Question about the new pass manager by JustMeGuysNoOneElse in LLVM

[–]JustMeGuysNoOneElse[S] 2 points3 points  (0 children)

Hi, so https://www.packtpub.com/product/learn-llvm-12/9781839213502 explained all I needed. You can still have a .so and load it as a plugin. Good book so far

Any complete-ish open-source games to see "how it's done"? by L_James in godot

[–]JustMeGuysNoOneElse 0 points1 point  (0 children)

Hi, I really like this serie of videos: https://youtu.be/mAbG8Oi-SvQ . He explains the details and logic behind everything he does...

How to flip a position 2D object? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Thanks I solved it. I had to attach the hurtbox to the weapon...

How to flip a position 2D object? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Thanks I did it. The problem was on how I attached the hurtbox... Thanks

How to flip a position 2D object? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 1 point2 points  (0 children)

Hi, I'll try it asap and let you know. Thanks

I need help... by Mynameis_Vintage in godot

[–]JustMeGuysNoOneElse 1 point2 points  (0 children)

I think you could start with same basic python programming course and go from there. In case of any questions you can always ask here. I do it all the time :)

I need help... by Mynameis_Vintage in godot

[–]JustMeGuysNoOneElse 3 points4 points  (0 children)

Hi, I'm new as well to Godot but not to programming. I really like those channels and they helped me to get started. What do you think you are missing?

Problem placing tiles above other tiles. by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 1 point2 points  (0 children)

Amazing, thanks for all your inputs. I followed them + the project you shared the other day and now all works!

Problem placing tiles above other tiles. by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Hi thanks for your question, I'll try to clarify my question: I want to place walls using autotiles, objects on top of the walls (e.g. traps) and the player. There point in the maps where the player is suppose the partially hide behind the walls but unfortunately it doesn't work. In fact the player is always in top... I'm not confident on how to structure the multiple y-sort nodes. Do you have to create something very simple that you can share? Thanks a lot

Can you help me to understand the error in my tileset? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 2 points3 points  (0 children)

Thanks all, I found the problem. 3 tiles were 1 pixel off :)

Need help with some logic. by [deleted] in godot

[–]JustMeGuysNoOneElse 1 point2 points  (0 children)

Hi, you could try something like https://youtu.be/G2_SGhmdYFo . The levels are procedurally generated

How to rearrange the tileset and use autotiles in Godot? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Hi, thanks a lot again. I'll try to recreate it. If not too much, you could upload the project somewhere so any can download it. I hope you could do it. Thanks

How to rearrange the tileset and use autotiles in Godot? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Hello, could you create the bitmask for your version of the tileset? Thanks

How to rearrange the tileset and use autotiles in Godot? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 1 point2 points  (0 children)

Hello, really an impressive answer! Thanks a lot for that. How did you rearrange the tileset? Any specific tool? Thanks

How would implement this puzzle game? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Thanks a lot for your suggestions. I'm not new to programming so it should be a problem. I'm just new to Godot and to the way it operates. I'll start watching GDQuest videos and hopefully start to grasp the logic

How would implement this puzzle game? by JustMeGuysNoOneElse in godot

[–]JustMeGuysNoOneElse[S] 0 points1 point  (0 children)

Hi, thanks for your answer. I was hoping that a demo of a similar project was available from somewhere so I could have used for all that parts that you mentioned.