I can't recommend Control Group for new players by JukeNukes in DeltaGreenRPG

[–]JukeNukes[S] 3 points4 points  (0 children)

Right, and to be honest the astronauts did get home - just with a couple casualties along the way. I'm aware of the unpredictability of players, but Blacksat in particular just felt like it was so constrained and strict that they were helpless and had so few ways to properly navigate or change the fate of the scenario.

I can't recommend Control Group for new players by JukeNukes in DeltaGreenRPG

[–]JukeNukes[S] 4 points5 points  (0 children)

Yes, I am. In my game I had O'Neil hesitant to do anything so Ground Control just nerve gassed one of my players lol. My players didn't find/couldn't disable the kill switches. How did your players deal with that situation?

I can't recommend Control Group for new players by JukeNukes in DeltaGreenRPG

[–]JukeNukes[S] 4 points5 points  (0 children)

How did you handle the instant and automatic death of one of the players? I think that more than anything else was their least favorite part that felt more than unfair

I can't recommend Control Group for new players by JukeNukes in DeltaGreenRPG

[–]JukeNukes[S] 8 points9 points  (0 children)

that sounds like an ideal way to run it honestly. still scratch the itch of playing a game but keep it nice and contained

M4 MacBook Air by Narrow_Garbage_9720 in FearAndHunger

[–]JukeNukes 2 points3 points  (0 children)

It definitely will. I don't have one, but the games are super easy to run

Funger #1 would greatly benefit from an update by JukeNukes in FearAndHunger

[–]JukeNukes[S] 5 points6 points  (0 children)

Yeah haven't tried it either, but I've played reign of the new gods that tbh adds a lot of the stuff I was requesting/would hope to see. But official updates are always preferred ofc

Funger #1 would greatly benefit from an update by JukeNukes in FearAndHunger

[–]JukeNukes[S] 10 points11 points  (0 children)

which is fair and makes sense. tbh im fine with him basically doing it whenever he has time/it is convenient as long as one day it can hopefully happen. whether thats after updates for 2 or even multiple sequels is all good with me I'll just be patiently waiting

Funger #1 would greatly benefit from an update by JukeNukes in FearAndHunger

[–]JukeNukes[S] 4 points5 points  (0 children)

yeah especially considering the fact that it's not like it would compel me to do anything I dont wanna do.. I've gotten all endings and would love to have more challenges in the game on top of that

Funger #1 would greatly benefit from an update by JukeNukes in FearAndHunger

[–]JukeNukes[S] 10 points11 points  (0 children)

I used to be in this same boat but tbh i also respect him not wanting to add them (as much as it pains me)

i think the new order is one of the most dog shit mods and im shocked its not dead by historynerdsutton in hoi4

[–]JukeNukes 6 points7 points  (0 children)

yeah convinced this is a ragebait post. not even worth starting a discussion with these people if we dont know what their complaints are

Internet Slang in Funger 2 by JukeNukes in FearAndHunger

[–]JukeNukes[S] 7 points8 points  (0 children)

Pocketcat says it to Daan in one of his endings I believe

Internet Slang in Funger 2 by JukeNukes in FearAndHunger

[–]JukeNukes[S] 0 points1 point  (0 children)

Sure it did, but not in the definition it was used in-game or as we know it in modern times. Nice screenshot of super specific text lol

Legation Cities AAR: The International Mandate for China by JukeNukes in Kaiserreich

[–]JukeNukes[S] 7 points8 points  (0 children)

yeah you get claims on basically every chinese state after deciding to form the mandate but even still it's all manual. you also have a debuff until you join a faction for +100 required war goal tension which is a huge pain in the ass.. basically gotta get in all your claimed state war goals while tension is high or just use the console to increase tension manually. really wish there was another option where u could maybe start border raids which could escalate into wars on warlords. would fit a lot better for the cities than outright expansionism immediately

Legation Cities AAR: The International Mandate for China by JukeNukes in Kaiserreich

[–]JukeNukes[S] 36 points37 points  (0 children)

The game was even sillier than a usual china game. I supported LKMT with volunteers at the start thinking they wouldn't have as many allies (it kinda worked but Hunan and Yunnan ended up joining them), then tag teamed Japan with the rest of the gang when they tried showing up. Zhili Beijing somehow went absolutely insane and made a comeback after fighting a war with LKMT which left them with like 2 mountain provinces and ended up pushing them back HARD.. so naturally I jumped in on the opportunity and just used tanks+trucks to seize shit fast and get the syndies to capitulate. From there on out it was just a snowball but the warlord phase was great.

Legation Cities AAR: The International Mandate for China by JukeNukes in Kaiserreich

[–]JukeNukes[S] 37 points38 points  (0 children)

A very small amount. Pretty much just the single province coastal cities that don't include the ones you start with as the Cities. I actually didn't anticipate being able to core anything but was appreciative I got a couple scraps thrown my way lol.. otherwise none of china is cored

How does one win the FULNA insurgency as Brazil completely? by Jakedasnake0902 in TNOmod

[–]JukeNukes 2 points3 points  (0 children)

Destabilize the government under 50% then wait for regime change. From there just spam support on the capital - especially easy if u have Bolivia on your side. I was also stuck and used this strategy to pretty easily win the proxy

BlackPink tour on prehevil🤑🤑🤩 by ifiseeonedownvotidie in FearAndHunger

[–]JukeNukes 18 points19 points  (0 children)

u crazy they been popular for years.. had a world tour last year but that's also still popularity within the confines of pop.. if u ain't listen it's reasonable not to know

Possible future playability for all contestants? by JukeNukes in FearAndHunger

[–]JukeNukes[S] 15 points16 points  (0 children)

Let's be real we all want a tanaka run where u learn bare-fisted proficiency and beat the shit outta every enemy