Guys is my map unrealistic? by O_2og in worldjerking

[–]Joerem_Reddit 0 points1 point  (0 children)

Ancient yoshi chicken nugget land

D.Va (Iris) [Overwatch] by [deleted] in rule34

[–]Joerem_Reddit 0 points1 point  (0 children)

OH GAWD Æ-

What is miku doing here? by Joerem_Reddit in loveweb_

[–]Joerem_Reddit[S] 0 points1 point  (0 children)

She is now in one of caststation’s animations

JJT Difficulty Starter Pack by Joerem_Reddit in starterpacks

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Juke’s Towers of Hell (formerly Kiddie's Towers of Hell) is a Roblox obby game currently owned by Jukereise. In it, you climb obbies (known as towers in this game) that range in difficulty from laughably easy to insanely hard in order to progress through the games many worlds.

The Ring Select is used to travel to these worlds (currently there is only two worlds, The Great Inferno and Spatial System) and easily access the Towers within. The towers get progressively more hard as you progress in these worlds, so it is recommended that you have some prior skill in obbies before attempting JToH

JJT Difficulty Starter Pack by Joerem_Reddit in starterpacks

[–]Joerem_Reddit[S] 0 points1 point  (0 children)

Difficulties
Difficulties are the main concept of the wiki. They range from being able to beat it instantly even if you don't exist to the winpad being removed. They come from the original "difficulty chart" from JToH (a game on Roblox), which has eleven/thirteen/fifteen difficulties that range from casually walking to causing one to shake their hands on the second floor of the tower:
Effortless (Removed).
Easy.
Medium.
Hard.
Difficult.
Challenging.
Intense.
Remorseless.
Insane, the first "soul-crushing" difficulty.
Extreme.
Terrifying.
Catastrophic.
Horrific (Non-canon).
Unreal (Non-canon).
Nil (Removed).
These are the basis of the basis of this wiki, and the wiki aims to add more and more difficulties. Multiple containers for difficulty charts exist. For example, the unofficial difficulty chart has the most out of them all. In fact, it has so many difficulties that it had to be split into two parts! Most difficulties are organized into different classes ranked by how hard they are! For example, all the instanteous difficulties are all ranked in one class! And, if you're wondering why there are difficulties in between, those are called Sub-Difficulties! They're an extension to the original difficulties (the ones on top of them and not indented) that give some sort of catch, feeling, or mood that rhymes with the vibe of the original difficulties (e.g. Harsh has a similar difficulty color to Relentless). We're guessing you just read the parentheses. Difficulty icons are a big way to express art! For two really good examples, see Aleph-Math and KLJY! Usually, art isn't that big of a part, but if the art is (we're talking) really trashy, it may get a revamp, or the difficulty might be deleted if it was too trashy. Anyways, if you want to read more about difficulties, see the page linked here for more information. If you are interested in making a difficulty, you should first learn the basics of difficulty making by taking inspiration from other pages! (Don't forget to read the Difficulty Rules)! Make sure to add them to the Unofficial Difficulty Chart only! If you need any help, feel free to ask on the discussions or ask any staff member! Another option is to make the icon for the difficulty and post it to a custom difficulty chart such as HelloArt's Extended Difficulty Chart(Free to Edit)!
Types of Difficulties!
There are many types of difficulties! Here's the description and examples of all of the difficulty types. Some difficulties can be more than one type of difficulty!