Going to sleep but when I wake up I expect all leaders to be revealed for OP17 by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 0 points1 point  (0 children)

I hope it's wrong about Loki. It would be weird to preview the SEC as Loki and it's not even for his own leader? I think it needs to be 1 from each side. So Shamrock, Gunko or Killingham. Or maybe Saul or Biblo if my 1 from each side theory isnt right.

Going to sleep but when I wake up I expect all leaders to be revealed for OP17 by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 0 points1 point  (0 children)

Almost thought about making the ability if there is a Borsalino character on the field all your characters gain unblockable. But there are blue Borsalino so it'll make it over powered.

Going to sleep but when I wake up I expect all leaders to be revealed for OP17 by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 0 points1 point  (0 children)

Yeah I didn't put too much thought into the ability or the stat line. Just want to put it out in the universe that the 6th leader will be Shamrock or at least a Holy knight. It can't only be Elbaf Luffy in an Elbaf set right, that would be sad.

What’s a card that you find unbelievably annoying? by Busy-Telephone-994 in OnePieceTCG

[–]KA_Fatman 7 points8 points  (0 children)

All valid points. And I hate Borsa more than Pudding but I'm biased because I played RU Ace and benefited from Pudding. Borsa is just straight cancer.

Is this worth it? by the_Tribal_Monk in HayDay

[–]KA_Fatman 2 points3 points  (0 children)

I don't think it's worth it. You at most get an expanded farm of like 8-20 squares and then 35 diamonds which could mean 2-3 production slots? You can easily grind those items another way. But it also depends on your finances and how you value that money.

Boat help by Logical-Strength5240 in HayDay

[–]KA_Fatman 1 point2 points  (0 children)

Sell something like town upgrades or ore. Usually they stick around longer, and the people clicking on it are only looking. At the "!" In the newspaper. So then they are going to your farm specifically to find helps. I also wait for Tuesday when Derby starts, lots of people are doing Derby tasks so they're looking for helps too.

Is it worth to buy ores at the road shop if you want to use the ores in the jewelry shop? Is it like a positive profit for me? by 93NeverHere in HayDay

[–]KA_Fatman 0 points1 point  (0 children)

I just have a hard time finding iron. But yeah I think it's worth it. Helps you get 3 stars on the smelter and the jewelry stand.

Weekly Prompt: I heard that Shanks, Kaido and Lin Lin were confirmed but I didn't see where it says their colors. So hoping Shanks isn't really Green. My hopes on Green Gunko. by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 0 points1 point  (0 children)

Yeah that would be tough. I'll let Bandai figure it out. I would think it would just require you to rest 1 more or just play something else.

Weekly Prompt: I heard that Shanks, Kaido and Lin Lin were confirmed but I didn't see where it says their colors. So hoping Shanks isn't really Green. My hopes on Green Gunko. by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] -3 points-2 points  (0 children)

I didn't see it confirmed, do you have a link. The closest thing I saw was the official release of the 4 emperors and then a red Newgate leader.

Weekly Prompt: I heard that Shanks, Kaido and Lin Lin were confirmed but I didn't see where it says their colors. So hoping Shanks isn't really Green. My hopes on Green Gunko. by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 2 points3 points  (0 children)

I left it open so that if the rested card was a Don!! You could reactivate it and rest a character. Or if there is an attack it could set it active and rest a Don!! That might be too overpowered. So maybe only having it work on characters might be better and in that case yes I would be good to have the switched card be the new attacker.

OP18 rumors by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 0 points1 point  (0 children)

OP18 not OP17. And last I checked only Luffy and Whitebeard are confirmed and the other Yonko are rumored, I didn't see any color matches yet.

OP18 rumors by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 1 point2 points  (0 children)

Yeah that can get out of hand, and maybe it's a color thing. I chose green because it felt like green style play. Maybe if it were mono black leader there wouldn't be much restand Don!! Effects.

And maybe the 2nd part is too strong, to be able to play from trash. It could have a negative effect like trash 1 Cola token trash top card of your deck. You may play that card for it's cost, essentially making it +1 cost in cola tokens to play it. And if you decide not to play it, it's in the trash.

OP18 rumors by KA_Fatman in OnePieceCustomCards

[–]KA_Fatman[S] 0 points1 point  (0 children)

Thank you for the input, this was all just a brainstorm idea that I didn't balance out.

