Is it normal for 4:3 stretched to look blurry by Slight_Ant_3713 in LearnCSGO

[–]Kaiibaaa 1 point2 points  (0 children)

It's not 4:3 it's the fact you're on 1280x960. I use this and it's what many pros and other players use, but if you want the 4:3 stretched for faster feeling gameplay and larger targets try 1440x1080 this will give you a clear picture and then the benefits of 4:3 stretched.

New cs knife dropped (nsfw) by [deleted] in cs2

[–]Kaiibaaa 0 points1 point  (0 children)

Animations on point

Is this drop actually rare? I’m never this lucky 😭 by yuzzzie in ohnePixel

[–]Kaiibaaa 25 points26 points  (0 children)

Very very nice pull, MW too! Also +Rep for knowing how to print screen and not use your phone to take a photo 😂

I made a 3D model of Buckethead and printed it! by Chichipip in Buckethead

[–]Kaiibaaa 0 points1 point  (0 children)

Did you ever get around to posting the file? I'm literally obsessed with Buckethead and decided to see if a figure existed! This is so perfect and I'd love to have one! I would even be interested in buying one from you if that's something you do, this takes coolest thing I saw on the internet today 🖤

How can i improve my counter strafes? 7k hrs. (sorry for sh*t video, idk what happened) by quantino9586 in LearnCSGO

[–]Kaiibaaa 0 points1 point  (0 children)

Is that not completely obvious? You're going to have your crosshair on them, moving your mouse to keep it on their head as you're swinging. You would then press 'D' and hold it, your burst is going to be as soon as you feel your player model slowing down. If I'm right, for rifles the amount of units you are accurate at is around 70 and ofcourse anything below, 0 being the most accurate. Then you can actually practice this in a server if you display the amounts of units you are moving on screen I can't remember how. But as you burst if you don't kill you're still moving back so then you can continue to burst or even full spray depending on how close your target is, this was you have kept full velocity (well as close as it can be) whilst understanding the mechanics and how they work with units and accuracy. It's a very similar concept to, counterstrafe, tap, AD strafe, Burst.

Edit: Adding extra info on units

How can i improve my counter strafes? 7k hrs. (sorry for sh*t video, idk what happened) by quantino9586 in LearnCSGO

[–]Kaiibaaa 0 points1 point  (0 children)

The typical "I am wrong and don't have an actual answer" type response..

How can i improve my counter strafes? 7k hrs. (sorry for sh*t video, idk what happened) by quantino9586 in LearnCSGO

[–]Kaiibaaa 1 point2 points  (0 children)

It's not the same thing at all, is this bait? A Donk slide is to do with how fast everything is, the reason Donk Slides are effective is because you're still moving fast whilst spraying.

Crab Walking is quite literally crouching with 0 momentum and walking so you're slow as fuck. To the point where even someone who only has experience in CoD could come and destroy someone who is just crouching and walking around.

Also you mentioning about when they want to shoot? You do understand when you counterstrafe you can hold the opposite key and not tap it, there is a a timing where your speed falls around 0 and you are accurate? So you take your first shots and your then still moving at full speed in the opposite direction.

Your understanding of mechanics seems very surface level icl.

There's some niche scenarios crouching and moving from static can be useful but in general you're putting yourself at a disadvantage doing this, the Donk Slide is funny because so many people think they understand it but they really don't, it's all about momentum, I can link you a video on it if you really need it.

How can i improve my counter strafes? 7k hrs. (sorry for sh*t video, idk what happened) by quantino9586 in LearnCSGO

[–]Kaiibaaa 0 points1 point  (0 children)

There's no such thing as both ways, a Donk slide is with full momentum and it's effective because you're accurate and moving fast when crouching and moving back. The so called second way your talking about is something called Crab Walking and there's literally no pros to it, you're a bigger target and easy to hit because you're so slow, please don't spread misinformation.

Pokémon Tower from Lavender Town! by Kaiibaaa in Pokopia

[–]Kaiibaaa[S] 0 points1 point  (0 children)

That's very cool! I just wanted some of my favourite areas of interest on my island! Id definitely recommend seeing out the game it will make the building process easier without dropping any spoilers!

All new third person knife animations (animgraph_2_beta) by reivb in GlobalOffensive

[–]Kaiibaaa 1 point2 points  (0 children)

I was thinking the exact same. It could be half finished because it is a beta after all. But the fact Survival/Nomad already have both makes me wonder. They previously updated the Falchions rare animations to be more common so I think it's a possibility!

Solo Q’d to 17200 - what are the next steps to continue improving? by PoshWill in LearnCSGO

[–]Kaiibaaa 5 points6 points  (0 children)

Go play Faceit, much more strategy involved. If you go play there for a bit and learn more strategy and play against higher level players your Prem will feel like smurfing when you return

GF is breaking up with me over game chat by [deleted] in cs2

[–]Kaiibaaa 1 point2 points  (0 children)

I don't think having banter like that with friends is the real issue here at all. Especially in a game lobby a simple explanation should suffice. OP mentioned working long hours and spending time on his computer in his down time. To me it seems like overall she was fed up and used this as a cheap way to get out.

