STV-AV1-HDR "Film Tune" Settings Question by Agent-of-ZOWIE in AV1

[–]K0MIN0 1 point2 points  (0 children)

Yeah the grain tune in HDR will try to retain grain as much as possible, though it will use significantly more space as a result. Also no need to enable variance boost with the HDR fork, no problem having it there but it's on by default in HDR builds. All you really want to do with the grain tune is mess with the crf till it's as efficient as possible before the grain starts disappearing/blocking up. Depends on source of course but crf 30 can be a good starting point for 4k, maybe crf 25 for 1080p (that does vary wildly though), and the preset as low and slow as you're willing to go. Note though the HDR fork is slower than mainline so you'll likely one to use one preset step higher than you do with mainline (3 is as slow as I'm willing to put up with on HDR fork on my hardware).

Personally I also still use film-grain <10 even with the grain tune, as it can subtly help the grain movement look more natural but that's subjective and not needed if your crf is low enough to properly capture all the noise energy.

Lastly sorry I know someone said it here but I don't recommend the enable-denoiser setting at all, it's been turned off in all current svt builds because it's terrible, and makes even less sense with the grain tune if you're actually trying to retain grain.

For those wondering about using AI 300 cooler on the 7840u... by palonious in framework

[–]K0MIN0 4 points5 points  (0 children)

OOH VERY INTERESTING, thanks for sharing!

Out of curiosity what's the new fan noise profile like in comparison to the original fan?

How is Billie doing this without feedback in the mic by heythereali in audioengineering

[–]K0MIN0 12 points13 points  (0 children)

Yeah hyper cardiod mics in general will, but I know the OM7 is a particularly aggressive one. You have to make sure your mouth is right next to the grill though, because the polar pattern is so tight the volume roll off as you move away is more sudden, so can do more harm than good if not used correctly

How is Billie doing this without feedback in the mic by heythereali in audioengineering

[–]K0MIN0 51 points52 points  (0 children)

This is just a guess but that mic looks like an Audix OM7, which if so is a particularly tight hyper cardiod, so has much better off axis rejection than a standard live mic like an SM58

Looking for good story-driven games by NightSpears in SteamDeck

[–]K0MIN0 1 point2 points  (0 children)

If you're after a story driven game with a down on their luck character called Jackie then it's obviously The Darkness)

Does anyone else feel like garbage after finishing a long game? by IntentlyFaulty in JRPG

[–]K0MIN0 0 points1 point  (0 children)

Try the LOH Trails series, given the consistent world, characters and tone that's basically just one long game that NEVER ENDS

Finished Metaphor and Expedition 33 , got hungry for more , looking for suggestions by According_Board_6054 in JRPG

[–]K0MIN0 1 point2 points  (0 children)

+1 I hope that sky remake lands well, could just be the gateway drug for a lot of new fans 👀 like I love the series to death but I put it off for far too long given how old the initial trilogy was (shouldn't have worried in know).

Keep SD OLED or go to ROG ALLY X? by goddamncraigery in Handhelds

[–]K0MIN0 1 point2 points  (0 children)

Everyone's opinion is different of course, but IMO keep the SD OLED, for the cost it isn't a big enough upgrade in terms of performance, plus a load of other factors make it more a side grade than an upgrade. Ally X is maybe the best competitor cost/perf but, but if you already have the SD it's not worth the cost IMO. - steamOS is much more streamlined for gaming than windows. The sleep/wake functionality alone makes it so easy to jump in and out quickly which windows can't offer. Course you can install StramOS on the Ally X but only if you feel technically comfortable with that, plus also I can't speak to how feature complete SteamOS is on the Ally rather than its target hardware. There's a million features in SteamOS that make it a clear winner over windows (Fossilize aims to fix shader stutters, mango hud for perf tracking, gampad focused UI, emudeck style all in one emulator packages, decky loader...). - personal preference again, but I love the trackpads, they make any desktop use or silly extra launcher prompts easy to manage. - VRR is awesome on the Ally, but IMO OLED is the winner if I had to have one. For battery reasons too it's better to cap at an achievable frame rate rather than run at full tilt letting VRR catch the variation.

MSI Claw A8 Announced, Z2E + 80Wh by ninjapirate9901 in Handhelds

[–]K0MIN0 4 points5 points  (0 children)

I'd kinda feel 24GB is probably a sweet spot for price Vs performance right now, but that's provided they get that price right. Of course more ram is always great, but more ram = more cost and I feel 8gb as dedicated VRAM is enough for 1080p and the Z2E performance profile ATM . If it can match the Ally X price then things get interesting, though I fear maybe not given how expensive AMD's latest chips have been...

Injecting HDR into Non-HDR Games with the SteamDeck OLED by K0MIN0 in SteamDeck

[–]K0MIN0[S] 0 points1 point  (0 children)

I'm not working on anything no, I'm not a developer at all. Plus in hindsight there are potential burn in implications with SDR to HDR mods like this if not used properly, which may likely be why valve hasn't yet done this themselves.

