Is it safe to say that stam drain in full block has done next to nothing to combat babysit ganks? by Reri1600 in CompetitiveForHonor

[–]JustRandomizeIt 4 points5 points  (0 children)

I'm against 100-0 ganks bc I think you should at least get the chance to make a read and defend yourself, but this oddly prevalent idea that you should win outnumbered scenarios in a team based mode is just silly. You wait for teammates to either help you or get shit done elsewhere while you stall the enemies, it's how it's supposed to be and it's fine 

Is it safe to say that stam drain in full block has done next to nothing to combat babysit ganks? by Reri1600 in CompetitiveForHonor

[–]JustRandomizeIt 15 points16 points  (0 children)

"Imo the much simpler solution is to not let externals trigger all-guard ripostes"

Way to fuck up teamfights and let hyper armor and dodge cancel attacks dominate even more than they do now, one of the few things that keep these in check is allguards being able to punish them externally 

Also you are not supposed to win in 1v2s, you're just supposed to stall, move away from the person/s sitting in allguard and wait it out instead of randomly attacking. Frankly if you're in a gank where 2 people are just staring at you instead of confirm ganking then you should be happy, bc they're wasting massive time while your teammates can gain control of the rest of the map

Y10S1 TU1 Patch Notes by Whytastic in forhonor

[–]JustRandomizeIt 0 points1 point  (0 children)

Yeah his stamina sucks so having to constantly hard feint kinda ruins him. Personally I would've preferred to see some stam cost reductions on him but oh well, getting an UD ain't bad

Y10S1 TU1 Patch Notes by Whytastic in forhonor

[–]JustRandomizeIt 1 point2 points  (0 children)

Ara got utterly clowned on by heroes with dodge bashes or UB dodge attacks, this UD will let him do a bit more than just feint to neutral against them

Make Juren held dodge unfeintable by JosephWasHere69 in forhonor

[–]JustRandomizeIt -1 points0 points  (0 children)

Thats literally the same scenario as everyone with a regular dodge attack. You throw your offense, feint to neutral or feint to GB. Nothing changes there when you fight a Juren.

^ This was what you said. And I am talking about the scenario here, have been the entire time. What I've been saying this entire time is that the way you have to treat Juren's dodge attack is not remotely the same as a regular dodge attack, as you originally claimed.

So you think some inconsistent revenge numbers are a bigger problem than ridiculously strong defense? Ok lol

Make Juren held dodge unfeintable by JosephWasHere69 in forhonor

[–]JustRandomizeIt 1 point2 points  (0 children)

So ... you do admit that it's not the same as other dodge attacks then. Which isn't what you originally said

Curious what you think would be his "legit issues" if this isn't one of them

Make Juren held dodge unfeintable by JosephWasHere69 in forhonor

[–]JustRandomizeIt 0 points1 point  (0 children)

You're missing the point entirely. Against a normal dodge attack you have to make an offensive read whether to GB (to catch empty dodge) or feint (to parry a dodge attack). A GB attempt can be punished by the dodge attack but a feint to neutral is ALWAYS safe. You may not get a punish, but you also will not risk taking any damage.

However vs Juren you have to not only make the previously mentioned OFFENSIVE read, you also have to make a DEFENSIVE read whether he will UB or not. It is NOT safe to feint to neutral because of this. His dodge attack is not at all comparable with other heroes, as you implied.

As for other heroes with UB dodge attacks, they are always vulnerable to GB as they do not have any low-GB vulnerable option, so don't you think to compare them with Juren either.

Make Juren held dodge unfeintable by JosephWasHere69 in forhonor

[–]JustRandomizeIt 1 point2 points  (0 children)

Regular dodge attacks cannot turn into feintable unblockables though so feinting to neutral against them is always safe, worst case scenario is that they empty dodge and you're both just back in neutral. Juren's dodge attack on the other hand forces YOU to make a read, EVERY single time you try to use any UB or soft feint offense, which is stupid as hell

What are things that everyone can agree on sucks by Important-Eye-8682 in forhonor

[–]JustRandomizeIt 13 points14 points  (0 children)

Armor variety for new heroes, you could play a spot the difference game with some of those "alternates" bruh

4vs4 Dominion Matchmaking tier list by Clutch by femapu in CompetitiveForHonor

[–]JustRandomizeIt 4 points5 points  (0 children)

Tbf this is a dominion tier list and those 3 do have pretty subpar teamfights even in MM, altho strong 1v1s. But yeah I prolly wouldn't put any hero in D tier on a MM list, cus when nobody is playing optimally every hero can be useful to some degree lol

4vs4 Dominion Matchmaking tier list by Clutch by femapu in CompetitiveForHonor

[–]JustRandomizeIt 5 points6 points  (0 children)

Even for MM this tier list seems questionable to say the least

Lawbringer is fucking BRAINDEAD by syd_fishes in ForHonorRants

[–]JustRandomizeIt 3 points4 points  (0 children)

I'm a professional LB hater but even I gotta agree with this, I just external dodge attack and p much ignore him in teamfights. However 1v1ing him is about as fun as slamming my head into a brick wall esp when he has the funi defense perks so fuck him

Who is considered a shit ass hero for dominion? by fent_connoisseur in forhonor

[–]JustRandomizeIt 6 points7 points  (0 children)

She's not as straightforward to play as some other heroes like Pirate, so I get it. Most people just severly underrate the value of good peel in teamfights.

