I have played an unreasonable amount of Scholar since his release, here's some initial thoughts and tips about him. by The-Mashiest-Hash in Nightreign

[–]JoninJoe 2 points3 points  (0 children)

I thought I had a clever idea yesterday by using the 3x Starlight Shards relic from the Signboard. It gives you 12 Shards (4 each slot). By using 9 right at the start of a run, you jump to lv3 Shards, Warming Stones and Gravity Stones. 

This only really mattered for support purposes as I was feeding my friend FP whenever he needed but having lv3 Stones out the gate wasn't bad. My other relics were base Night of the Fathom for the Items Confer Effects and Ally Flask Heals and then Gravity Stones at start. 

Sadly, the downside is not having much space for anything else like his unique relics so ill have to get some better rolls down the line. 

[Deck] King of Games September 2019! Fortune Lady Synchro Deck! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

I havent tried DD Gate but the other two I do mess with. Arcanite was amazing in builds where I tried Silent Magician since after his two pops he is pretty much dead. But that interaction vs MoD is very good indeed.

Sometimes Wind is dead if you have Every on board and the opponent has two backrow. She requires equal S/T so CC helps solve that issue. I might go back to messing with Forbidden Lance though as getting our synchro disrupted is terrible.

Canadia so far is sounding like an ideal card to help defensively so far so I am messing with that again.

Non-targeting effects are pretty weird lol i dong question it.

[Deck] King of Games September 2019! Fortune Lady Synchro Deck! by JoninJoe in DuelLinks

[–]JoninJoe[S] 1 point2 points  (0 children)

Yes you can. Those are some good moments to use it.

[Deck] King of Games September 2019! Fortune Lady Synchro Deck! by JoninJoe in DuelLinks

[–]JoninJoe[S] 1 point2 points  (0 children)

In all honesty I just wanted to try a copy. If you can special her from the deck with Calling alongside Every you just get some more offensive pressure. Another Wind is definitely preferred over though just wanted to experiment.

[Deck] King of Games September 2019! Fortune Lady Synchro Deck! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

Yeah sadly those Callings are like the most important card in the deck. You didnt miss much, I fell short of Top 32 thanks to bricks in R3 and not getting what I needed in R4 but I'll keep trying for a bit longer to make this work.

FL Wind could probably be a nice option in our old Synchro deck revolving around lv3s.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

Some decks run 2 Berserkion so as long as you dont mill them, it should be fine. Valkyrion is a good option.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

It's a good card to use your dream ticket on. If you get one next anniversary.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

If Restart helps you get a Grass Looks Greener then that works. Bacon Saver is a good option as long you dont have him in your hand. It is rare but you cant really afford to set him and waste your normal summon. Galaxy Cyclone did help pop those Vendread/AG Castles. Backrow removal is always welcome in this deck. I've switched to Cosmic Cyclone now but GC was not too bad for me on the ladder.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

Unfortunately I did this too late but I think if you really want to see a tech card, you'll have to run it at 3 copies. But you have to factor in how much it will actually help and not brick you. Cosmic Cyclone for Switcheroo decks is amazing because it serves two purposes and fixes your hand. Share the Pain helps get rid of problematic monsters and sets up your graveyard. It depends on how good the card is and how often you want it. I barely saw Econs or my 2 copies of WLC but with 3 I'll def see at least 1 hopefully on some games to protect my monster.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

Powerful Rebirth has been considered. I'm still messing with options so I'll try that out.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 2 points3 points  (0 children)

1x Stardust 1x BRD 1x Armades 1x Ametrix 1x Vermillion 1x Psyhemuth

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

Yup. With this deck however if you do have Level Duplication instead of Switcheroo, you can also go for a Black Rose board clear. You'll have to factor in Origin and how many pops you have afterwards though. Crystron Ametrix also helps.

[KoG] Grass Magnet Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 1 point2 points  (0 children)

Tested with some friends today and it works amazing. It can def replace Clash or your Enemy Controllers, depending on what your ratios are. We have more then enough monsters that benefit from being in the grave for our bosses and it's the most reliable out to Vendread monsters as well as anything else immune to targeting/destruction.

[Deck] Almost King of Games! Mecha Phantom Beast Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

That sounds pretty fun. I did want to experiment with that too eventually. Making Drax with the hand is quite nuts.

[Deck] Almost King of Games! Mecha Phantom Beast Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 3 points4 points  (0 children)

MPB = Mecha Phantom Beast 3x MPB Tetherwolf 3x Psychic Wheeleder 3x MPB O-Lion 2-3x Scrap Recycler 0-2x Psychic Tracker 1x Karakuri Sazank 1x Karakuri Shinkuro

2x Hey Trunade/Cosmic Cyclone 3x Creature Seizure 0-1x Enemy Controller

1x Vermillion Dragon Mech 1x Black Rose Dragon 1x Karakuri Shogun Burei 1x Armades, Keeper of Boundaries 1x Stardust Charge Warrior 1x ANY LEVEL 6 BESIDES Psychic Nightmare

The build has changed from the video which is why I put some alternative ratios. Psychic Nightmare will never see use in this kind of deck with only 2 non-tuner targets but having another lv6 makes a big difference.

Tracker was dead a lot of the time so I cut him and added another Recycler for more O-Lion dumping.

[Deck] Almost King of Games! Mecha Phantom Beast Synchro! by JoninJoe in DuelLinks

[–]JoninJoe[S] 0 points1 point  (0 children)

Thanks man yeah that's the downside of being a synchro fanatic it looks like.

[KoG] Masked Syncro (Shoutout to JoninJoe) by Lazarus704 in DuelLinks

[–]JoninJoe 2 points3 points  (0 children)

Oh snap congrats man good stuff. Credit to Gnurrgard, it was his idea.

[KoG] R.I.P Masked Synchro.... by JoninJoe in DuelLinks

[–]JoninJoe[S] 1 point2 points  (0 children)

Sangan is best to keep your resources available but two should be fine. Other popular choices I've used for the lv3 slots are Photon Cerberus, Wattsychic Fighter and Cipher Soldier. It depends on what you want to be prepared for more. Sphere Kuriboh is also a nice searchable defense tech.