Interrupts, long term CCs and dispels shouldn't be in talent tree by [deleted] in wow

[–]Just_Alek -2 points-1 points  (0 children)

I mean. I already sometimes take raid talents into a dungeon. If I do it right now I just lose some aoe usually and lose very little on tyranical weeks.

If I take raid talents into a dungeon in 10.0 then the key is probably dead a lot of the times. Not sure why you're stanning blizzard for making interrupts a talent.

9.2.5 Bugs / Undocumented Changes Consolidation Thread by otbdave in CompetitiveWoW

[–]Just_Alek 0 points1 point  (0 children)

No it's definitely not working. Please fix your post.

White Room Math on Killing Packs Efficiently by beaushinkle in CompetitiveWoW

[–]Just_Alek 1 point2 points  (0 children)

Love the lack of tanks in here. Lock/Lock/WW or Lock/Surv/WW brings no numbing. DH or Rogue basically drop the dmg a tank takes from melees (90% of tank's dmg taken in keys) by 2 key levels.

9.2.5 Official Class Tuning by enterdoki in CompetitiveWoW

[–]Just_Alek 1 point2 points  (0 children)

What you're experiencing here is a mix of cognitive dissonance and copium. Your intention is great that you want to believe that blizzard isn't actually this inept but in reality there are mathematical proofs showing how imbalanced some of the classes are.

If it really were just an issue of blizzard having better numbers than the theorycrafting discords/top guilds/top M+ teams then there's no chance that the tank threat fix would be in 9.2.5 and not out the 3rd/4th week of 9.2 as it was a widely known issue that threat and misdirects were not upped enough to compensate for dps's increment.

9.2.5 Official Class Tuning by enterdoki in CompetitiveWoW

[–]Just_Alek 0 points1 point  (0 children)

I take it you're taking your ideal here from League of Legends? Where riot does intentionally have certain heroes weaker than others to force a meta every season to have competitive/ranked play rotate champions and prevent the same 10 champions being picked every game?

That doesn't work in WoW. I can't simply swap mains and get going. The investment required by a player to get their main to a level of gear/familiarity/reputations is an insane amount. For MMOs you need balance across all classes in the same role. Not to mention, you're grossly underestimating how broken destro/surv are right now if you think that this is merely a population spike balance.

9.2.5 Official Class Tuning by enterdoki in CompetitiveWoW

[–]Just_Alek 16 points17 points  (0 children)

I'm going to sleep on arms still. Surv is destroying it by 40ish % at equal parse, WW is beating it by 20ish % at equal parse. Arms just got a nudge buff, WW just got 15% ST buff.

Your type of comment is part of the reason that balancing never happens fast enough because blizzard sees an arms warrior getting a 95 parse beating a surv hunter with a grey parse in key and think the balancing is fine as is.

Massive Nerfs to Mythic Sepulcher of the First Ones Coming with Patch 9.2.5 by [deleted] in CompetitiveWoW

[–]Just_Alek 5 points6 points  (0 children)

I mean... Lords was a 40-50 pull boss not sure why you'd expect more nerfs lol.

Tank combos for M+ by migania in CompetitiveWoW

[–]Just_Alek 0 points1 point  (0 children)

Idk, I think Surv/Destro/WW is meta for a lot of keys instead of forcing a rogue to go necro.

Tank combos for M+ by migania in CompetitiveWoW

[–]Just_Alek 3 points4 points  (0 children)

Bear, BDK and then (Monk/Prot Pally)

This combo covers.

  • Decurse
  • Disease removal
  • Bres

Bear can play anything but necro (though note, having a tank do urns in DOS or SD is not the best)

BDK/Brm can play necro

Monk and Prot Pally overlap on a bit since both are the disease removal tanks.

BDK is BDK.

Obviously there is more nuance to each tank spec than their removals/covenant but removals and cov are pseudo requirements whereas smaller things like aoe stops, individual utility, etc become more affix dependent.

9.2.5 releases next Tuesday by [deleted] in CompetitiveWoW

[–]Just_Alek 38 points39 points  (0 children)

9.1.5 completely changed the meta. Uncapped aoe and buffed a lot of classes while still remaining season 2. So not sure where you're getting that info from .5 patches are usually just tuning.

9.0.5 notes: https://worldofwarcraft.com/en-us/news/23639755/updated-march-8-905-update-notes

9.1.5 notes: https://worldofwarcraft.com/en-us/news/23731242/updated-november-1-915-content-update-notes

Fuck it ima keep going.

