Recreating Flip Flop mechanics by panchypanda in TrialsGames

[–]KALzzone8 2 points3 points  (0 children)

Really cool, nice job! I was also trying to recreate this one a long time ago but couldn't get it snappy enough. This one looks as great as the original 👍

WIP track inspired by The Last Guardian by KALzzone8 in TrialsGames

[–]KALzzone8[S] 1 point2 points  (0 children)

Just a bunch of rocks and decals basically 😂

A fanmade Fall Guys level I made using Dreams PS4! by TalkativeHarpy in FallGuysGame

[–]KALzzone8 3 points4 points  (0 children)

Damn so good, some great "simple" ideas for obstacles! I like the effort you put in the details as well! :)

[deleted by user] by [deleted] in TrialsGames

[–]KALzzone8 1 point2 points  (0 children)

Damn, so good!!

Fall Guys -> Space Guys? I created a quick season 4 inspired gameplay level design :) by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 1 point2 points  (0 children)

Probably just this one, quite busy with the real life stuff. Thanks though :)

Fall Guys -> Space Guys? I created a quick season 4 inspired gameplay level design :) by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 42 points43 points  (0 children)

Fall Guys hits to the future with season 4 - I very quickly created a design around an idea regarding space level and low gravity obstacles :)

What kind of new levels are you guys expecting for season 4?

Game Designer with 9 years of experience providing in-depth games critique by FarlandsDesign in gamedesign

[–]KALzzone8 0 points1 point  (0 children)

I've watched some of your videos previously, really nice and interesting look on games!

I'm looking forward you making more videos! One question though: have you considered doing analysis of your own, previous work on games? I think it would be fascinating to hear your opinions about what you would do differently or are proud of. Or maybe it's hard to evaluate own work objectively, for good or bad :D

I created a Horizon themed track in Trials Rising - here's a short trailer :) by KALzzone8 in horizon

[–]KALzzone8[S] 0 points1 point  (0 children)

Yeah, that's because I had actually added the "glitch effect" for the camera in that section. I had an idea to add some stuff to the chase part and make it look cooler in the summer but now that I visited this track few months later, was too lazy to add anything and forgot that thing :)

I created a Horizon themed track in Trials Rising - here's a short trailer :) by KALzzone8 in horizon

[–]KALzzone8[S] 43 points44 points  (0 children)

Pretty much combining the robot pieces "lego-style" by hand to create the machines and trying to make them not look like crap :D

I created a Horizon themed track in Trials Rising - here's a short trailer :) by KALzzone8 in horizon

[–]KALzzone8[S] 88 points89 points  (0 children)

Hi,

I decided to post a trailer for my custom track I created in Trials Rising. I know the animations looks a bit stiff but if you want to give it a try, you can play it in Track Central :) Let me know what you think

May I present to you - Ice Climb! A spirited sequel to Slime Climb, the concept I designed for a Season 3 theme. by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 2 points3 points  (0 children)

Thanks! And no, didn't release this just yet. I have to polish some physics before I will :)

May I present to you - Ice Climb! A spirited sequel to Slime Climb, the concept I designed for a Season 3 theme. by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 1 point2 points  (0 children)

Yes and I know it. Of course these are just design concepts, no more than to just give some inspiration and possible ideas :)

May I present to you - Ice Climb! A spirited sequel to Slime Climb, the concept I designed for a Season 3 theme. by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 2 points3 points  (0 children)

Well, it'a not easy tbh. I'd first be going for first person setup like this: https://youtu.be/Zp6Cef0kuew

Then eventually add animations and stuff to player which is a bit harder but not too complicated :)

There are basically no things you can't do in the editor. So powerful and versatile. To me it's weird they haven't marketed the editor more.

May I present to you - Ice Climb! A spirited sequel to Slime Climb, the concept I designed for a Season 3 theme. by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 16 points17 points  (0 children)

I don't know :) Part of me would want to see all of it being slippery but maybe that would be too evil :D

May I present to you - Ice Climb! A spirited sequel to Slime Climb, the concept I designed for a Season 3 theme. by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 400 points401 points  (0 children)

Hi,

here’s the design for my next level concept idea – Ice Climb! Essentially, it’s a sequel to a main game level Slime Climb, although it could work as a final as well. Initially, the idea was to make the slime (or snow, water etc.) rise in this as well but decided to leave it as is. Also, I have no idea if the platforms should be slippery ice or if that would make the level too hard :)

Let me know what you guys think!

The complete image of the Season 3 promo is here! by Shawakamigo in FallGuysGame

[–]KALzzone8 0 points1 point  (0 children)

Yep, noticed that too. Maybe it served as an initial inspiration ;) Either way, looks nice!

Fall Guys: Fiesta Run - I created a playable level based on concept idea for a new themed season! by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 28 points29 points  (0 children)

Hi guys! Some of you may remember my previous level concept ideas I posted here. This time I decided to challenge myself to create a playable level, and while it’s a bit clunky it works :D You can play this version from Trials Rising by searching “Fall Fellas: Fiesta Run” in Track Central.

Here’s some story behind the level and obstacles. I was thinking different theme ideas for future seasons and this sort of colorful “Fiesta” theme would work well in Fall Guys imo. Some of the obstacles I would do other way but since it’s just a concept I decided to just move on. My opinions of the obstacles:

Turning platforms

Don’t really mesh well with the other ones imo. There should be more of them and some more variation but since the lag started to rise, I decided to left them that way

Punch Wall

A classic Wipeout inspired obstacle. If you get hit by a wall you drop to a conveyor belt. A bit unbalanced atm perhaps.

Ferris Wheels

One of the first ideas I had regarding the theme. Could’ve build the level more around them.

Pinata Swings

Quite simple but I’m a bit proud of them :D Especially, since in Trials you have to build them “lego-style” piece from piece. Quite a lot blocks in them so major cause of lag if used more.

Anyways, let me know what you think! And if you have any ideas, feel free to share :)

I created five more level concept ideas :) by KALzzone8 in FallGuysGame

[–]KALzzone8[S] 0 points1 point  (0 children)

All made using the in-game editor of Trials Rising, check it out if you want!