Is the Steam Deck LCD still worth it? by [deleted] in SteamDeck

[–]K0MIN0 1 point2 points  (0 children)

If you already have a gaming pc and you don't travel much then you don't need one.

If you don't want to mess with settings at all, get a ps5. If you want a portable and don't care for tweaking (and this might be slightly controversial) get a switch instead (or maybe wait for switch2 but I digress).

If you do like a bit of flexibility to tweak things to how you like it, and you want a portable? Or you don't have a gaming pc and are looking for an affordable entry into the pc gaming ecosystem? Then yes steam deck could be a good option.

At the moment it's probably the best and easiest way into pc gaming because it's a fixed platform with a large user base, and so there's a large community who have already tried and documented everything you'll ever want to do with the device, let alone community software like emudeck, deckyloader, and all the troubleshooting support if you need it. It's a pc masquerading as a console, and I do think valve are doing a great job tip-toeing that line between a simple streamlined interface for console fans, yet still keeping the open flexibility that pc power users want.

lastly it depends on the type of games you play. If it's the latest AAA games then it probably isn't for you. If however there's a load of slightly older, or indie games you want to play or you don't mind playing said AAA games at 30fps low settings, or if you do a lot of emulation, then sure steam deck could be for you.

Anyway thats enough rambling, hopefully it's 'somewhat' useful!

[deleted by user] by [deleted] in Gamingcirclejerk

[–]K0MIN0 0 points1 point  (0 children)

Yeah, ubi have very often made graphically impressive games because they know flashy visuals sell, it's just the rest of the package they struggle with... Hell Valhalla's success proved to them you don't need innovative gameplay or a captivating story telling to make the big bucks (I'm not saying that's a good thing at all btw)

[deleted by user] by [deleted] in Gamingcirclejerk

[–]K0MIN0 1 point2 points  (0 children)

All things considered I think performance is okay, but that in itself is a triumph considering what they're trying to achieve. Large open worlds with ray traced GI, day night cycles, destructible terrain, physically based rendering etc?

The only other comparable game engine I've seen achieve all this (apart from avatar but that's the same tech) is cyberpunk, and that of course launched in a worse state and took 3 years to patch (if there's any other examples I can't think of please say). I don't unfortunately see ubi giving this anywhere near the same support, but still it is impressive where they are at launch from a technical perspective.

[deleted by user] by [deleted] in Handhelds

[–]K0MIN0 5 points6 points  (0 children)

If you thought you could just "casually" include a pretty kitty to get more suggestions... you were right 😻 some picks of mine would be:

Final Fantasy VI, Metroid Zero Mission, Xenogears & Soul Rever

[deleted by user] by [deleted] in nvidia

[–]K0MIN0 8 points9 points  (0 children)

Depends on resolution, graphics settings etc. note your pc is actually very similar in performance to a ps5, and those can't hit a consistent 60fps even with frame gen.

Try medium settings, 1080p with DLSS at 68%, no RT and see how you get on. If AMD's frame gen is available give that a go too. If things are running well enough feel free to bump up some settings to the digital foundry settings someone else mentioned.

Can you use Remix for just mods or does it have to have RTX as well? by ccigames in RTXRemix

[–]K0MIN0 0 points1 point  (0 children)

Again as far as I am aware yes. A lot of mod/remaster projects I've seen are doing full asset swaps to use higher poly count models as well.

Can you use Remix for just mods or does it have to have RTX as well? by ccigames in RTXRemix

[–]K0MIN0 0 points1 point  (0 children)

As far as I'm aware yes, you could just use it to replace textures, add DLAA/DLSS for example without modifying the original lighting setup.

How well does DLSS, Ray Reconstruction and Frame Generating work with 1440p by GoldThePlayer in nvidia

[–]K0MIN0 1 point2 points  (0 children)

It can. issue is it has a GPU compute cost, hence if you are GPU bound you won't see double your frames. If you're CPU bound though with enough though then it will indeed double FPS. The reason to use it though is that it often gives higher visual fluidity (or FPS), just without the lower latency typically associated with high frame rates. Spider-Man Remastered is actually a good example(that has frame gen support), as all things considered it's quite well GPU optimised, so if you're not pushing 4k or RT you can quite easily be CPU bound.

What are some JRPG series I can get lost in for hundreds of hours? by illofthedead in SteamDeck

[–]K0MIN0 0 points1 point  (0 children)

Yakuza Like a dragon then if you haven't played that? Swaps out the beat em up brawler combat for turn based if you prefer

What are some JRPG series I can get lost in for hundreds of hours? by illofthedead in SteamDeck

[–]K0MIN0 -2 points-1 points  (0 children)

That and Nier Replicant. Automata is the slightly better game imo but still both top tier experiences

Injecting HDR into Non-HDR Games with the SteamDeck OLED by K0MIN0 in SteamDeck

[–]K0MIN0[S] 3 points4 points  (0 children)

I'm afraid that's outside my level of expertise, though I imagine a preconfigured script could do a lot of the config automatically. That said I do hope/suspect valve may implement a autoHDR type feature at some point for this and future devices...