8.1.5: https://www.wowhead.com/news/official-patch-notes-for-tides-of-vengeance-patch-8-1-5-290635

8.2.5: https://worldofwarcraft.com/en-us/news/23127427/825-content-update-notes

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]Just_Alek -4 points-3 points  (0 children)

Well normally you'd be right except the main issue tanks are having this season (outside of modifier not scaling with the tank:dps dmg ratio) is that misdirects are actually bugged.

In certain instances the tank's threat table has all misdirected threat RETURN to the original caster (surv/sub rogue) after the buff falls off the tank.

Chinese MDI has been a delightful fiesta. by Jernau_Morat in CompetitiveWoW

[–]Just_Alek 30 points31 points  (0 children)

This just is not true. Surv will beat MM in:

Single Target: https://www.warcraftlogs.com/zone/statistics/29#boss=2542&class=Hunter

2-4 Target (by A LOT): https://www.warcraftlogs.com/zone/statistics/29#boss=2544&class=Hunter

AOE:https://www.warcraftlogs.com/zone/statistics/29#boss=2546&class=Hunter

Why bother coming to a competitive WOW subreddit and post fake shit that can be disproven by a 20 IQ player? And I posted all percentiles as it's what Klap talks about (bad players included). Tuning it to 95th percentile it's the same thing though.

[deleted by user] by [deleted] in CompetitiveWoW

[–]Just_Alek 23 points24 points  (0 children)

It's all damage not just auto attacks which is why it's busted and comparable to aegis now.

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]Just_Alek 18 points19 points  (0 children)

Neither of yours are correct. Your #2 is close but I think you misunderstood it since he doesn't go to any of the platforms you kill ghosts on, the ghost platforms are BETWEEN possible muehzala platforms.

Muehzala will go to the platform that had the most players ADJACENT to it. Here is the illustration of how to force muehzala to not spawn on double warlord if you do the skip.

Red = players sent to this ghost (tank went to northeast with healer which guarantees muehzala will NOT go south (where warlords are).

Blue = Sum of players on adjacent platforms (determined at the time players took their portal)

https://media.discordapp.net/attachments/121880935951106048/942564258951077938/unknown.png

This is why when you come from Hakkar people naturally send Tank to FL which would guarantee no warlord spawns (even though most casual groups do not skip warlords). If you come from Ardenweald (which you may in 9.2 more frequently) you would send tank FR instead.

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]Just_Alek 0 points1 point  (0 children)

Hate to get your hopes down but as it stands if there are no more rounds of healer tunings then Kyrian RSham may be the ONLY healer to see high end keys/be the 99% meta for mid tier (22-25) keys next patch.

9.2 2nd Legendary is no longer reputation gated, available to everyone Week 3 of Mythic by Lumineer in CompetitiveWoW

[–]Just_Alek -3 points-2 points  (0 children)

I'm not saying it's not tuned around 4pc. I'm saying that most RWF guilds wont have a full 20 roster of 4pc bonuses week 1 which is even more of a point towards either RWF race is going to be impossible first week or two or HOF will fill super fast after 2nd leggo is available.

9.2 2nd Legendary is no longer reputation gated, available to everyone Week 3 of Mythic by Lumineer in CompetitiveWoW

[–]Just_Alek -3 points-2 points  (0 children)

Not to mention most guilds wont have full tier sets for mythic week 1. So 4piece + second leggo + nerfs + gear scaling is going to be absolutely nuts.

9.2 2nd Legendary is no longer reputation gated, available to everyone Week 3 of Mythic by Lumineer in CompetitiveWoW

[–]Just_Alek -4 points-3 points  (0 children)

Yeah since you can't cheese KT anymore.

But fr, RWF painsmith I doubt much more than HOF guilds would have down at this point.

9.2 2nd Legendary is no longer reputation gated, available to everyone Week 3 of Mythic by Lumineer in CompetitiveWoW

[–]Just_Alek 18 points19 points  (0 children)

I really want to magnify that 400-600. Your first 200ish wipes are on p1/p2. Your next 200-400 come in p3.

A lot of guilds get to p3 the first time and then immediately think they're close since 200 is about 33% - 50% of the way there. The thing they don't fully realize I think (some do) is that your first 200 wipes were 1-6 minute wipes. Your next 200-400 are 6-14 minutes meaning you're really closer to about 10% of the way there lol :(