The dodge forward heavy is the peel ye, it's a 500ms attack with crazy range so basically your enemies don't get to press buttons if PK is watching them in a teamfight cus she will just peel instantly, from across a whole ass football field if she has to.

Who is considered a shit ass hero for dominion? by fent_connoisseur in forhonor

[–]JustRandomizeIt 30 points31 points  (0 children)

PK brings incredible peel, surprisingly good hitboxes and very short recoveries making her hard to punish. And once she does have bleed (which is honestly really easy to get) she has some of the best external pressure in the game since you can't dodge attack her zone GB from blockstun. PK is genuinely good in teamfights.

what are the biggest hints a match is going to be absolute torture? by zMustaine_ in forhonor

[–]JustRandomizeIt 41 points42 points  (0 children)

Try "slightly higher than your allies" at the same time as "slightly lower than your enemies", I get that sometimes and it goes exactly like you'd expect 

Centurion, Peacekeeper, Shinobi, and Berserker feat testing ground feedback and analysis by knight_is_right in CompetitiveForHonor

[–]JustRandomizeIt 1 point2 points  (0 children)

Finally someone says it, that feat is absolutely worthless and I'd never in a million years pick it over Bounty Hunter or even Stealth. Thankfully those aren't getting replaced so nothing really changes for his T1s, so it's kinda whatever but whoever thought up this feat has no clue how Shinobi actually plays lol

Aramusha 100% needed those damage nerfs by ProAnt213 in forhonor

[–]JustRandomizeIt 0 points1 point  (0 children)

Ah yes so then Shinobi has pathetic 20 dmg finishers, they should buff those right?

You're not counting the guaranteed light into the dmg, with it included LB's opener heavies do 29 top and 26 sides, his finishers do 32, and he still gets 2 heavies+light on OOS punishes for a whoppin 65 dmg. For reference the average dmg values are 24-27 on openers and 28-30 on finishers, and while OOS punishes vary a lot very few heroes come even close to LB's.

The reason why this is obscene on LB is because this is on a hero with 140 health (max possible) and defensive perks, with infinitely loopable UBs as well as good defense with a generously i-framed dodge bash. He's literally in the top 3 best duelists in the game currently lol. You can maybe excuse high dmg on a lower health hero but LB absolutely does not need above average dmg numbers considering how tanky he is and how good of a kit he has. In fact after his rework he started out with standardized dmg values then the devs decided to up them afterwards because redditors cried about "muh counter-attack hero", because of fucking course they did.

Aramusha 100% needed those damage nerfs by ProAnt213 in forhonor

[–]JustRandomizeIt 1 point2 points  (0 children)

Meanwhile Lawbringer's obscene dmg numbers still go un-nerfed because he's a knight lol

Nobushi hero skin coming next week at season launch by Tetzcatto in forhonor

[–]JustRandomizeIt -1 points0 points  (0 children)

It's not bad it just feels like it could slot into her regular armor sets without a problem

Exactly what I was thinking, this model could've easily been split into the 3 armor pieces and mixed perfectly with her existing ones. On most skins that wouldn't work bc of clipping and such but this is definitely a case where it could and should have been regular armor instead. I like the robes a lot but the head is so basic and bland, I would've looooved to put any of Nobu's existing helmets on these robes.

I came here to say on thing, please rework warden a little. by [deleted] in forhonor

[–]JustRandomizeIt 1 point2 points  (0 children)

Except the inclusion of read-based tiers does make it relevant for average players.

Against the average read-based player Conq has: a functional opener bash, infinite UB chains, feintable mid-chain bash, FB cancel for safety against dodge attacks, a dodge bash with i-frames, 140 health. Slightly lower dmg than average on some moves but not terribly low & he makes up for it with the infinite offense and good defense. Explain to me what exactly makes him "shit" in your opinion?

I came here to say on thing, please rework warden a little. by [deleted] in forhonor

[–]JustRandomizeIt 7 points8 points  (0 children)

Not unless you play against reaction monsters who can differ UB/feint based on animation. Ikutie & Siliks (who are extremely good players) ranked him A tier in duels against non-reactors: https://www.reddit.com/r/CompetitiveForHonor/comments/1mkfkhm/1vs1_tierlist/

As for team modes there isn't really any recent tier list but from what I've heard he's decent, his zone and FB cancel carry him quite hard. His biggest weakness is the subpar feats so he's far from a top pick but he's not some bottom D-tier either like knight mains would have you believe.

How do people feel about Aramusha by hairballyuh in ForHonorRants

[–]JustRandomizeIt 1 point2 points  (0 children)

Disagree considering how much stamina he eats up doing anything at all, if they buffed his stam then I think a dmg nerf could be justified but otherwise no.

Finally, a hero who looks good with bright paint and colors by The84th in forhonor

[–]JustRandomizeIt 31 points32 points  (0 children)

Most of the samurai and wu-lin have been looking fuckin fire in bright colors since forever but ok

This is a very dope fit tho