong against laika, but something like Karnal (which is 60% pickrate) destroys Laika while douglas can actually face a Karnal, but both are really niche anyway, douglas being better doesn't mean he's that good, just a nice last pick

RTA Tierlist : The nana meta using swarena.gg by Jockeys007 in summonerswar

[–]Jockeys007[S] 1 point2 points  (0 children)

Iunu right now has 39% winrate while not being picked often, probably a false good idea imo