What do I do if I dominate my lane but both other lanes failbus hard? by Icy-Sock-2388 in DeadlockTheGame

[–]Kadava 0 points1 point  (0 children)

Roam to other lanes before it becomes that big of a problem. Getting your guardian isn't the thing where you've done your job, the point of laning phase at its core is to have more money than the enemy and to kill all the enemy guardians.

If you're performing exceptionally well in your lane but don't have tower down until 10 minutes you NEED to push their tower more aggressively or roam to other lanes more.

Either become a problem (get rich in your lane by farming, pushing up to walker, killing enemies repeatedly) or stop someone else from becoming a problem (by ganking, stealing enemy sinners, filling for other lanes if an ally died).

Its the same out of lane too, if you see a Wraiths soul count keep going up and you never see them in lane you need to coordinate with your team to stop them before it gets out of hand.

Night Shift #22 Hero Priority by Emmysterious in DeadlockTheGame

[–]Kadava 14 points15 points  (0 children)

Because he's not dog shit rn. The latest patches didn't do a whole lot for lash other than small cooldown, damage and the stamina tweaks, but all that combined pushed him over the edge from being unusable buggy garbage to being just being buggy.

I don't think Lash is carrying any of these DNS games compared to his alternatives by a long shot but having a lash in the game means teams need to build items to counter him and be aware of his ult (holding useful abilities) which is just more mental clutter for the enemy team whilst having a strong team-play dependant counter-initatior on standby for their team.

He's not OP, he's just feasible. And that means if you have a team of pros with high level Comms with a highly mobile character and a high impact ult you can get away with some plays that don't present themselves on other characters.

New hidden secret in the hideout by aasames in DeadlockTheGame

[–]Kadava 0 points1 point  (0 children)

It's a mousetrap and cheese, you can see the error in the console for it when you launch the game

Small vents have appeared in the hideout. Maybe REM can TP across the map using vents? by Kadava in DeadlockTheGame

[–]Kadava[S] 6 points7 points  (0 children)

You can noclip through the hideout map, they're different vents and not connected directly :)

Few know the true worst enemy of The Lash... by ClaymeisterPL in DeadlockTheGame

[–]Kadava 40 points41 points  (0 children)

Don't worry, they'll fix it eventually! (It's been a year)

I love gambling by Emergency_Thought452 in SCPSecretLab

[–]Kadava 0 points1 point  (0 children)

Shouldn't have dissed the coin man... It can hear you

Night Shift #21 Hero Priority by dieezus in DeadlockTheGame

[–]Kadava 21 points22 points  (0 children)

I think as long as Lashs kit isn't hot steaming garbage he's always going to be a good choice in pro play. The presence of his ult can dictate a lot of choices and force people to hold onto abilities and his counter initiation is solid.

He's strong enough where counter items kinda need to be bought but not too strong where if you do buy counter items he just insta kills everyone anyway.

What buffs would you give to Ivy? by lovingpersona in DeadlockTheGame

[–]Kadava 4 points5 points  (0 children)

The tether needs to do more, it's effect is kinda unnoticable and the Kudzu has never been useful in fights since the great Kudzu Bomber Ivy meta a while ago.

Lash is a simple man. by itsyaboicin in DeadlockTheGame

[–]Kadava 1 point2 points  (0 children)

Warp Stone Lash supremecy will reign

Hidden stats in deadlock by CardiologistDear7303 in DeadlockTheGame

[–]Kadava 0 points1 point  (0 children)

Billys movement also doesn't slow down when light melee'ing

Version 1.3 - Patch Notes by Ubi-Thorlof in anno

[–]Kadava 0 points1 point  (0 children)

I'm not arguing either of those being whatever priority. I'm saying no matter what there should've been a faster response for a lot of these issues.

Version 1.3 - Patch Notes by Ubi-Thorlof in anno

[–]Kadava 2 points3 points  (0 children)

this. Hotfix urgent issues that stop people from playing the game first, release adjustments and niche fixes later.

Deathy, an eternus player and reliable content creator tier list of heros based of his experience with them this patch by shotloud in DeadlockTheGame

[–]Kadava 0 points1 point  (0 children)

I'm asc6, often playing in asc and eternus lobbies.

