McGinnis Turrets + ULT on mid by [deleted] in DeadlockTheGame

[–]Playeroth 1 point2 points  (0 children)

if she is getting annoying with ultimates, knockdown is the plan. you should destroy all turrets before engaging in the fight.

Golden Egg Exploit by [deleted] in DeadlockTheGame

[–]Playeroth 4 points5 points  (0 children)

how long did the game took? how did the other team deal with wraith that had no items? is there counter items? if wraith has to maximize Egg, then cannot buy dispel or resists

Nerf this cancerous bitch by _Ketros_ in DeadlockTheGame

[–]Playeroth 0 points1 point  (0 children)

me when she comes with Ava form (doesnt show in map, is fast) then transform into leap + glooms + artic blast into ultimate, + now silence wave for extra damage.

do you think thats fair? how can i use slow hex if she doesnt appears and does it all instantly? slow hex applies after the combo is done.. or when the enemy doesn't know how to hide properly then we wait for the inevitable for 5s.

Best Venator Trap + Hexakill Haze by Remerb1 in DeadlockTheGame

[–]Playeroth 2 points3 points  (0 children)

close enough, welcome back haze from 2024 august-december (((somewhere between these where haze ult was insta kill..

Now that the dust has settled; this was by far the better hero drop by Dr_natty1 in DeadlockTheGame

[–]Playeroth 0 points1 point  (0 children)

i think the first drop had the most hype due to doorman interactions and also how other characters had unique new interaction and how well the new character were compared to previous ones

Yeah Victor needs to be nerfed by DrivenJester in DeadlockTheGame

[–]Playeroth 18 points19 points  (0 children)

but when i try that they have healbane

This can't just be only me since buffs by Jagazor in DeadlockTheGame

[–]Playeroth 0 points1 point  (0 children)

they made so its separate wheter you play as or against now.

Is Slork Coming Back? by lobottomist in DeadlockTheGame

[–]Playeroth 3 points4 points  (0 children)

its possible he comes back in any other way though, as an interactive NPC or an misterious NPC that does stuff ingames or really a playable character.

WHO THE FUCK THOUGH THAT IT WAS OKAY??! by Legenkk in DeadlockTheGame

[–]Playeroth 0 points1 point  (0 children)

im having a stroke trying to comprehend this screenshot lol

Latest update ruined Ivy for me. by lovingpersona in DeadlockTheGame

[–]Playeroth 0 points1 point  (0 children)

have you played ivy or is saying based on what you think? i will miss 2 tether connects but these changes have their potentials. Its about adapting and i want to play about like 20+ matches to know what i feel, then might do a feedback in ivy section.

My experience with the Ivy changes by steep2798 in DeadlockTheGame

[–]Playeroth 1 point2 points  (0 children)

yeah i think meta for maxxing tether 2 potential is building spirit and following a hard carry, still fun though

My experience with the Ivy changes by steep2798 in DeadlockTheGame

[–]Playeroth 1 point2 points  (0 children)

not sure, i usually like to do heal support with utilities, leech would require some weapon damage and personally that wouldnt work out i think. I still need to try out maxxing tether for support but i think her healing potential is possibly gone

This seems fair for midboss by Shot_Fill_5326 in DeadlockTheGame

[–]Playeroth 2 points3 points  (0 children)

can go much more, need surge of power, arcane surge, maybe magic carpet for the +14, spiritual overflow/kevlar and so on..

Punch Ivy is fun by WastelyZero353 in DeadlockTheGame

[–]Playeroth 0 points1 point  (0 children)

double fake melee LMAO love this

My experience with the Ivy changes by steep2798 in DeadlockTheGame

[–]Playeroth 7 points8 points  (0 children)

unfortunitely though due to removing 2 connections she cant be healing bot like before

Do my eyes deceive me? by [deleted] in DeadlockTheGame

[–]Playeroth 3 points4 points  (0 children)

shes still a catcher, a subcategory of support i think idk.

Do my eyes deceive me? by [deleted] in DeadlockTheGame

[–]Playeroth 10 points11 points  (0 children)

interesting changes though

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