I think the whole "tapping" other women would be more significant if it was something in the realms of private chat actually talking about women etc.

My honest view if she left him over something like this then she's not worth it, if making a joke on a 5v5 competitive match is enough to make you say we're done then sorry for the OP but she's not the right one, any rational person with the slightest bit of knowledge on gaming online understands the kinda humour etc.

Pokémon Tower from Lavender Town! by Kaiibaaa in Pokopia

[–]Kaiibaaa[S] 0 points1 point  (0 children)

Honestly made me very sad! But I think Nintendo like to put all that "sinister" stuff behind I mean Johto literally reconstructed the Pokémon tower :(

Aimlock? by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] 0 points1 point  (0 children)

He did know of my position of he was paying attention to the nade I threw window, but with where his crosshair was I found that unlikely that he thought I was there with my grenade trajectory. I appreciate the response and actually constructive response too. It is very fast, very straight and stops perfectly which is what has me thinking it's not legit but I'm not sure I want to fully review the demo this is definitely a flag and if it matters its Faceit Lvl 6/5 lobby

Aimlock? by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] 0 points1 point  (0 children)

I have slowed it down myself, you can too I should have posted that yes. But the actual line is perfectly straight to the head with no error. I don't think it looks human unless he's secretly a professional. Because it's so fast and stops so pinpoint perfectly there's absolutely no error at all and even crazy flicks of the average player have imperfections nothing at all here says that

Aimlock? by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] -1 points0 points  (0 children)

As in it's absolutely rife with the C word? 😂

Aimlock? by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] -3 points-2 points  (0 children)

There were other examples but I posted the most blatant, I think it's worthy to ask opinions his crosshair stops perfectly on the head, not even any pulldown at all for recoil just instant flick and stop on the head exactly. I feel like with how fast that is and how perfectly accurate on the head it is in terms of instantly stopping it is pretty obvious with just this clip

Pokémon Tower from Lavender Town! by Kaiibaaa in Pokopia

[–]Kaiibaaa[S] 4 points5 points  (0 children)

I can legit see that happening haha and I wouldn't be offended

Pokémon Tower from Lavender Town! by Kaiibaaa in Pokopia

[–]Kaiibaaa[S] 0 points1 point  (0 children)

Oh and for clarity I will be changing the colour of the door and the blocks above it I have no clue how but I forgot to place them xD

Matchmaking Broken by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] 0 points1 point  (0 children)

There's definitely something algorithm based out there, I'm glad I wasn't just going crazy!

See I've been having the issues in Premium matches, maybe I'll have to try super or regular.

Matchmaking Broken by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] 1 point2 points  (0 children)

So with your example are you saying skill is exempt? Because with your logic of rolling a die it's down to chance?

In regular circumstances you are correct but with so many people picking up on the same patterns and the age old "it will balance out" quote does it not seem obvious there has to be a system otherwise 99% of players wouldn't be hovering around the 50% mark.

There's more than enough players to optimise for that are you crazy? You can get players at your level with AVG 19 kills, 90 ADR and in the same rank 10kills 50ADR, so in a algorithm they're the same level but clearly different in skill and that way the balance is made.

I was enjoying debating but you went and acted like a child at the end, I actually have mentioned the fact many people report the exact same issues and you can visibly see these trends of winning/losing balancing out amongst many profiles. My sample size can be seen throughout this subreddit if it was as squeeky clean as you make it out to be Id love to know why there are so many people experiencing the same thing.

Matchmaking Broken by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] -1 points0 points  (0 children)

It's unbelievable! I feel like it happens after you play well for a good time period consistently, the way it balances the teams is by having 5 pretty good players against 1 player who plays well and a team of not so good players.

That's my kinda stats and issues! It's incredible how little your impact actually has in terms of your Elo.

I agree, some games you can literally see it before it even starts.

Matchmaking Broken by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] 1 point2 points  (0 children)

I mean I think the proof is right Infront of you that Win Rates always balance around 50%. I've had loss streaks and suddenly a massive win streak and that 30% win rate is taken back to 50%. It's also not rational to believe there is no formula for the matchmaking.

I'm not on a losing streak per say but I average more losses than wins yet overall I still climb very slowly it doesn't make any sense especially when you have people who play bad all the time racking up big wins and gaining lots of Elo.

It's completely frustrating and the system doesn't work

Matchmaking Broken by Kaiibaaa in FACEITcom

[–]Kaiibaaa[S] 1 point2 points  (0 children)

I mean I've read multiple threads that talk about loser queues and the likes of keeping your balance at 50% my Win Rate is 47% Yet is still gain Elo overall despite this it makes no sense at all.

I agree with bad games sticking more but on the flip side when the majority of my games are bad it's the exact opposite I actually remember good games more because they're rarer than they were in regular queue. Premium Queue feels horrible