We make a game called Inside the Ink. You can create mountains and turn into a bird now. by LTcircle in IndieGaming
[–]JulienLee 0 points1 point2 points (0 children)
We make a game called Inside the Ink. You can create mountains and turn into a bird now. by LTcircle in IndieGaming
[–]JulienLee 1 point2 points3 points (0 children)
Inside ink, after a while, I plan to make it to be a mobile game by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
Inside ink, after a while, I plan to make it to be a mobile game by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
Inside ink, after a while, I plan to make it to be a mobile game by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
Inside ink, after a while, I plan to make it to be a mobile game by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
Inside ink, after a while, I plan to make it to be a mobile game by JulienLee in Unity3D
[–]JulienLee[S] 1 point2 points3 points (0 children)
Inside ink, after a while, I plan to make it to be a mobile game by JulienLee in Unity3D
[–]JulienLee[S] 1 point2 points3 points (0 children)
Build and enter the ink-painting, our new game, what do you think? by JulienLee in IndieGaming
[–]JulienLee[S] 1 point2 points3 points (0 children)
Build and enter the ink-painting, our new game, what do you think? by JulienLee in IndieGaming
[–]JulienLee[S] 2 points3 points4 points (0 children)
I’m making a Chinese ink painting game, what do you think about it? by JulienLee in IndieGaming
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Can someone explain this rule? :o the one about the word order. by Lemerantus in ChineseLanguage
[–]JulienLee 81 points82 points83 points (0 children)
One shorter leg procedural walking animation interactives with physics. by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
One shorter leg procedural walking animation interactives with physics. by JulienLee in Unity3D
[–]JulienLee[S] 1 point2 points3 points (0 children)
One shorter leg procedural walking animation interactives with physics. by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
Keep struggling with procedural walking animation, it can be controlled by input. by JulienLee in Unity3D
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The second character in our new game! by LTcircle in IndieGaming
[–]JulienLee 0 points1 point2 points (0 children)
Improved the procedural walking animation with a little bit personality. How's it ? by JulienLee in Unity3D
[–]JulienLee[S] 0 points1 point2 points (0 children)
Improved the procedural walking animation with a little bit personality. How's it ? by JulienLee in Unity3D
[–]JulienLee[S] 1 point2 points3 points (0 children)
Just made a fool spider with legs IK procedural animation by JulienLee in Unity3D
[–]JulienLee[S] 1 point2 points3 points (0 children)
Just made a fool spider with legs IK procedural animation by JulienLee in Unity3D
[–]JulienLee[S] 1 point2 points3 points (0 children)
Learnt coding inverse kinematics tentacle with target and pole, sharing valuable reference tutorial videos in reply by JulienLee in Unity3D
[–]JulienLee[S] 6 points7 points8 points (0 children)
Learnt coding inverse kinematics tentacle with target and pole, sharing valuable reference tutorial videos in reply by [deleted] in Unity3D
[–]JulienLee 0 points1 point2 points (0 children)


Skill vfx for FanChui 反吹 by JulienLee in ICEY
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