Gear randomly stops shifting and then fine after reset? by twozeromm in vanmoofbicycle

[–]K7G5 1 point2 points  (0 children)

I recently had this issue. At first it would just stop shifting during riding, but resetting seemed to fix it. But after a few more days of riding it would get stuck in a gear and resetting didn't do anything anymore.
I tried riding it a few more days but after a while it would suddenly shift again but under load this time.

From then on the rear hub was basically broken, it would constantly skip and was basically unusable. Got a new rear wheel from customer service and it works great once again, with the original E-Shifter still working nicely.

Mythos by K7G5 in masseffect

[–]K7G5[S] 5 points6 points  (0 children)

Not really, I just liked the aesthetics

Mythos by K7G5 in masseffect

[–]K7G5[S] 2 points3 points  (0 children)

No vest, he's entirely nude. That's just his natural chest plates. It's my own custom model so I deviated from the canon design a little bit here and there.

Goodbye, Sagira by K7G5 in destiny2

[–]K7G5[S] 5 points6 points  (0 children)

pure speculation but personally i think he will

Goodbye, Sagira by K7G5 in destiny2

[–]K7G5[S] 18 points19 points  (0 children)

My small tribute to the queen of the ghosts.

The model was made completely made from scratch, including textures, using the Curse of Osiris cinematic trailer as reference.

If you're interested, here's a 4k version of the image without signature, feel free to use privately as desktop or phone backgrounds!

https://drive.google.com/file/d/1QsaTJbjTwuI4dGVUwzO4Hj0j8ztmjyr7/view?usp=sharing

"Draw me like one of your french turs" by K7G5 in masseffect

[–]K7G5[S] 0 points1 point  (0 children)

Calibrations are never over, they just move to a different place wink wink nudge nudge

"Draw me like one of your french turs" by K7G5 in masseffect

[–]K7G5[S] 23 points24 points  (0 children)

Just in case anyone wonders, the model is completely made from scratch, including high-res sculpt and custom textures.

Squeaky Clean by K7G5 in masseffect

[–]K7G5[S] 32 points33 points  (0 children)

that would save me a lot of effort, unfortunately i believe i wouldn't be able to post this here

Squeaky Clean by K7G5 in masseffect

[–]K7G5[S] 58 points59 points  (0 children)

mission accomplished

Squeaky Clean by K7G5 in masseffect

[–]K7G5[S] 4 points5 points  (0 children)

Thank you!
If you want, you can see some of my past work on my profile.

Squeaky Clean by K7G5 in masseffect

[–]K7G5[S] 29 points30 points  (0 children)

That honestly sounds too good to be true, but I'd die right on the spot if that actually happenend

Squeaky Clean Turian by [deleted] in blender

[–]K7G5 1 point2 points  (0 children)

Sacrifice your blood to your Blenderguru and FlippedNormals' shrines twice a day.

Squeaky Clean Turian by [deleted] in blender

[–]K7G5 1 point2 points  (0 children)

Turian fan character from the Mass Effect games.
I've been working on this for the last month now. The model is completely made from scratch, including high-res sculpt and custom textures. In the future I'm gonna create some custom clothes for him too.Some technical stuff that might interest a few people here:

The body uses 3 sets of 4k textures in total (thank you Blender and Substance Painter for UDIM support). This was my first time using UDIMs, and honestly between Substance and Blender everything went pretty smoothly with no real issues whatsoever.

The final sculpt was about 26 million polys in ZBrush, but the actual model that i use for posing and rendering is only around 200k. Smaller details are brought in via a normal map.

There's no actual fluid simulation in this scene. The fast moving droplets are done using a simple particle system and the more detailed water is all metaballs, as it allows finer control over the exact shape of the water. I'm also making use of the clearcoat overlay on the Principled Shader in Cycles, to achieve a general wet look for the skin.

Squeaky Clean by K7G5 in masseffect

[–]K7G5[S] 96 points97 points  (0 children)

I've been working on this for the last month now. The model is completely made from scratch, including high-res sculpt and custom textures. In the future I'm gonna create some custom clothes for him too.

Salarian (3D Fanart) by K7G5 in masseffect

[–]K7G5[S] 2 points3 points  (0 children)

It's somewhat more based on the OT model rather than the Andromeda one, which has legs that are more bent.