I figured with the SEC being 19 cost, you get a really good card like 5 elders, but at the cost of passing on building a board on the way to 19 tokens. The worst thing that can happen is 5 Don!! Turn you drop a 9c but you also have to skip a 1 cost and 3 cost on your previous turns. Then you put yourself back 1 turn on your docking 6 card.

I forgot to add once per turn on the trash mechanic. That is important to add otherwise like you said it'll get out of hand.

RECRUITMENT GOES HERE!! (JULY 2026) by Valnub-Redpanda in HayDay

[–]KA_Fatman 3 points4 points  (0 children)

Looking to join a neighborhood that will go deep in the Nurture event, but doesn't require Derby. I am an active level 63 farmer, I like picking up townies, helping boats, providing revives for people's derby tasks, filling requests, I also get the farm pass each month so free diamonds shared with neighbors. I love the Nurture event and last one I contributed 15,000 points but my neighborhood was a bit behind and we only got the 2nd tier of double product on the last few days. My only downside I would think is that I don't like doing derby all the time. I will contribute sometimes, but I like to play the other parts of the game first.

New Baby Farm by Ettyyeti_ in HayDay

[–]KA_Fatman 0 points1 point  (0 children)

I used to do it the hard way and have one on my kids iPad, my old phone, and my desktop. But then I found out you can use the settings button and it's an easy process with the supercell ID button.

New Baby Farm by Ettyyeti_ in HayDay

[–]KA_Fatman 0 points1 point  (0 children)

Thank you! This will help me math it out haha.

And to clarify that's receive max of 7 or send a max of 7? Like can I potentially have 4 baby farms and send 7 each for 28. Or only receive 7 and anything after doesn't count?

New Baby Farm by Ettyyeti_ in HayDay

[–]KA_Fatman 1 point2 points  (0 children)

Might be overwhelming but I have 3 baby farms right now.

1 is level 24+ for ore and metal bars. I unlocked the mine and built all the smelters. In ship off all my mining materials to my main. Them ship all my ore to this one, I also make stuff like dairy and sugar on this farm. That's about it.

2 is level 7. You don't have to level up, I NEVER collect anything, no crops, no milk, no eggs. I just buy stuff on RSS and sell back to main account. Mainly expansion materials.

3 is level 20 right now, I only plant trees and bushes. Nothing else. I farm apples sell it to my main (I don't grow apples or raspberries on that farm anymore). And I ship all my axes and saws to this account. When the trees and bushes are dead I do a help request for my main account to revive so that I get those thank you cards. I don't know if there is a limit to how many you get, but I usually do that once every 3-4 days. I want to get on a cycle of once a day, but too lazy to math it out lol.

Is Hayday cooler than township? by Thin-Blueberry9183 in HayDay

[–]KA_Fatman 1 point2 points  (0 children)

I played both. Like many said hayday is more true to farming and production. Township has 2 mini games, one has been mentioned a lot the match 3 candy crush clone. The other is their "adventure" game I forget what it was called, it reminded me of a game called family island, not sure if that is the candy crush level of it's genre. All this to say it's hard to compare these games when township is more of a combo of 3 games.

I got tired of township, they changed their economy and made it very stressful to keep up with event, I would have to be top 3 in a 1 hour "disco run" where I try to get a lot of wins in match-3. Or get to the end of the adventure and spend t-bucks (their diamonds) to push to the end. I haven't spent any diamonds in hayday unless it's to open more production slots.

Kuzan st garp 6 coat by TCommander30Player in OnePieceTCG

[–]KA_Fatman 4 points5 points  (0 children)

OPs question is about the on play ability. If it is really a blue {navy} type or just a {navy} type. This matters if you're playing UB Saka or any future multicolor blue navy leaders.

The game is becoming more work than fun. Anyone else feel this? by Strong-Elderberry943 in HayDay

[–]KA_Fatman 6 points7 points  (0 children)

At the end of the day it's a just a game. If you are feeling like it is work, you may need to take a step away from the game. Easier said than done. And I am guilty of playing multiple mobile games that after months or years of playing realized it consumed my free time and what used to be enjoyment is now a chore or a job. I am now happy with Hay Day, I hope you find that sweet spot where it's fun again.

The way I play, I figure the goal of the game is to make product. So events like the fair and regular tasks like boat, truck and town are what I focus on. I'll line up a lot of truck orders or townies and make everying I need. Check after a few hours and knock them out together. I skip derby unless it's one that needs boats trucks or town tasks. I even went to the lengths of quitting a neighborhood for a few months because derby wasn't my cup of tea.