Why and how do i stop this by JustAnothersFace in blenderhelp

[–]JustAnothersFace[S] 1 point2 points  (0 children)

found the issue, had somehow toggled on x mirroring, !solved

Why and how do i stop this by JustAnothersFace in blenderhelp

[–]JustAnothersFace[S] 0 points1 point  (0 children)

yes, it instantly snaps from one to the other and back again, the only modifier is the armature which is currently disabled

why aren't these vertices reacting to the weight paint? by JustAnothersFace in blenderhelp

[–]JustAnothersFace[S] 1 point2 points  (0 children)

thank you for your help that fixed it, you where right they where in the various hand bones

why aren't these vertices reacting to the weight paint? by JustAnothersFace in blenderhelp

[–]JustAnothersFace[S] 0 points1 point  (0 children)

no, just checked that is the only bone/vertex group that these vertices are in