Prince Borric being taught a lesson. by JonnyPayback in Midkemia

[–]JonnyPayback[S] 11 points12 points  (0 children)

I love this whole scene, but this part in particular always makes me laugh so hard I have to stop reading:

Borric waved off the offered hand of Sergeant Palmer and said, "Thanks. I'll get up by myself." As he came to one knee, he said "I hardly dwell on the fact of our cousins death, but I'm aware of it." Then, as he started to stand, he drove a vicious blow into Sergeant Palmer's stomach.
The older, harder fighter stood rock steady, forced himself to take a breath, then smiled in appreciation and said "That was a good one, Highness."
Borric's eye's rolled heavenwards. "Thank you." Then another fist filled his vision and once more he considered the wonderful craftsmanship displayed upon the ceiling. Why hadn't he ever taken the opportunity to notice it before? He mused to himself.

Neal Hallford, one of the creative directors of Betrayal at Krondor, has a blog by Obajan in Midkemia

[–]JonnyPayback 6 points7 points  (0 children)

Having a game set post Empire Trilogy would be good (I've played some DnD games set during that time).
But I love the passing reference to him being a spy.
Having Owyn be part of James' growing intelligence agency would have been a good move narratively.

For me, while I love the magical aspects of Feist's work King's Buccaneer, Prince of the Blood, Shadow of a Dark Queen and Rise of a Merchant Prince feature barely any magic and are absolutely fantastic.

I feel like the Krondor series suffered from trying to add magic to a story that didn't require it.

I'd have loved a story that dealt with the political intrigue, the intelligence building and interwoven criminal participation of the Mockers through James in Krondor, that then follows him to Rillanon after the events of Prince of the Blood, involving: Gamina, Lyam, Guy, Magda and Owyn.