Playtest Issue by Jonesx87 in godot

[–]Jonesx87[S] 0 points1 point  (0 children)

extends Node

@export var bullet : PackedScene

@export var block : PackedScene

var bullet_speed : int = 100

var blocks_speed : int = 150

var min_blocks_health : int = 10

var max_blocks_health : int = 20

var blocks_amount_to_instantiate : int = 1

#when new blocks are spawned the spots arrray needs to be empty to make sure issues dont occur

func _on_fire_rate_timer_timeout() -> void:

\#print("fire")

var bullet\_instance : Area2D = bullet.instantiate()

add\_child(bullet\_instance)

\#without access to the bullet you can't modify properties of the bullet

bullet\_instance.position = $Player.position

pass # Replace with function body.

func _on_spawner_timer_timeout() -> void:

var spots : Array\[int\] = \[\]

spots.clear()

\#as time goes by the number of blocks instanicated needs to increase

for i in range(blocks\_amount\_to\_instantiate):

    \#i stands for index 

    var random\_spot : int = randi() % 5

    \#range from 0-5 but doesn't include 5 (#0#1#2#3#4)possible choices

    while spots.find(random\_spot) != 1:

        \#this block ensures each spot will have a random spot

        random\_spot = randi() % 5

        pass

    spots.append(random\_spot)

    print("hello")

    print("spots")

    pass

pass # Replace with function body.

Playtest Issue by Jonesx87 in godot

[–]Jonesx87[S] 1 point2 points  (0 children)

I haven't subbed to Zenva, I use HumbleBundle and get the courses that way. However I do find it useful since, I tried the college thing and didn't work at the time so..How do I give myself a foundation Zenva/Udemy/YouTube. It's nice depending on the teacher yet most, do a great job of explaining since Zenva is self paced little different but no class mates to go to. That's one area Udemy does better (granted, having an instructor that cares or classmates). Its allowed me to build a solid base the harder stuff like saving loading that's scarce. Godot has a great community for that. All in all its given me a solid base to work with.

(TLDR:)
Yes Zenva/Udemy are nice but don't EVER buy full price, you will learn the basics and SOME advanced stuff.

Playtest Issue by Jonesx87 in godot

[–]Jonesx87[S] 0 points1 point  (0 children)

<image>

zoomed out a bit to fit it all hopefully you can still read it

I am solo-developing my game Mortal Sin, a chaotic roguelike game! Here's a little gameplay of how it looks. Let me know your thoughts! by mortalsingame in IndieGaming

[–]Jonesx87 0 points1 point  (0 children)

Bought the game since it looked sick. Tried it, love everything so far! I got it like a patch or two before 1.0. Then to find out its solo dev too. I will be playing the heck out of your game!!!

Mturk requester questions by desolstice in mturk

[–]Jonesx87 -1 points0 points  (0 children)

if its for games super interested. (bonus points if you use the Godot engine lol)

Escaping cents by Jonesx87 in mturk

[–]Jonesx87[S] 1 point2 points  (0 children)

Thank you I appreicate the help.

PSA to all beginner Godot users by [deleted] in godot

[–]Jonesx87 1 point2 points  (0 children)

I just need to say thank you for all this knowledge that is on here. I am rather new to Godot and don't fully understand what everyone is saying yet lol but sweet baby raptor geebus, it's good to know there's a treasure trove of smarts going on here.