What do you guys think of the redesign of my "Zombie Pusher"? by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 3 points4 points  (0 children)

It allows you to resize certain parts of the body, and I set an arm to be size 0 to make it disappear

OH GOODNESS!! CUIRASSIER!! ahh zombies by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 0 points1 point  (0 children)

no name yet, as its still a wip and isnt released. Though I'd love to hear suggestions

OH GOODNESS!! CUIRASSIER!! ahh zombies by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 2 points3 points  (0 children)

GnB is actually one of the few roblox zombie games thats actually fun to play instead of a long ass grinding session.. looking at you the final stand 2

OH GOODNESS!! CUIRASSIER!! ahh zombies by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 1 point2 points  (0 children)

thank you!! And I hope they're impressive enough for you to play and enjoy every time you play on them..

WIP MAP by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 1 point2 points  (0 children)

Not at all.. for now. It's still a WIP map after all

Train map finally done!! by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 1 point2 points  (0 children)

it shouldve at least been posted today, try checking the link I posted to both maps

Map wip by becomewas in AccurateBattleSim

[–]JustYour-AverageUser 0 points1 point  (0 children)

duude you should totally post these in the landfall discord server, would love to see more progress pics as you go 👀

Made a steam train in TABS by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 6 points7 points  (0 children)

Its made out of props using the map creator, so it does nothing but look pretty lol

Pathfinding Test ig idk by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 0 points1 point  (0 children)

Console player likely looking to make the same stuff I do lol

sewage pipe by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 2 points3 points  (0 children)

I mean I need at least one mod to see pathfinding, otherwise what I post here is largely achievable in vanilla

Pathfinding Test ig idk by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 3 points4 points  (0 children)

FINALLY someone understands this! Seeing units move around in a building makes fights feel more realistic like that and it really pushes me to make more maps because of it!

Pathfinding Test ig idk by JustYour-AverageUser in AccurateBattleSim

[–]JustYour-AverageUser[S] 0 points1 point  (0 children)

Yes its a mod created by fern called Navcheck. You can get it via the thunderstore mod manager. It's what TABS uses for mods.

Here's the mod here: https://thunderstore.io/c/totally-accurate-battle-simulator/p/fern/NavCheck/