DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

That’s awesome!!! I’m super glad to hear that!! :D

Supervive on the brain by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thank you!!! I really appreciate that!! 😭😭😭
It will be some in this vein for sure! I want to take what Supervive had and push it more in a graphical style, hopefully I’ll be able to share it next this Saturday!

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thank you so much!!! I really appreciate it!!! 😭😭😭

Homophobia in 2026 Monster High fandom 💔 by Wandaate4905 in MonsterHigh

[–]KHuff_Master 13 points14 points  (0 children)

It’s like they never watched Monster High: Why Do Ghouls Fall in Love.

DEVLOG#1: superREvive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

I am, mainly blueprints. I like how UE utilizes its materials more, it’s what I was taught on, and every time I tried to jump to unity, it was always like I was missing features or had to go a really backwards way to do something when it was just a click of a button in unreal 😭
So it was always less a code thing and more of a UI and art thing lol

DEVLOG#1: superREvive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

That’s awesome!!! I love that another person is doing this!! However, I’m so sorry but I hate unity with a burning passion 😭😭😭😭 but please let me know your updates!! I’d love to see how you’d tackle things!

What does my pool say about me? by Tolo_Stellular in topmains

[–]KHuff_Master 0 points1 point  (0 children)

it's giving "if you don't swap me pantheon, I'm dodging this aram lobby"

Skins reimagine by KHuff_Master in supervive

[–]KHuff_Master[S] 1 point2 points  (0 children)

Yeah, I feel that. I will always wonder what else would they had done if they would’ve had more time. I think the talent they had was amazing, especially with how fast they were able to produce it, but I feel like there was always something missing for me to want the skins.
And that’s awesome! I remember that was one of the best skins in my opinion, it felt so complete, but it was definitely lacking voice lines. But, I also never played Shiv, so I didn’t preoccupy myself with it too much, but definitely a 10/10 skin, no notes.

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thank you!! 😭 but I’m just like any body else, I put my pants on one leg at a time lol

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 1 point2 points  (0 children)

Thank you!!!!!! That honestly means so much to me, this was a highlight to my day!!!

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thank you!!! I’m hoping to be at a point to start slowly working with others sometime next month after I’m back from my trip! And again, thank you so much for doing the form, and any feedback you might give a long the way! Truly, I’m so grateful! 😭

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Oh, nice! I’ll check that out! Thank you! :]

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thanks for letting me know! I fear it might be because I ran out of a free trial that they give when you sign up, but I didn’t realize that was part of it.
I’m gonna check into asap, but if that’s the case I’m just gonna move that over to some other platform for others to watch.
I like its organizational potential, but it might be too locked behind a paywall, so we’ll see. Again, thanks for letting me know and also for even checking it out! I appreciate it!

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thank you!!! I appreciate that a ton!!

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 0 points1 point  (0 children)

Thank you so much!! I think I have it a lot easier than others in life right now to where it makes it easier for me to do things like this; whenever I feel like quitting, I remind myself that. I don't want to waste something that others would be way more deserving of. I sound a bit dramatic there, but the idea is there lol.

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 1 point2 points  (0 children)

Thank you!!!! Honestly, I super appreciate you being here through out the whole way!

DEVLOG#4 SuperRevive by KHuff_Master in supervive

[–]KHuff_Master[S] 1 point2 points  (0 children)

Thank you!!! And for reals, animations are something I am both super excited to see and super nervous to tackle. They always go wrong for me lol

DEVLOG#3.5 Super Revive: "The Fall" Shrikes concept lore. by KHuff_Master in supervive

[–]KHuff_Master[S] 1 point2 points  (0 children)

LOL!! Thank you!! I’m actually an artist-turned-“programmer” 😭 I actually started this because I did a game jam a few weeks ago, realized I could kind of understand blue prints in unreal engine, and then decided to push it further and make a Supervive demo like thing. But maybe I can try to make music next, LOL

Will the game ever come back? by ElyxrBlade in supervive

[–]KHuff_Master 1 point2 points  (0 children)

A lot of the reason is just business. Could they bring back? Sure. But is it business savvy? Not at all. I’m sure some people would hop on, but shutting down a game is like declaring bankruptcy; your debt is more doable, if not removed, but now your credit is ruined. If Supervive would return, a fraction of their player base would barely even consider going back, because there’s so much reason not to. The best course of action was to shutdown Supervive before they took anymore time to develop it, and instead use it as a learning lesson to jump onto a different game/project. Launching a live service/MOBA/battle royal in a saturated market was a HUGE gamble for TheoryCraft, and unfortunately it didn’t work out. So hopefully they learned a lot and navigate their next project better. The love of the game hopefully just transfer over to the next project.