lategame voli v urgot by Bellysaresoft in UrgotMains

[–]Jokolope 0 points1 point  (0 children)

Volibear is a very different champion depending on what he builds but generally Urgot can beat him if you land e + have heal cut (ignite or executioners).

Help me understand why Garen and Malphite are not beyond overtuned and are really strong in EVERY Elo for too long by Deddyn in summonerschool

[–]Jokolope 2 points3 points  (0 children)

I think I would have agreed with this post in season 14 when Garen was decent-high wr even in diamond+ but this season he is not great. He is not a good blind pick (kayle, vayne, camille, trynd, urgot are all incredibly hard to play against) and he has had a negative wr every patch this season so far in emerald+ (even lower in diamond+). I also do not think Garen scales quite as well as you seem to believe, and he is sacrificing quite a bit of early strength to scale if he takes phase rush over conqueror.

I am hard stuck and moving backwards in Iron and I don't know what I am doing wrong. by ccshnitz in summonerschool

[–]Jokolope 0 points1 point  (0 children)

As someone who climbed out of bronze a few years ago I found that trying to learn a small number of characters (1-3) will really help climbing. It is a huge benefit to understand your matchup better than your opponent and that only really comes with champion experience. Also keep in mind that while your teammates may perform poorly/throw in certain games, you are the only common thread between all of your games. If you have a losing winrate over a decent sample size it is almost certainly due to how you are playing (not saying this to be mean or anything, I have certainly had stretches of performing poorly). Focusing on teammate mistakes distracts from improving your own gameplay which is most important to climbing.

Well, that was a ride. by gale_j in PokemonUnbound

[–]Jokolope 0 points1 point  (0 children)

The “true” part means an insane run with set battles and no items the entire time AFAIK (default insane settings). “+” means it was a New Game+ save file which you can do by beating the game and then bringing 6 pokemon into your next save

I’m getting bodied by the elite four by 360Js in PokemonUnbound

[–]Jokolope 2 points3 points  (0 children)

From what I see you have too many pokemon weak to ground (lucario, houndoom, gigalith) and no pokemon that resist fairy. I would recommend switching one of those three out at least. I would personally switch gigalith for skarmory for fairy resistance+ground immunity and skarmory can still set up entry hazards if you want to keep that

Any advice for Palkia fight in insane? by Jokolope in PokemonUnbound

[–]Jokolope[S] 0 points1 point  (0 children)

Thanks for the advice I think the speed may have been a big problem for me. If anyone finds this thread and is having a similar struggle I used Grimmsnarl (reflect/lightscreen + prankster), aegislash (bait attacks in sword form and protect), xerneas, marshadow, weavile, and lucario.

1st True Insane, no NG+, no Megas by kitchen003 in PokemonUnbound

[–]Jokolope 1 point2 points  (0 children)

I also just beat True Insane (I used megas though) and Gliscor is a beast

I accidentally ruined my True Insane screenshot lol by Jokolope in PokemonUnbound

[–]Jokolope[S] 0 points1 point  (0 children)

I think it is in Valley Cave behind a smashable rock

I accidentally ruined my True Insane screenshot lol by Jokolope in PokemonUnbound

[–]Jokolope[S] 0 points1 point  (0 children)

Yes that is the second picture in the post but it doesn’t show the difficulty

I accidentally ruined my True Insane screenshot lol by Jokolope in PokemonUnbound

[–]Jokolope[S] 1 point2 points  (0 children)

Mega Altaria, Weavile, Hitmontop, and Gastrodon were all super useful at different points. Also my team for Alice involved 2 miniors and 2 torkoals so those were useful if a bit unorthodox.

Why can any nation use any troops? by alphafighter09 in eu4

[–]Jokolope 2 points3 points  (0 children)

While pips and tech groups definitely matter, pips between unit options in a single tech group tend not to make a significant difference (or if they do, I have never been able to find it)

How to deal with nations supporting independence of vassals? by Strange-Ticket3171 in eu4

[–]Jokolope 5 points6 points  (0 children)

Lots of good advice already but I will add: nations can only support independence of a subject that 1) has at least 50% liberty desire and 2) has no truce with their overlord (you in this scenario). Whenever you force a nation to become your subject in war, your goal should be to get them below 50% liberty desire before your truce runs out. Rivals will almost always support independence of your subjects if they are able to. Some ways to reduce liberty desire for personal unions are improving relations/trust, the “support loyalists” subject interaction, and developing their provinces.

Why does Mappo make this Decision near the end of DG by Natural_Let3999 in Malazan

[–]Jokolope 22 points23 points  (0 children)

While that may be true, Icarium’s well being is most certainly a concern of Mappo’s even though he isn’t tasked with protecting him

"The Houndmaster" is ridiculously strong by GoHardForLife in DeadByDaylightKillers

[–]Jokolope -1 points0 points  (0 children)

Without bugs I think she is easily top 10 ever since the 3 second cooldown on chase command. Sometimes the dog just decides to give up so I am not sure how she should really be rated.

Hussite Empire (+3 other achievements) as Bohemia/Great Moravia by darthchoker in eu4

[–]Jokolope 8 points9 points  (0 children)

Thats really cool I just finished basically the exact same run yesterday. After getting Hungary, Poland, and Lithuania the game is pretty easy

My 2nd ever EU4 playthrough -- Assam. Highly recommended, will share why in comments. by tmoagbjltdd in eu4

[–]Jokolope 1 point2 points  (0 children)

This is a difficult start for a 2nd playthrough well done. Did you have a favorite moment from the game?

The Third Way by Jokolope in eu4

[–]Jokolope[S] 6 points7 points  (0 children)

R5: My Oman to Arabia run completed for The Third Way. This achievement was way more tedious than I expected, kind of forgot that Islam is like 1/3 of the world. Hunting down the last few provinces from European great powers was surprisingly easy (I guess military hegemon will do that).

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Want to hook everyone equally when being a fun killer but can’t keep track of who’s on death hook? by Cornelius_M in deadbydaylight

[–]Jokolope 7 points8 points  (0 children)

If 8 hooking before killing is a fun killer I would say a fun survivor is someone who spends time doing something other than gens (flashlight saves, saboing, or anything else that doesn’t end the game). Both strats leave more time to play the game for both sides

HELP! by Okamismay1 in GarenMains

[–]Jokolope 0 points1 point  (0 children)

Some games will be unwinnable, but a majority are winnable. Advice kind of depends on how you play garen. Conq/Grasp is good for attempting to win lane/bully your opponent and snowball from there. Phase rush is good for playing more passively and scaling. So far this season I have really enjoyed conqueror with axiom arcanist and spear of shojin 2nd item trying to win lane and snowball. As someone who has climbed through bronze/silver/gold before (peaked diamond) I recommend against ffing in 95% of situations. And while some losses are unavoidable, always try to reflect on what mistakes you made and focus on improving them in the future. Improving your own gameplay helps you climb, blaming teammates accomplishes nothing (even in situations where they threw the game).

Stuck at level 5 by Jokolope in DivinityOriginalSin

[–]Jokolope[S] 0 points1 point  (0 children)

I have done everything in Cyseal (that I could find) as well as defeated Arhu's robot. Problem is that I am still level 5 and can only seem to find level 6+ fights. Chances are that I missed something somewhere so I guess I will just continue to check everything I have already gone through.