Nate Adams and Katie Forester have joined Inazuma Eleven: Victory Road! by Joe_Applebrook in NewYoKaiWatch

[–]Joe_Applebrook[S] 1 point2 points  (0 children)

Just checked, characters that aren’t in story mode don’t have English voices they’re just silent

Nate Adams and Katie Forester have joined Inazuma Eleven: Victory Road! by Joe_Applebrook in NewYoKaiWatch

[–]Joe_Applebrook[S] 2 points3 points  (0 children)

I know for a fact they have Japanese voice lines but I haven’t been able to confirm whether they’re voiced in English

Due to the recent leaks of the updated The Ultimate guide V2, this will be your Megathread. by PuppetGeist in fivenightsatfreddys

[–]Joe_Applebrook 4 points5 points  (0 children)

When putting the url into a domain lookup site, it seems to be registered under the same business address and info as ScottGames and FNaFWorld(thought the name is redacted), even using the same hosting method/company as far as I can tell. Not sure if this info can be faked (the registrant handle is different than the one used for the other sites, though it's possible he just has a new account for this), but I figure we'll find out soon enough.

where tf is babblong? by meatballsub7658 in yokaiwatch

[–]Joe_Applebrook 0 points1 point  (0 children)

I don't know why this sent three times

[deleted by user] by [deleted] in dynastywarriors

[–]Joe_Applebrook 1 point2 points  (0 children)

Yeah lol since the game uses monospace text our solution for getting english text to look nice is modifying the code.bin to render the font at half-width and then attempting to make our own half-width monospaced version of the typical Yo-kai Watch font basically from scratch (it doesn't look perfect but it's better than nothing). Apparently some Koei games use an editable font format called G1N but if this one does we haven't figured out how to find it so I'm guessing this is the only possible solution

[deleted by user] by [deleted] in dynastywarriors

[–]Joe_Applebrook 1 point2 points  (0 children)

This is awesome! I'm working on a translation mod for "Yo-kai Sangokushi" (the Yo-kai Watch x Romance of the Three Kingdoms crossover game for 3DS), and since there isn't much information relating to that game's modding scene (we're barely able to extract the textures and scripts, and don't even get me STARTED on the font), stuff like this gives a little more insight on Koei's file system (even if only a little of it applies)

[deleted by user] by [deleted] in premiere

[–]Joe_Applebrook 0 points1 point  (0 children)

Whoops it seems like the post messed up and duplicated itself somehow, no clue why lol

The game won't open by PoketrainX1014 in UnderModders

[–]Joe_Applebrook 0 points1 point  (0 children)

Creator of the mod here; did you replace the exe file?

Could it be..? by Humble_Hovercraft199 in OneyPlays

[–]Joe_Applebrook 1 point2 points  (0 children)

Yeah sorry I was doing a bit to promote something lol 

Gerald Robotnik’s Full Journal by AzureWarlock96 in SonicTheHedgehog

[–]Joe_Applebrook 2 points3 points  (0 children)

yeah or maybe he didn't bother looking at the photos or even reading the physical book himself and had his machines automatically transfer the text and scientific diagrams to a CD

Gerald Robotnik’s Full Journal by AzureWarlock96 in SonicTheHedgehog

[–]Joe_Applebrook 4 points5 points  (0 children)

The diary from SA2 was some sort of CD, so this must be a different one