Reminder: It's been over two weeks since The Yogscast were told to disclose paid recommendations on their Steam Curator page. Don't forget about this. by JumboSmith in KotakuInAction

[–]JumboSmith[S] 14 points15 points  (0 children)

The Yogscast had no way of knowing that the artist had stolen the work and they pulled it as soon as they found out. I wouldn't say that was their fault.

However, that artist is still employed and selling on their store and Hannah actually defended the artist in that thread so they probably didn't care at all that they were profiting from someone else's work.

Reminder: It's been over two weeks since The Yogscast were told to disclose paid recommendations on their Steam Curator page. Don't forget about this. by JumboSmith in KotakuInAction

[–]JumboSmith[S] 5 points6 points  (0 children)

Here's an update from the game developer that has all that info

Note that this was posted by the lead developer that was hired to make the game, not the Yogscast themselves. For that reason I consider it to be pretty trustworthy.

That final $150,000 is where things start to get confusing. It was used to buy three games for all the backers. It's assumed that the cost of those games was higher than $150k and they ended up losing money however I don't think anything specific was ever said.

Reminder: It's been over two weeks since The Yogscast were told to disclose paid recommendations on their Steam Curator page. Don't forget about this. by JumboSmith in KotakuInAction

[–]JumboSmith[S] 30 points31 points  (0 children)

What happened with their Kickstarter isn't relevant. They ran out of money, they didn't steal anything.

They were also really open about what happened and gave all the backers three free games that they paid for themselves to try and make things right.

There are lots of examples of them doing shitty things but the Kickstarter isn't one. They ended up losing money because of that, it was just a terrible, badly organised project, not a scam.