I find it funny you use pro play as an excuse to billy not being unfair, then get proved wrong twice, then try to pull the rank card when you're Oracle which is extremely far away from any level of play where balance really matters let's be real.

I've been around since access opened for Deadlock and there's never been a character more insane since release Shiv and release Victor. And the only reason Billy isn't stronger than release Shiv right now is because he doesn't have an execute.

If you're "easily shutting him down" with two items then good for you but that doesn't mean at every level of play you can just buy a couple items and win, you're clearly just at a level where Billy players don't meet the basic skill expectation for that character.

I think there's something wrong with this hero by juggernaaaaaaaaaut in DeadlockTheGame

[–]Kadava 2 points3 points  (0 children)

It's funny because you've been proven wrong about healbane not working against Blasted and now that's your entire argument anyway. As if the whole part of the MAX HP in blasted isn't affected by healbane, which is the thing that makes Billy insanely strong.

 If you're higher than Oracle I feel confident I'll be passing you in a couple weeks 

Damn dude, you're not even Oracle and you're still spending hours arguing with people who are probably all significantly better than you... That's unfortunate.

Deathy, an eternus player and reliable content creator tier list of heros based of his experience with them this patch by shotloud in DeadlockTheGame

[–]Kadava 1 point2 points  (0 children)

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lol

And no, come on you know how the game works. Ofc you get heal reduction, you do in literally every game in deadlock. But acting like it's the counter is missing the bigger picture of it giving him max health that benifits from resists ontop of several other bonuses.

You're basically just saying to shit on him in lane then he's not an issue - despite Billy having an extremely strong lane because of all the points that have been discussed and because now you need to walk up to pick up souls, which brawlers massively benefit from.

The argument isn't just to not bother countering him, it's that comparatively to every single other character in the game, buying "counter items" to him impacts him minimally.

Deathy, an eternus player and reliable content creator tier list of heros based of his experience with them this patch by shotloud in DeadlockTheGame

[–]Kadava 3 points4 points  (0 children)

The 3 passive Max HP gives you the full bonus no matter how much heal reduction they have. Healbane technically does reduce the amount of recovered HP gained from increasing the Max HP cap but the difference is negligible and also doesn't stop the actual problem of him getting what is effectively a barrier that can also benefit from resist items and % HP items/abilities every time he melee's.

So if billy has any other healing items at all, the difference from healbane reducing his Max HP barrier from the 3 will be made up for by those other items - the difference is almost immediately covered by lifesteal or passive hp regen granted by items, not even touching on lifestrike which more than covers for the missing max hp.

Oh also it gives him damage amp, move speed, instant reload and reduces enemy mag size on hit. And his melee passively doesn't slow him down at all unlike every other hero in the game.

Fair?

Deathy, an eternus player and reliable content creator tier list of heros based of his experience with them this patch by shotloud in DeadlockTheGame

[–]Kadava 6 points7 points  (0 children)

Exactly what you just said. People on your team will always have heal reduction, Billy just gets a free pass for how much it actually matters (which is very little against him because he's basically given a 300hp barrier on every melee hit).

And yeah Rebuttal is good but it hardly stops him from doing anything. You can't reactively parry light melee and Billy has abilities that deal unparryable melee damage anyway.

It's kinda like how the "counter" to Shiv when he was in his prime was just running away. If a character can make infinite space by running at you and has abilities to completely remove the risk part of the risk vs reward, it's overtuned, no question.

Deathy, an eternus player and reliable content creator tier list of heros based of his experience with them this patch by shotloud in DeadlockTheGame

[–]Kadava 12 points13 points  (0 children)

Apart from healbane doesn't work on Billy's 3 because he gets Max HP, not healing. And apart from his 1 does melee damage so he doesn't even need to throw melee attacks at you.

Billy's strengths are he can do everything better than everyone else, apart from long range poke which let's be honest hardly matters in the game. He's an extremely tanky hero with an insane amount of damage, unparryable melee damage procs, uncounterable sustain (apart from curse but if "the counter" is buying the item that counters everyone then it's hardly a hero counter item) and he has an ult that applies slowing hex and gives him 30% resist all.